Player Matchup

Artio
Artio
BCDARCKONPAN
Artio
Level 90
God Stats
16W - 15L
1,558 SR
Queue Stats
244W - 280L
1,410 Elo+
Party 2
Izanami
Izanami
EYELESSJACK60
Izanami
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Chernobog
Chernobog
LUXARY-_axone
Chernobog
Level 69
God Stats
0W - 4L
1,207 SR
Queue Stats
71W - 69L
1,480 Elo+
Solo
Horus
Horus
Sopoyopo
Horus
Level 86
God Stats
4W - 4L
1,288 SR
Queue Stats
106W - 125L
1,528 Elo+
Party 2
Fenrir
Fenrir
SpacePicky23
Fenrir
Level 70
God Stats
1W - 3L
1,500 SR
Queue Stats
251W - 277L
1,269 Elo+
Party 2
Team Averages
Level 67
1,411 SR
1,437 Elo+

VS

Team Averages
Level 88
1,461 SR
1,498 Elo+
Skadi
Skadi
 
Skadi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
KaiManZ-_-
Nu Wa
Level 38
God Stats
16W - 15L
1,597 SR
Queue Stats
129W - 156L
1,314 Elo+
Solo
Chiron
Chiron
NaugthyMajora
Chiron
Level 120
God Stats
1W - 0L
1,285 SR
Queue Stats
71W - 66L
1,519 Elo+
Party 1
Awilix
Awilix
OctaneJumppadPls
Awilix
Level 34
God Stats
7W - 0L
1,692 SR
Queue Stats
70W - 37L
1,595 Elo+
Party 1
Hera
Hera
Yamato_My_Waifu
Hera
Level 100
God Stats
1W - 0L
1,234 SR
Queue Stats
93W - 87L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,817
482
2,633
7,676
4,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
6
0 / 4 / 0
4,001
400
1,873
4,734
1,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
LUXARY-_axone
Chernobog
8
3 / 7 / 3
5,257
526
5,573
7,995
2,165
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Sopoyopo
Horus
8
2 / 3 / 3
5,020
502
1,971
7,009
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
6
1 / 3 / 1
4,432
443
2,197
7,558
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
7 / 3 / 3
6,341
634
8,243
5,623
1,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
10
0 / 1 / 5
5,649
565
4,260
3,207
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
6 / 0 / 4
6,150
615
5,618
3,435
877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 2 / 6
6,968
697
4,576
7,059
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 2 / 9
5,512
551
2,823
6,249
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
19
19
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
3
3
2.83
L
1
2
0
0.5
L
Izanami
0
4
0
0
W
Nu Wa
0
1
5
2.5
L
Chernobog
LUXARY-_axone
Chernobog
3
7
3
0.64
W
6
0
4
8
W
5
2
6
4
L
Horus
Sopoyopo
Horus
2
3
3
1.17
L
Fenrir
1
3
1
0.5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,247
Damage
25,520
34,972
Taken
25,573
13,169
Mitigated
7,689
6,289
Healing
7,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,243
4,323
0
1,136
5,623
1,131
1,115
123
5,500
0
26,850
L
2,633
45
0
2,044
7,676
4,955
0
2,712
4,662
19,954
0
L
Izanami
1,873
405
136
169
4,734
1,038
0
962
3,716
0
16,129
W
Nu Wa
4,260
1,006
0
1,125
3,207
804
0
1,557
1,415
29,655
0
L
Chernobog
LUXARY-_axone
Chernobog
5,573
2,592
0
1,147
7,995
2,165
0
675
7,264
0
21,026
W
5,618
1,970
948
914
3,435
877
463
0
3,435
0
31,912
W
4,576
2,375
0
2,790
7,059
2,275
0
465
6,594
0
37,670
L
Horus
Sopoyopo
Horus
1,971
1,269
142
1,746
7,009
2,207
0
569
6,364
0
12,332
L
Fenrir
2,197
97
0
905
7,558
2,804
0
1,311
6,171
0
7,332
W
2,823
596
124
812
6,249
2,602
389
221
5,996
11,005
1,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,527
Gold Earned
30,620
138
Minions Killed
236
0
Camps Cleared
0
945,382
Distance Traveled
959,377
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,341
634
43
4
0
184,010
1
L
Artio
4,817
482
34
3
0
201,149
2
L
Izanami
4,001
400
32
3
0
169,101
0
W
Nu Wa
5,649
565
49
5
0
184,818
4
L
Chernobog
5,257
526
38
4
0
171,366
3
W
Chiron
6,150
615
46
5
0
185,220
1
W
Awilix
6,968
697
68
7
0
232,669
0
L
Horus
5,020
502
26
3
0
201,784
3
L
Fenrir
4,432
443
8
1
0
201,982
0
W
Hera
5,512
551
30
3
0
172,660
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role