Player Matchup

Ne Zha
Ne Zha
HarillTorren
Ne Zha
Level 131
God Stats
4W - 1L
1,371 SR
Queue Stats
72W - 35L
1,757 Elo+
Party 2
Nu Wa
Nu Wa
Jasfan
Nu Wa
Level 106
God Stats
2W - 0L
1,774 SR
Queue Stats
104W - 61L
1,823 Elo+
Party 2
Sylvanus
Sylvanus
SynDave
Sylvanus
Level 143
God Stats
5W - 3L
1,500 SR
Queue Stats
144W - 102L
1,531 Elo+
Party 2
Team Averages
Level 127
1,548 SR
1,704 Elo+

VS

Team Averages
Level 119
1,733 SR
1,638 Elo+
Ne Zha
Ne Zha
MikeS0ul
Ne Zha
Level 160
God Stats
2W - 5L
1,704 SR
Queue Stats
184W - 154L
1,744 Elo+
Party 1
Hou Yi
Hou Yi
VeeKoh
Hou Yi
Level 69
God Stats
3W - 4L
1,674 SR
Queue Stats
66W - 76L
1,461 Elo+
Solo
Ra
Ra
darkay360
Ra
Level 128
God Stats
1W - 1L
1,822 SR
Queue Stats
29W - 20L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
7 / 2 / 14
15,648
782
20,998
25,384
36,056
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Jasfan
Nu Wa
19
6 / 5 / 12
13,866
693
19,650
14,974
5,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
SynDave
Sylvanus
19
9 / 9 / 10
15,202
760
18,876
22,559
12,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MikeS0ul
Ne Zha
18
6 / 8 / 7
13,285
664
15,724
33,445
23,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
VeeKoh
Hou Yi
18
5 / 8 / 9
13,542
677
15,132
19,250
6,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 6 / 9
14,496
725
18,887
14,897
8,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
41
22
Kills
16
16
Deaths
22
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
7
2
14
7
W
Nu Wa
Jasfan
Nu Wa
6
5
12
2.4
L
Ne Zha
MikeS0ul
Ne Zha
6
8
7
1.19
W
Sylvanus
SynDave
Sylvanus
9
9
10
1.56
L
Hou Yi
VeeKoh
Hou Yi
5
8
9
1.19
L
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,524
Damage
49,743
62,917
Taken
67,592
54,204
Mitigated
38,382
17,238
Healing
19,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
20,998
6,260
474
5,974
25,384
36,056
331
5,949
18,909
3,141
54,250
W
Nu Wa
Jasfan
Nu Wa
19,650
6,751
0
2,102
14,974
5,503
1,819
8,177
6,595
59,629
3,541
L
Ne Zha
MikeS0ul
Ne Zha
15,724
3,367
0
8,697
33,445
23,059
463
17,634
15,811
493
45,060
W
Sylvanus
SynDave
Sylvanus
18,876
5,711
3,800
4,888
22,559
12,645
1,153
5,296
16,817
45,341
5,918
L
Hou Yi
VeeKoh
Hou Yi
15,132
6,867
0
2,886
19,250
6,871
411
12,122
7,128
0
54,079
L
18,887
1,082
3,920
4,273
14,897
8,452
252
6,811
8,086
77,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,716
Gold Earned
41,323
223
Minions Killed
237
9
Camps Cleared
7
984,442
Distance Traveled
956,411
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,648
782
56
3
1
395,348
2
W
Nu Wa
13,866
693
96
5
8
321,743
2
L
Ne Zha
13,285
664
38
2
4
314,521
5
W
Sylvanus
15,202
760
71
4
0
267,351
1
L
Hou Yi
13,542
677
67
3
2
297,174
5
L
Ra
14,496
725
132
7
1
344,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role