Player Matchup

Mercury
Mercury
Platinum III
 
Mercury
Platinum III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond V
 
Sylvanus
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Diamond V
Higgss
Atlas
Diamond V
Level 160
God Stats
12W - 6L
1,730 SR
Queue Stats
307W - 309L
1,830 MMR
Solo
Thoth
Thoth
Platinum V
Kanеki
Thoth
Platinum V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 19L
1,888 MMR
Party 1
Loki
Loki
Platinum II
bapbop
Loki
Platinum II
Level 157
God Stats
102W - 77L
1,706 SR
Queue Stats
206W - 196L
1,833 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,587 SR
1,710 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 101
1,694 SR
1,716 MMR
Janus
Janus
Platinum III
 
Janus
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold I
 
Da Ji
Gold I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold I
RicƒuckinFlair
Horus
Gold I
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 19L
1,820 MMR
Solo
Rama
Rama
Gold III
candoo
Rama
Gold III
Level 150
God Stats
10W - 11L
1,883 SR
Queue Stats
84W - 75L
1,887 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
chiefstoner
Tsukuyomi
Platinum III
Level 64
God Stats
7W - 2L
2,086 SR
Queue Stats
57W - 45L
1,874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
2 / 0 / 2
4,265
853
919
2,724
583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
 
Sylvanus
7
1 / 0 / 0
3,886
777
1,856
2,099
909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Atlas
Higgss
Atlas
6
0 / 0 / 1
3,597
719
1,235
2,903
1,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
Kanеki
Thoth
7
4 / 0 / 0
4,616
923
1,993
2,420
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
bapbop
Loki
6
0 / 0 / 1
3,234
647
1,697
1,923
285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CamazotzIzanamiBellona

VS

Bans
AresPersephoneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
3
0 / 4 / 0
2,542
508
263
2,253
485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
 
Da Ji
1
0 / 0 / 0
2,412
482
0
0
0
5
0 / 0 / 0
3,222
644
1,592
3,343
1,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
candoo
Rama
4
0 / 1 / 0
3,099
620
1,530
2,347
418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
chiefstoner
Tsukuyomi
6
0 / 2 / 0
3,522
704
750
3,687
896
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
0
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
2
3
W
Sylvanus
 
Sylvanus
1
0
0
1
L
Janus
 
Janus
0
4
0
0
L
Da Ji
 
Da Ji
0
0
0
0
W
Atlas
Higgss
Atlas
0
0
1
0.5
W
Thoth
Kanеki
Thoth
4
0
0
4
L
0
0
0
0
W
Loki
bapbop
Loki
0
0
1
0.5
L
Rama
candoo
Rama
0
1
0
0
L
Tsukuyomi
chiefstoner
Tsukuyomi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,700
Damage
4,135
12,069
Taken
11,630
3,318
Mitigated
2,891
5,633
Healing
4,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
919
452
0
458
2,724
583
0
106
2,618
0
21,665
W
Sylvanus
 
Sylvanus
1,856
656
0
1,328
2,099
909
0
0
2,099
14,099
4,463
L
Janus
 
Janus
263
35
0
170
2,253
485
0
1,873
260
3,668
0
L
Da Ji
 
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
Higgss
Atlas
1,235
585
77
1,760
2,903
1,023
0
0
2,903
9,494
0
W
Thoth
Kanеki
Thoth
1,993
40
0
814
2,420
518
0
157
2,263
20,112
0
L
1,592
572
140
2,201
3,343
1,092
0
724
2,619
0
5,799
W
Loki
bapbop
Loki
1,697
258
0
1,196
1,923
285
0
0
1,923
0
13,008
L
Rama
candoo
Rama
1,530
1,356
0
796
2,347
418
0
511
1,836
0
16,646
L
Tsukuyomi
chiefstoner
Tsukuyomi
750
265
0
1,041
3,687
896
0
1,564
2,123
0
17,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,598
Gold Earned
14,797
191
Minions Killed
93
0
Camps Cleared
0
522,059
Distance Traveled
338,391
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,265
853
54
11
0
137,937
0
W
Sylvanus
3,886
777
39
8
0
93,905
0
L
Janus
2,542
508
2
0
0
61,815
0
L
Da Ji
2,412
482
0
0
0
0
0
W
Atlas
3,597
719
19
4
0
87,400
2
W
Thoth
4,616
923
49
10
0
103,524
2
L
Horus
3,222
644
10
2
0
100,348
1
W
Loki
3,234
647
30
6
0
99,293
1
L
Rama
3,099
620
36
7
0
82,048
1
L
Tsukuyomi
3,522
704
45
9
0
94,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role