Player Matchup

Izanami
Izanami
WhyDaFkMyPPHard
Izanami
Level 109
God Stats
4W - 2L
1,302 SR
Queue Stats
322W - 331L
1,517 Elo+
Solo
Janus
Janus
mariolara
Janus
Level 110
God Stats
19W - 28L
1,730 SR
Queue Stats
510W - 584L
1,482 Elo+
Solo
Hercules
Hercules
theCrumpmaster
Hercules
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,523 Elo+
Solo
Team Averages
Level 115
1,511 SR
1,508 Elo+

VS

Team Averages
Level 89
1,601 SR
1,635 Elo+
Baron Samedi
Baron Samedi
Jud2d
Baron Samedi
Level 72
God Stats
2W - 4L
1,729 SR
Queue Stats
128W - 194L
1,454 Elo+
Solo
Ne Zha
Ne Zha
RageofTheEarth
Ne Zha
Level 160
God Stats
12W - 8L
1,575 SR
Queue Stats
548W - 404L
1,651 Elo+
Solo
Cabrakan
Cabrakan
itzVook
Cabrakan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,799 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 9
8,882
807
8,747
5,803
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
mariolara
Janus
13
4 / 3 / 9
8,284
753
7,053
5,734
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
14
5 / 1 / 9
9,071
825
10,632
11,004
5,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jud2d
Baron Samedi
11
0 / 5 / 3
7,109
646
4,605
9,154
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 4 / 1
8,314
756
9,251
10,381
4,554
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
itzVook
Cabrakan
12
2 / 5 / 0
7,845
713
3,809
13,393
17,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
14
Kills
6
6
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Jud2d
Baron Samedi
0
5
3
0.3
L
4
4
1
1.13
W
5
2
9
4.75
L
Cabrakan
itzVook
Cabrakan
2
5
0
0.4
W
Janus
mariolara
Janus
4
3
9
2.83
W
Hercules
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,432
Damage
17,665
22,541
Taken
32,928
9,274
Mitigated
26,398
4,034
Healing
6,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Jud2d
Baron Samedi
4,605
222
564
2,064
9,154
4,440
0
2,131
7,023
17,875
0
L
9,251
420
0
2,261
10,381
4,554
0
2,048
8,333
0
38,644
W
8,747
4,552
0
249
5,803
2,212
861
1,796
4,007
0
49,533
L
Cabrakan
itzVook
Cabrakan
3,809
577
0
1,814
13,393
17,404
0
3,205
10,188
10,436
0
W
Janus
mariolara
Janus
7,053
645
0
130
5,734
1,264
88
1,683
4,051
22,811
0
W
Hercules
10,632
2,302
474
3,181
11,004
5,798
0
5,183
5,821
0
16,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,237
Gold Earned
23,268
160
Minions Killed
107
7
Camps Cleared
4
597,895
Distance Traveled
554,829
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,109
646
41
4
0
167,913
4
L
Ne Zha
8,314
756
49
4
0
215,976
5
W
Izanami
8,882
807
108
10
5
193,925
2
L
Cabrakan
7,845
713
17
2
4
170,940
2
W
Janus
8,284
753
39
4
1
178,443
0
W
Hercules
9,071
825
13
1
1
225,527
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role