Player Matchup

Ymir
Ymir
ALBERTO22229888
Ymir
Level 4
God Stats
1W - 3L
1,194 SR
Queue Stats
10W - 8L
1,487 Elo+
Party 2
Neith
Neith
Boditas_23
Neith
Level 70
God Stats
5W - 21L
1,324 SR
Queue Stats
77W - 183L
1,230 Elo+
Party 2
Discordia
Discordia
Chescoooo4
Discordia
Level 29
God Stats
14W - 30L
1,321 SR
Queue Stats
53W - 143L
1,261 Elo+
Party 2
Team Averages
Level 34
1,280 SR
1,326 Elo+

VS

Team Averages
Level 38
1,341 SR
1,185 Elo+
Chaac
Chaac
Adelheid16
Chaac
Level 6
God Stats
2W - 8L
1,176 SR
Queue Stats
4W - 28L
966 Elo+
Party 1
Cliodhna
Cliodhna
Ahillea_Lilith
Cliodhna
Level 68
God Stats
3W - 5L
1,166 SR
Queue Stats
28W - 65L
1,157 Elo+
Party 1
Nu Wa
Nu Wa
Scottiey J
Nu Wa
Level 40
God Stats
4W - 2L
1,681 SR
Queue Stats
49W - 56L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 14
10,288
735
3,770
12,002
14,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
14
1 / 5 / 12
9,619
687
7,964
11,219
3,018
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Chescoooo4
Discordia
18
14 / 4 / 2
11,911
851
18,073
8,902
3,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
3 / 5 / 4
9,513
680
9,286
13,718
10,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
13
3 / 6 / 2
9,915
708
4,066
12,488
3,906
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
14
4 / 5 / 4
10,260
733
10,455
9,288
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
16
Kills
10
10
Deaths
16
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
14
8
L
Chaac
3
5
4
1
L
Cliodhna
3
6
2
0.67
W
Neith
1
5
12
1.4
W
Discordia
Chescoooo4
Discordia
14
4
2
3.75
L
Nu Wa
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,807
Damage
23,807
32,123
Taken
35,494
20,351
Mitigated
17,615
4,390
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,770
187
0
1,012
12,002
14,308
187
3,625
8,056
17,746
0
L
Chaac
9,286
775
103
5,036
13,718
10,706
0
9,358
4,360
0
19,107
L
Cliodhna
4,066
139
30
2,793
12,488
3,906
698
6,992
5,496
0
29,129
W
Neith
7,964
2,312
0
2,096
11,219
3,018
1,137
5,067
5,889
0
23,383
W
Discordia
Chescoooo4
Discordia
18,073
667
282
1,000
8,902
3,025
845
2,373
6,317
56,933
0
L
Nu Wa
10,455
3,507
0
688
9,288
3,003
328
6,115
3,173
35,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,818
Gold Earned
29,688
141
Minions Killed
127
5
Camps Cleared
6
721,930
Distance Traveled
721,097
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,288
735
22
2
1
247,536
0
L
Chaac
9,513
680
19
1
1
263,682
0
L
Cliodhna
9,915
708
47
3
5
237,086
0
W
Neith
9,619
687
43
3
0
234,374
0
W
Discordia
11,911
851
76
5
4
240,020
0
L
Nu Wa
10,260
733
61
4
0
220,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role