Player Matchup
Chiron
Diamond V
Level 129
God Stats
94W - 62L
1,681 SR
Queue Stats
377W - 287L
2,097
MMR
Team Averages
Diamond V
Average Tier
Level 129
1,681 SR
2,097
MMR
VS
Team Averages
Gold II
Average Tier
Level 103
1,846 SR
1,817
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
YellowPack
Chiron
11
5 / 0 / 0
6,406
1,281
6,544
3,882
1,106
Y10 Soul Eater
+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
husoOo
Sylvanus
9
0 / 5 / 0
4,511
902
2,667
7,864
3,291
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
S9 Divine Ruin
+100
Magical Power
+15
Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.
Druid Stone
+15
Physical Protection
+15
Magical Protection
+50
Health
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,406
1,281
70
14
4
107,053
0
L
4,511
902
40
8
2
94,435
0