Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ExoticKnightMare
Morgan Le Fay
Level 118
God Stats
33W - 23L
1,550 SR
Queue Stats
437W - 425L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
swaggataco101
Baron Samedi
Level 126
God Stats
6W - 4L
1,523 SR
Queue Stats
332W - 317L
1,500 Elo+
Solo
Loki
Loki
xn-SwAvY
Loki
Level 123
God Stats
24W - 17L
1,164 SR
Queue Stats
687W - 628L
1,528 Elo+
Party 1
Team Averages
Level 112
1,447 SR
1,510 Elo+

VS

Team Averages
Level 116
1,482 SR
1,491 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
DeadlyTiptoe
Discordia
Level 91
God Stats
22W - 13L
1,571 SR
Queue Stats
215W - 200L
1,506 Elo+
Party 2
Hou Yi
Hou Yi
DonTheGrizzly
Hou Yi
Level 118
God Stats
14W - 6L
1,500 SR
Queue Stats
425W - 391L
1,536 Elo+
Solo
Ganesha
Ganesha
TheDeadlyLibra
Ganesha
Level 124
God Stats
2W - 1L
1,338 SR
Queue Stats
113W - 113L
1,523 Elo+
Party 2
Osiris
Osiris
xibai
Osiris
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 3 / 1
7,439
620
6,763
10,674
8,473
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Khepri
 
Khepri
11
2 / 0 / 3
6,483
540
2,929
6,197
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
ExoticKnightMare
Morgan Le Fay
11
1 / 1 / 1
5,940
495
4,595
4,031
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
swaggataco101
Baron Samedi
13
1 / 0 / 3
7,073
589
3,823
4,916
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
12
6 / 1 / 3
7,211
601
4,616
7,538
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
0 / 4 / 0
5,443
454
2,273
8,367
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
DeadlyTiptoe
Discordia
13
2 / 0 / 0
7,142
595
4,269
4,321
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 0
5,924
494
4,394
5,084
1,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 0
5,916
493
3,337
7,742
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
xibai
Osiris
11
2 / 4 / 1
6,479
540
4,161
9,071
6,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
5
5
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
3
1
1.17
W
Khepri
 
Khepri
2
0
3
3.5
L
Tsukuyomi
 
Tsukuyomi
0
4
0
0
L
Discordia
DeadlyTiptoe
Discordia
2
0
0
2
L
1
1
0
1
W
Morgan Le Fay
ExoticKnightMare
Morgan Le Fay
1
1
1
1.5
L
0
4
0
0
W
Baron Samedi
swaggataco101
Baron Samedi
1
0
3
2.5
L
Osiris
xibai
Osiris
2
4
1
0.63
W
Loki
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,726
Damage
18,434
33,356
Taken
34,585
18,549
Mitigated
18,364
11,159
Healing
8,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,763
1,611
0
1,099
10,674
8,473
89
1,187
9,401
0
46,282
W
Khepri
 
Khepri
2,929
817
136
2,404
6,197
4,115
42
2,193
4,004
16,615
0
L
Tsukuyomi
 
Tsukuyomi
2,273
520
0
3,072
8,367
2,278
0
1,615
6,647
0
24,360
L
Discordia
DeadlyTiptoe
Discordia
4,269
389
0
1,933
4,321
1,203
0
1,472
2,663
46,631
0
L
4,394
1,518
0
487
5,084
1,667
0
2,566
2,518
0
37,714
W
Morgan Le Fay
ExoticKnightMare
Morgan Le Fay
4,595
736
0
1,645
4,031
1,460
0
617
3,374
38,439
3,356
L
3,337
943
0
1,460
7,742
6,268
0
5,258
2,452
20,313
0
W
Baron Samedi
swaggataco101
Baron Samedi
3,823
256
146
2,726
4,916
2,221
0
2,039
2,605
46,374
0
L
Osiris
xibai
Osiris
4,161
1,999
0
1,445
9,071
6,948
0
0
9,071
0
33,743
W
Loki
4,616
1,416
0
3,003
7,538
2,280
0
1,084
6,366
0
34,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,146
Gold Earned
30,904
379
Minions Killed
339
0
Camps Cleared
0
1,193,741
Distance Traveled
1,123,154
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,439
620
101
8
0
227,301
2
W
Khepri
6,483
540
23
2
0
248,284
3
L
Tsukuyomi
5,443
454
61
5
0
208,263
1
L
Discordia
7,142
595
117
10
0
253,587
3
L
Hou Yi
5,924
494
90
8
0
236,693
2
W
Morgan Le Fay
5,940
495
86
7
0
228,677
2
L
Ganesha
5,916
493
8
1
0
210,190
2
W
Baron Samedi
7,073
589
99
8
0
218,095
1
L
Osiris
6,479
540
63
5
0
214,421
2
W
Loki
7,211
601
70
6
0
271,384
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role