Player Matchup

Cernunnos
Cernunnos
Alex-revolution
Cernunnos
Level 126
God Stats
7W - 6L
1,548 SR
Queue Stats
274W - 265L
1,457 Elo+
Solo
Fenrir
Fenrir
GreatGuyMarco
Fenrir
Level 97
God Stats
7W - 4L
1,570 SR
Queue Stats
362W - 352L
1,500 Elo+
Solo
Persephone
Persephone
Heydahn
Persephone
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 169L
1,480 Elo+
Solo
Horus
Horus
QuiPito_
Horus
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 186L
1,575 Elo+
Solo
Bellona
Bellona
bluehefner92
Bellona
Level 143
God Stats
50W - 28L
1,666 SR
Queue Stats
169W - 161L
1,546 Elo+
Solo
Team Averages
Level 130
1,557 SR
1,512 Elo+

VS

Team Averages
Level 77
1,516 SR
1,527 Elo+
Medusa
Medusa
DonTheGrizzly
Medusa
Level 118
God Stats
30W - 19L
1,642 SR
Queue Stats
425W - 391L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
EricShin696969
Gilgamesh
Level 30
God Stats
5W - 9L
1,500 SR
Queue Stats
85W - 95L
1,857 Elo+
Solo
Ymir
Ymir
GIANT_CEPHALOPOD
Ymir
Level 44
God Stats
4W - 2L
1,772 SR
Queue Stats
310W - 322L
1,435 Elo+
Solo
Fenrir
Fenrir
Jayrod456
Fenrir
Level 47
God Stats
2W - 8L
1,343 SR
Queue Stats
22W - 37L
1,394 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xibai
Morgan Le Fay
Level 145
God Stats
0W - 4L
1,321 SR
Queue Stats
12W - 25L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alex-revolution
Cernunnos
11
3 / 2 / 4
6,870
625
8,097
6,627
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 1 / 2
7,179
653
5,345
7,748
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Heydahn
Persephone
12
1 / 0 / 1
6,815
620
5,606
5,990
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
QuiPito_
Horus
11
4 / 1 / 4
6,844
622
4,785
7,864
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
bluehefner92
Bellona
12
0 / 0 / 3
6,615
601
5,426
11,625
8,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,206
564
5,966
7,098
1,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
EricShin696969
Gilgamesh
11
0 / 2 / 0
6,333
576
8,689
9,785
9,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

8
1 / 4 / 2
5,148
468
1,453
10,522
4,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Jayrod456
Fenrir
8
0 / 4 / 3
5,198
473
3,685
7,782
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
xibai
Morgan Le Fay
12
1 / 1 / 0
6,457
587
5,754
7,827
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
4
4
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Alex-revolution
Cernunnos
3
2
4
2.5
L
2
2
2
1.5
L
Gilgamesh
EricShin696969
Gilgamesh
0
2
0
0
L
1
4
2
0.5
W
5
1
2
6
W
Persephone
Heydahn
Persephone
1
0
1
1.5
L
Fenrir
Jayrod456
Fenrir
0
4
3
0.38
W
Horus
QuiPito_
Horus
4
1
4
6
W
Bellona
bluehefner92
Bellona
0
0
3
1.5
L
Morgan Le Fay
xibai
Morgan Le Fay
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,259
Damage
25,547
39,854
Taken
43,014
19,897
Mitigated
21,176
21,204
Healing
12,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Alex-revolution
Cernunnos
8,097
2,838
0
3,077
6,627
1,656
927
387
6,240
0
46,968
L
5,966
2,918
0
1,487
7,098
1,459
0
0
7,098
0
39,766
L
Gilgamesh
EricShin696969
Gilgamesh
8,689
3,917
0
3,555
9,785
9,037
0
0
9,785
0
43,397
L
1,453
146
0
2,533
10,522
4,512
0
1,365
9,133
11,449
0
W
5,345
1,109
0
4,444
7,748
2,781
0
784
6,896
0
42,987
W
Persephone
Heydahn
Persephone
5,606
224
59
2,339
5,990
2,009
0
3,691
1,851
41,784
0
L
Fenrir
Jayrod456
Fenrir
3,685
849
0
2,545
7,782
3,414
0
472
7,310
0
26,002
W
Horus
QuiPito_
Horus
4,785
2,463
831
3,889
7,864
4,998
150
1,781
6,035
0
11,781
W
Bellona
bluehefner92
Bellona
5,426
2,217
129
6,436
11,625
8,453
0
0
11,625
0
34,958
L
Morgan Le Fay
xibai
Morgan Le Fay
5,754
484
54
2,664
7,827
2,754
48
3,593
4,082
46,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,323
Gold Earned
29,342
346
Minions Killed
317
0
Camps Cleared
0
1,143,387
Distance Traveled
1,101,374
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,870
625
82
7
0
208,391
2
L
Medusa
6,206
564
73
7
0
230,703
3
L
Gilgamesh
6,333
576
89
8
0
211,625
1
L
Ymir
5,148
468
9
1
0
210,594
2
W
Fenrir
7,179
653
88
8
0
252,159
3
W
Persephone
6,815
620
89
8
0
212,013
2
L
Fenrir
5,198
473
49
4
0
230,780
1
W
Horus
6,844
622
12
1
0
231,361
0
W
Bellona
6,615
601
75
7
0
239,463
3
L
Morgan Le Fay
6,457
587
97
9
0
217,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role