Player Matchup

Anubis
Anubis
Xxkittycatman
Anubis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,308 Elo+
Party 2
Izanami
Izanami
Zecti0n
Izanami
Level 99
God Stats
0W - 2L
1,313 SR
Queue Stats
32W - 31L
1,443 Elo+
Party 2
Ares
Ares
bryancr7yday
Ares
Level 16
God Stats
7W - 3L
1,594 SR
Queue Stats
22W - 19L
1,495 Elo+
Party 2
Team Averages
Level 59
1,469 SR
1,415 Elo+

VS

Team Averages
Level 84
1,489 SR
1,648 Elo+
Janus
Janus
Samurai17
Janus
Level 62
God Stats
13W - 14L
1,678 SR
Queue Stats
33W - 46L
1,675 Elo+
Solo
Gilgamesh
Gilgamesh
TortureBabies
Gilgamesh
Level 43
God Stats
6W - 7L
1,289 SR
Queue Stats
32W - 22L
1,569 Elo+
Party 1
Bacchus
Bacchus
speedrunninglife
Bacchus
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
167W - 85L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 5
11,160
656
17,965
14,382
7,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Zecti0n
Izanami
17
3 / 6 / 6
12,013
707
15,033
16,101
6,349
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 4 / 7
11,036
649
7,969
16,016
16,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Samurai17
Janus
15
1 / 3 / 6
10,763
633
10,649
12,107
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
TortureBabies
Gilgamesh
18
9 / 4 / 5
13,242
779
13,406
19,408
15,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 2 / 10
12,090
711
15,007
17,187
23,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
9
Kills
14
14
Deaths
9
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
Samurai17
Janus
1
3
6
1.33
W
Gilgamesh
TortureBabies
Gilgamesh
9
4
5
2.88
L
4
4
5
1.63
L
Izanami
Zecti0n
Izanami
3
6
6
1
L
2
4
7
1.38
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,967
Damage
39,062
46,499
Taken
48,702
30,806
Mitigated
42,385
8,301
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Samurai17
Janus
10,649
323
0
2,388
12,107
3,790
93
6,631
5,476
50,911
0
W
Gilgamesh
TortureBabies
Gilgamesh
13,406
5,607
728
3,249
19,408
15,119
1,573
11,833
7,575
0
42,721
L
17,965
1,179
0
4,086
14,382
7,509
280
9,106
4,915
45,408
0
L
Izanami
Zecti0n
Izanami
15,033
9,771
0
3,201
16,101
6,349
826
9,300
6,461
0
66,066
L
7,969
571
0
1,014
16,016
16,948
165
6,579
9,061
13,756
0
W
15,007
1,302
742
3,650
17,187
23,476
935
7,693
9,494
30,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,209
Gold Earned
36,095
183
Minions Killed
171
7
Camps Cleared
6
829,128
Distance Traveled
989,881
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,763
633
91
5
3
347,652
3
W
Gilgamesh
13,242
779
54
3
3
311,748
8
L
Anubis
11,160
656
60
4
0
245,910
2
L
Izanami
12,013
707
112
7
6
277,814
4
L
Ares
11,036
649
11
1
1
305,404
1
W
Bacchus
12,090
711
26
2
0
330,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role