Player Matchup

Tiamat
Tiamat
Lilithlucifurr
Tiamat
Level 159
God Stats
11W - 16L
1,416 SR
Queue Stats
1,436W - 1,536L
1,329 Elo+
Solo
Camazotz
Camazotz
Nefertari3674
Camazotz
Level 160
God Stats
8W - 19L
1,051 SR
Queue Stats
1,319W - 1,357L
1,401 Elo+
Solo
Zhong Kui
Zhong Kui
OllieP1271
Zhong Kui
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,607 Elo+
Party 1
Cabrakan
Cabrakan
Randomperson379
Cabrakan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,607 Elo+
Party 1
Kukulkan
Kukulkan
Snol
Kukulkan
Level 155
God Stats
4W - 4L
1,368 SR
Queue Stats
291W - 311L
1,459 Elo+
Solo
Team Averages
Level 139
1,367 SR
1,481 Elo+

VS

Team Averages
Level 90
1,476 SR
1,443 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Kaempaer
Vamana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 51L
1,373 Elo+
Solo
Hades
Hades
PancreasJuicesX
Hades
Level 59
God Stats
2W - 0L
1,387 SR
Queue Stats
36W - 26L
1,487 Elo+
Solo
Zeus
Zeus
Zaiji
Zeus
Level 123
God Stats
9W - 5L
1,494 SR
Queue Stats
503W - 502L
1,486 Elo+
Solo
Heimdallr
Heimdallr
fänris
Heimdallr
Level 120
God Stats
7W - 4L
1,500 SR
Queue Stats
220W - 215L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
8,656
618
10,771
13,313
7,886
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
Nefertari3674
Camazotz
15
1 / 1 / 7
8,455
604
6,037
10,197
4,030
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
OllieP1271
Zhong Kui
15
4 / 7 / 8
10,413
744
19,282
19,779
14,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
15
2 / 4 / 2
9,179
656
4,596
16,463
21,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Snol
Kukulkan
19
3 / 4 / 5
11,172
798
14,404
8,837
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
5 / 3 / 13
11,529
824
12,582
24,776
17,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Kaempaer
Vamana
16
2 / 2 / 12
9,670
691
6,767
14,267
17,337
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 3 / 10
9,698
693
5,744
11,338
5,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Zaiji
Zeus
19
10 / 2 / 9
11,503
822
23,589
7,905
3,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
fänris
Heimdallr
17
2 / 2 / 13
10,518
751
11,434
9,938
3,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
12
Kills
22
22
Deaths
12
26
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
3
13
3.83
W
Vamana
Kaempaer
Vamana
2
2
12
4
L
2
6
4
0.67
L
Camazotz
Nefertari3674
Camazotz
1
1
7
4.5
L
Zhong Kui
OllieP1271
Zhong Kui
4
7
8
1.14
W
3
3
10
2.67
L
Cabrakan
2
4
2
0.75
L
Kukulkan
Snol
Kukulkan
3
4
5
1.38
W
Zeus
Zaiji
Zeus
10
2
9
7.25
W
Heimdallr
fänris
Heimdallr
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,090
Damage
60,116
68,589
Taken
68,224
51,651
Mitigated
46,704
24,893
Healing
32,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,582
402
1,105
10,333
24,776
17,368
316
15,555
9,221
26,967
0
W
Vamana
Kaempaer
Vamana
6,767
3,374
1,089
5,585
14,267
17,337
399
10,333
3,934
1,340
13,424
L
10,771
1,220
1,025
2,736
13,313
7,886
0
7,114
6,041
20,029
0
L
Camazotz
Nefertari3674
Camazotz
6,037
585
232
5,247
10,197
4,030
429
6,276
3,727
0
9,373
L
Zhong Kui
OllieP1271
Zhong Kui
19,282
1,105
621
7,504
19,779
14,763
0
11,048
8,381
25,994
0
W
5,744
1,217
2,314
4,335
11,338
5,274
1,015
9,187
2,151
9,375
0
L
Cabrakan
4,596
0
837
4,033
16,463
21,010
252
9,356
6,826
11,121
0
L
Kukulkan
Snol
Kukulkan
14,404
392
899
1,759
8,837
3,962
886
7,198
1,393
42,929
0
W
Zeus
Zaiji
Zeus
23,589
1,711
1,910
1,162
7,905
3,095
729
5,610
2,295
47,347
0
W
Heimdallr
fänris
Heimdallr
11,434
3,686
2,081
2,501
9,938
3,630
1,472
8,368
1,570
0
33,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,875
Gold Earned
52,918
123
Minions Killed
165
0
Camps Cleared
0
1,310,006
Distance Traveled
1,319,366
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,529
824
30
2
0
291,561
0
W
Vamana
9,670
691
10
1
0
261,468
0
L
Tiamat
8,656
618
17
1
0
271,119
0
L
Camazotz
8,455
604
7
1
0
286,170
4
L
Zhong Kui
10,413
744
13
1
0
226,515
2
W
Hades
9,698
693
12
1
0
248,741
0
L
Cabrakan
9,179
656
6
0
0
250,319
0
L
Kukulkan
11,172
798
80
6
0
275,883
0
W
Zeus
11,503
822
55
4
0
277,015
1
W
Heimdallr
10,518
751
58
4
0
240,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role