Player Matchup

Baron Samedi
Baron Samedi
CheGuevara95
Baron Samedi
Level 24
God Stats
5W - 3L
1,555 SR
Queue Stats
84W - 138L
1,296 Elo+
Party 1
Susano
Susano
Harambevic
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,400 Elo+
Solo
Xbalanque
Xbalanque
XSoULxKiLLerX
Xbalanque
Level 46
God Stats
7W - 1L
1,514 SR
Queue Stats
253W - 305L
1,414 Elo+
Party 1
Hercules
Hercules
almn7os
Hercules
Level 25
God Stats
4W - 12L
1,495 SR
Queue Stats
32W - 74L
1,271 Elo+
Party 1
Merlin
Merlin
xNeeNo
Merlin
Level 27
God Stats
23W - 35L
1,329 SR
Queue Stats
78W - 131L
1,329 Elo+
Party 1
Team Averages
Level 28
1,478 SR
1,342 Elo+

VS

Team Averages
Level 45
1,372 SR
1,495 Elo+
Hou Yi
Hou Yi
GankstaLife
Hou Yi
Level 12
God Stats
3W - 3L
1,256 SR
Queue Stats
19W - 27L
1,600 Elo+
Solo
Kali
Kali
ROODBWOI
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,476 Elo+
Solo
Guan Yu
Guan Yu
Rastadegen
Guan Yu
Level 67
God Stats
8W - 8L
1,265 SR
Queue Stats
147W - 164L
1,441 Elo+
Solo
Olorun
Olorun
idqfa
Olorun
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,492 Elo+
Solo
Medusa
Medusa
milahkaZAIKAkiss
Medusa
Level 89
God Stats
32W - 26L
1,341 SR
Queue Stats
1,047W - 1,111L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CheGuevara95
Baron Samedi
17
1 / 1 / 11
10,126
723
4,317
6,713
4,052
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
Harambevic
Susano
20
10 / 1 / 14
12,033
860
27,554
14,162
5,830
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
XSoULxKiLLerX
Xbalanque
19
8 / 5 / 12
11,441
817
12,583
13,871
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
almn7os
Hercules
17
2 / 3 / 15
10,535
753
7,135
15,522
18,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
xNeeNo
Merlin
19
9 / 3 / 13
11,628
831
24,792
9,586
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
5 / 7 / 5
10,572
755
12,826
17,509
5,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
16
3 / 7 / 2
9,633
688
7,528
18,315
7,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Guan Yu
Rastadegen
Guan Yu
16
2 / 4 / 5
10,116
723
5,402
20,986
9,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
idqfa
Olorun
17
2 / 7 / 4
9,738
696
8,793
19,965
6,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 5 / 2
8,555
611
2,779
10,495
2,818
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
31
30
Kills
13
13
Deaths
30
65
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CheGuevara95
Baron Samedi
1
1
11
6.5
L
Hou Yi
5
7
5
1.07
W
Susano
Harambevic
Susano
10
1
14
17
L
Kali
3
7
2
0.57
L
Guan Yu
Rastadegen
Guan Yu
2
4
5
1.13
W
Xbalanque
XSoULxKiLLerX
Xbalanque
8
5
12
2.8
W
Hercules
almn7os
Hercules
2
3
15
3.17
L
Olorun
idqfa
Olorun
2
7
4
0.57
L
1
5
2
0.4
W
Merlin
xNeeNo
Merlin
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,381
Damage
37,328
59,854
Taken
87,270
38,110
Mitigated
31,726
10,779
Healing
15,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CheGuevara95
Baron Samedi
4,317
361
696
653
6,713
4,052
334
547
6,166
25,131
0
L
Hou Yi
12,826
5,473
0
1,142
17,509
5,440
0
6,207
11,302
0
35,711
W
Susano
Harambevic
Susano
27,554
5,016
0
2,314
14,162
5,830
1,603
1,133
13,029
0
57,327
L
Kali
7,528
3,713
211
1,387
18,315
7,767
0
5,201
13,114
0
28,686
L
Guan Yu
Rastadegen
Guan Yu
5,402
636
3,618
3,426
20,986
9,035
0
6,611
14,375
0
14,418
W
Xbalanque
XSoULxKiLLerX
Xbalanque
12,583
8,166
0
2,812
13,871
5,754
3,113
1,442
12,429
0
38,856
W
Hercules
almn7os
Hercules
7,135
1,243
0
3,013
15,522
18,564
625
3,834
11,688
4,435
13,369
L
Olorun
idqfa
Olorun
8,793
5,203
808
4,002
19,965
6,666
0
9,930
10,035
32,071
0
L
2,779
838
209
466
10,495
2,818
0
2,887
7,608
0
13,388
W
Merlin
xNeeNo
Merlin
24,792
862
0
1,291
9,586
3,910
1,697
1,837
7,749
55,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,763
Gold Earned
48,614
232
Minions Killed
206
0
Camps Cleared
0
1,442,057
Distance Traveled
1,129,769
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,126
723
60
4
0
263,880
0
L
Hou Yi
10,572
755
53
4
0
239,058
3
W
Susano
12,033
860
65
5
0
352,374
1
L
Kali
9,633
688
46
3
0
275,065
1
L
Guan Yu
10,116
723
20
1
0
281,442
0
W
Xbalanque
11,441
817
35
3
0
267,938
0
W
Hercules
10,535
753
18
1
0
269,439
0
L
Olorun
9,738
696
56
4
0
207,861
0
L
Medusa
8,555
611
31
2
0
126,343
1
W
Merlin
11,628
831
54
4
0
288,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role