Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
AwesomeSalsin
Erlang Shen
Level 107
God Stats
7W - 6L
1,303 SR
Queue Stats
71W - 61L
1,560 Elo+
Solo
Shiva
Shiva
Juvιa
Shiva
Level 157
God Stats
3W - 1L
1,709 SR
Queue Stats
63W - 49L
1,580 Elo+
Party 1
Artio
Artio
LfdcMaster
Artio
Level 125
God Stats
8W - 2L
1,762 SR
Queue Stats
48W - 38L
1,595 Elo+
Party 1
Merlin
Merlin
ToddyNeblina
Merlin
Level 146
God Stats
2W - 4L
1,695 SR
Queue Stats
130W - 130L
1,422 Elo+
Solo
Team Averages
Level 139
1,594 SR
1,531 Elo+

VS

Team Averages
Level 112
1,498 SR
1,507 Elo+
Bastet
Bastet
Dorflexxx
Bastet
Level 126
God Stats
38W - 26L
1,773 SR
Queue Stats
887W - 884L
1,513 Elo+
Solo
Merlin
Merlin
M1gu3lOn
Merlin
Level 143
God Stats
0W - 4L
1,208 SR
Queue Stats
31W - 34L
1,505 Elo+
Solo
Izanami
Izanami
Soujha
Izanami
Level 66
God Stats
49W - 42L
1,706 SR
Queue Stats
598W - 607L
1,582 Elo+
Solo
Hades
Hades
ThePhantom6
Hades
Level 145
God Stats
4W - 4L
1,302 SR
Queue Stats
145W - 140L
1,377 Elo+
Solo
Cerberus
Cerberus
deustroodynho
Cerberus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 74L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
7 / 5 / 4
12,865
613
14,251
15,874
5,054
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
AwesomeSalsin
Erlang Shen
19
3 / 2 / 4
11,361
541
7,890
18,827
8,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
Juvιa
Shiva
14
2 / 3 / 10
9,161
436
9,092
19,925
17,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
16
2 / 8 / 4
9,885
471
7,216
22,780
21,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
17
2 / 5 / 2
10,660
508
10,096
11,038
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dorflexxx
Bastet
20
10 / 2 / 8
12,683
604
20,673
18,996
10,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
M1gu3lOn
Merlin
20
6 / 0 / 8
12,533
597
14,873
8,423
3,316
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Soujha
Izanami
13
3 / 5 / 0
9,317
444
5,821
10,548
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 3 / 9
10,789
514
10,282
14,609
10,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
deustroodynho
Cerberus
15
2 / 6 / 6
9,614
458
4,182
19,251
14,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
53
16
Kills
22
23
Deaths
16
24
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
5
4
1.8
W
Erlang Shen
AwesomeSalsin
Erlang Shen
3
2
4
2.5
L
Bastet
Dorflexxx
Bastet
10
2
8
7
W
Shiva
Juvιa
Shiva
2
3
10
2.33
W
Artio
2
8
4
0.5
L
Merlin
M1gu3lOn
Merlin
6
0
8
10
L
Izanami
Soujha
Izanami
3
5
0
0.6
L
1
3
9
1.83
W
Merlin
2
5
2
0.6
L
Cerberus
deustroodynho
Cerberus
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,545
Damage
55,831
88,444
Taken
71,827
56,285
Mitigated
41,206
23,805
Healing
27,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,251
6,953
0
5,546
15,874
5,054
4,041
4,700
11,174
0
115,533
W
Erlang Shen
AwesomeSalsin
Erlang Shen
7,890
2,915
0
8,316
18,827
8,278
0
6,078
12,749
0
100,899
L
Bastet
Dorflexxx
Bastet
20,673
7,421
0
12,371
18,996
10,192
0
4,537
14,104
0
113,968
W
Shiva
Juvιa
Shiva
9,092
1,465
1,223
3,034
19,925
17,738
41
6,452
11,794
0
35,344
W
Artio
7,216
618
492
4,392
22,780
21,317
33
8,316
14,464
50,241
0
L
Merlin
M1gu3lOn
Merlin
14,873
1,377
24
2,196
8,423
3,316
0
2,233
5,996
123,148
0
L
Izanami
Soujha
Izanami
5,821
3,684
0
2,169
10,548
2,112
0
66
10,482
0
52,193
L
10,282
1,959
123
6,905
14,609
10,946
146
4,290
9,727
67,649
0
W
Merlin
10,096
388
61
741
11,038
3,898
0
3,791
7,247
68,955
0
L
Cerberus
deustroodynho
Cerberus
4,182
398
0
3,342
19,251
14,640
0
4,908
14,018
25,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,932
Gold Earned
54,936
617
Minions Killed
694
0
Camps Cleared
0
2,007,196
Distance Traveled
1,924,521
33
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,865
613
176
8
0
343,980
7
W
Erlang Shen
11,361
541
142
7
0
475,886
4
L
Bastet
12,683
604
162
8
0
483,689
8
W
Shiva
9,161
436
44
2
0
417,308
10
W
Artio
9,885
471
96
5
0
366,084
4
L
Merlin
12,533
597
216
10
0
442,607
8
L
Izanami
9,317
444
113
5
0
259,643
4
L
Hades
10,789
514
160
8
0
350,389
8
W
Merlin
10,660
508
159
8
0
403,938
8
L
Cerberus
9,614
458
43
2
0
388,193
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role