Player Matchup

Vulcan
Vulcan
Gold III
 
Vulcan
Gold III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
MikeMasakii
Chaac
Gold III
Level 106
God Stats
3W - 5L
1,636 SR
Queue Stats
34W - 41L
1,413 MMR
Party 2
Medusa
Medusa
Silver II
URxNaCl
Medusa
Silver II
Level 67
God Stats
4W - 4L
1,562 SR
Queue Stats
34W - 47L
1,508 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,566 SR
1,473 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,434 SR
1,413 MMR
Agni
Agni
Platinum V
Acez1738Acez
Agni
Platinum V
Level 156
God Stats
9W - 7L
1,306 SR
Queue Stats
386W - 410L
1,587 MMR
Party 1
Horus
Horus
Gold V
ST3V3N FAMOUS
Horus
Gold V
Level 127
God Stats
5W - 6L
1,302 SR
Queue Stats
123W - 156L
1,296 MMR
Solo
Odin
Odin
Gold III
XxSirGalavantxX
Odin
Gold III
Level 158
God Stats
18W - 9L
1,694 SR
Queue Stats
239W - 262L
1,357 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 10 / 1
11,211
590
17,319
14,184
4,045
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
2 / 4 / 2
11,678
615
9,039
21,897
21,698
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
URxNaCl
Medusa
14
0 / 12 / 2
10,196
537
5,531
19,412
4,542
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AtlasFenrirBastetAh Muzen CabZeus

VS

Bans
AchillesGilgameshAwilixCabrakanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 13
14,730
775
27,053
14,661
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 3 / 14
13,117
690
9,209
16,517
16,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
8 / 0 / 16
13,812
727
14,772
20,423
21,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
69
4
Kills
26
26
Deaths
4
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
10
1
0.25
W
12
1
13
18.5
L
2
4
2
0.75
W
6
3
14
4.33
L
Medusa
URxNaCl
Medusa
0
12
2
0.08
W
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,889
Damage
51,034
55,493
Taken
51,601
30,285
Mitigated
43,376
5,349
Healing
20,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
17,319
9,293
0
412
14,184
4,045
0
7,233
6,784
46,477
0
W
27,053
977
0
3,472
14,661
4,911
1,223
4,259
10,402
94,182
0
L
9,039
591
56
4,881
21,897
21,698
0
11,131
10,335
0
43,444
W
9,209
3,551
4,381
7,688
16,517
16,788
814
7,328
9,189
0
28,729
L
Medusa
URxNaCl
Medusa
5,531
1,739
0
0
19,412
4,542
0
9,777
9,270
0
28,038
W
14,772
2,934
0
4,536
20,423
21,677
271
6,278
14,145
0
46,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,085
Gold Earned
41,659
178
Minions Killed
209
6
Camps Cleared
12
930,934
Distance Traveled
1,113,665
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,211
590
84
4
2
279,067
4
W
Agni
14,730
775
114
6
5
353,071
2
L
Chaac
11,678
615
43
2
1
354,231
3
W
Horus
13,117
690
36
2
4
353,273
1
L
Medusa
10,196
537
51
3
3
297,636
0
W
Odin
13,812
727
59
3
3
407,321
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role