Player Matchup

Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Bronze III
 
Susano
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Silver III
Spandeam
Ares
Silver III
Level 154
God Stats
3W - 3L
1,416 SR
Queue Stats
47W - 52L
1,342 MMR
Party 3
Achilles
Achilles
Silver IV
acinu
Achilles
Silver IV
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,509 MMR
Party 3
Scylla
Scylla
Bronze IV
nikolalala
Scylla
Bronze IV
Level 160
God Stats
3W - 5L
1,561 SR
Queue Stats
72W - 67L
1,546 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,495 SR
1,479 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,593 SR
1,391 MMR
Apollo
Apollo
Silver II
Chronometron
Apollo
Silver II
Level 128
God Stats
5W - 4L
1,641 SR
Queue Stats
21W - 31L
1,426 MMR
Solo
Skadi
Skadi
Gold I
Murjy
Skadi
Gold I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,406 MMR
Solo
Cerberus
Cerberus
Silver II
PeGaSui
Cerberus
Silver II
Level 88
God Stats
3W - 2L
1,790 SR
Queue Stats
74W - 74L
1,291 MMR
Party 1
Hel
Hel
Bronze III
martydawg
Hel
Bronze III
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,408 MMR
Party 1
Thanatos
Thanatos
Gold IV
wolfhunters
Thanatos
Gold IV
Level 149
God Stats
10W - 17L
1,534 SR
Queue Stats
255W - 243L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
6 / 7 / 3
11,446
545
17,051
18,472
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
 
Susano
16
5 / 7 / 2
10,420
496
14,089
17,665
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
15
1 / 8 / 7
9,501
452
10,174
23,726
19,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
acinu
Achilles
15
2 / 5 / 3
9,100
433
6,088
20,215
24,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
nikolalala
Scylla
15
1 / 6 / 3
9,501
452
9,858
10,217
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
MedusaThothBastet

VS

Bans
GilgameshCliodhnaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
9 / 5 / 5
13,567
646
15,119
18,697
9,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
Murjy
Skadi
19
5 / 2 / 12
12,478
594
17,509
19,296
5,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
PeGaSui
Cerberus
17
1 / 3 / 13
11,092
528
6,650
25,783
29,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
9 / 1 / 14
13,115
625
17,572
17,248
11,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Thanatos
wolfhunters
Thanatos
19
9 / 4 / 9
12,862
612
14,931
17,296
5,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
86
15
Kills
33
33
Deaths
15
18
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
6
7
3
1.07
L
Susano
 
Susano
5
7
2
0.86
W
Apollo
9
5
5
2.3
W
Skadi
Murjy
Skadi
5
2
12
5.5
W
Cerberus
PeGaSui
Cerberus
1
3
13
2.5
L
Ares
1
8
7
0.56
L
Achilles
acinu
Achilles
2
5
3
0.7
W
9
1
14
16
L
Scylla
nikolalala
Scylla
1
6
3
0.42
W
Thanatos
wolfhunters
Thanatos
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,260
Damage
71,781
90,295
Taken
98,320
56,685
Mitigated
62,190
18,309
Healing
53,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
17,051
8,083
0
5,800
18,472
5,411
0
4,961
13,511
0
92,602
L
Susano
 
Susano
14,089
3,804
0
3,608
17,665
4,838
0
4,466
13,199
0
61,165
W
Apollo
15,119
7,973
0
4,770
18,697
9,161
5,181
3,757
14,866
0
101,617
W
Skadi
Murjy
Skadi
17,509
8,841
0
3,759
19,296
5,437
4,348
3,647
15,545
0
106,741
W
Cerberus
PeGaSui
Cerberus
6,650
624
597
5,208
25,783
29,806
628
6,269
19,312
30,924
0
L
Ares
10,174
237
0
2,733
23,726
19,949
0
5,121
18,155
43,218
0
L
Achilles
acinu
Achilles
6,088
613
327
5,431
20,215
24,312
370
6,417
13,798
124
40,750
W
17,572
729
11,903
11,364
17,248
11,974
2,572
5,712
11,422
102,816
0
L
Scylla
nikolalala
Scylla
9,858
1,114
0
410
10,217
2,175
0
3,257
6,960
67,718
0
W
Thanatos
wolfhunters
Thanatos
14,931
4,248
0
15,774
17,296
5,812
627
4,594
12,642
0
71,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,968
Gold Earned
63,114
521
Minions Killed
623
0
Camps Cleared
0
1,880,474
Distance Traveled
2,156,456
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,446
545
157
7
0
327,067
1
L
Susano
10,420
496
113
5
0
428,355
3
W
Apollo
13,567
646
146
7
0
447,121
4
W
Skadi
12,478
594
132
6
0
405,358
8
W
Cerberus
11,092
528
48
2
0
417,222
5
L
Ares
9,501
452
34
2
0
345,002
4
L
Achilles
9,100
433
69
3
0
392,487
3
W
Hel
13,115
625
183
9
0
442,505
5
L
Scylla
9,501
452
148
7
0
387,563
1
W
Thanatos
12,862
612
114
5
0
444,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role