Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
AlexandrViol
Kuzenbo
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,326 Elo+
Party 3
Cliodhna
Cliodhna
Zai4atina
Cliodhna
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 30L
1,323 Elo+
Party 3
Zhong Kui
Zhong Kui
greensourlime
Zhong Kui
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 125L
1,604 Elo+
Party 2
Odin
Odin
xX-DR_HANF-Xx
Odin
Level 154
God Stats
7W - 8L
1,715 SR
Queue Stats
648W - 666L
1,549 Elo+
Solo
Team Averages
Level 131
1,543 SR
1,460 Elo+

VS

Team Averages
Level 106
1,562 SR
1,462 Elo+
Heimdallr
Heimdallr
Cestrin
Heimdallr
Level 122
God Stats
5W - 7L
1,811 SR
Queue Stats
376W - 360L
1,539 Elo+
Solo
Zhong Kui
Zhong Kui
DinuSalvatore
Zhong Kui
Level 141
God Stats
0W - 6L
1,500 SR
Queue Stats
194W - 206L
1,458 Elo+
Solo
Anhur
Anhur
Miniturbo23
Anhur
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
315W - 287L
1,506 Elo+
Solo
Cthulhu
Cthulhu
Tabletkus
Cthulhu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,403 Elo+
Party 1
Sobek
Sobek
Unkins
Sobek
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
7 / 5 / 23
13,085
770
33,822
27,498
34,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
AlexandrViol
Kuzenbo
20
6 / 6 / 20
12,763
751
9,660
23,145
35,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Zai4atina
Cliodhna
20
15 / 8 / 14
14,380
846
20,719
18,190
7,187
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
greensourlime
Zhong Kui
20
7 / 6 / 17
12,839
755
21,897
19,313
13,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 7 / 24
11,450
674
13,325
21,504
24,956
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cestrin
Heimdallr
19
9 / 10 / 16
13,142
773
19,071
21,103
10,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
DinuSalvatore
Zhong Kui
20
8 / 8 / 18
13,188
776
22,914
22,545
15,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 7 / 20
12,042
708
21,185
17,537
7,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Tabletkus
Cthulhu
20
9 / 5 / 19
13,002
765
21,979
30,336
29,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
Unkins
Sobek
18
1 / 7 / 24
11,802
694
10,011
28,407
32,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
129
37
Kills
32
32
Deaths
37
98
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
5
23
3.7
W
Kuzenbo
AlexandrViol
Kuzenbo
6
6
20
2.67
L
Heimdallr
Cestrin
Heimdallr
9
10
16
1.7
L
Zhong Kui
DinuSalvatore
Zhong Kui
8
8
18
2.13
L
5
7
20
2.14
L
Cthulhu
Tabletkus
Cthulhu
9
5
19
3.7
L
Sobek
Unkins
Sobek
1
7
24
1.86
W
Cliodhna
Zai4atina
Cliodhna
15
8
14
2.75
W
Zhong Kui
greensourlime
Zhong Kui
7
6
17
2.58
W
2
7
24
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,423
Damage
95,160
109,650
Taken
119,928
115,119
Mitigated
95,021
36,436
Healing
38,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
33,822
2,727
3,306
14,603
27,498
34,412
897
10,555
16,510
0
55,109
W
Kuzenbo
AlexandrViol
Kuzenbo
9,660
3,028
2,283
914
23,145
35,280
862
11,975
10,875
15,784
0
L
Heimdallr
Cestrin
Heimdallr
19,071
10,519
963
3,778
21,103
10,053
1,853
4,421
16,248
0
39,417
L
Zhong Kui
DinuSalvatore
Zhong Kui
22,914
1,292
1,147
6,967
22,545
15,508
1,796
7,843
14,528
39,252
0
L
21,185
10,469
76
4,032
17,537
7,463
1,538
3,434
13,742
0
35,889
L
Cthulhu
Tabletkus
Cthulhu
21,979
1,204
2,576
9,526
30,336
29,581
602
9,009
21,140
38,881
0
L
Sobek
Unkins
Sobek
10,011
1,195
1,623
8,032
28,407
32,416
295
6,850
21,132
19,228
0
W
Cliodhna
Zai4atina
Cliodhna
20,719
3,916
1,609
1,082
18,190
7,187
1,510
10,287
7,638
0
34,949
W
Zhong Kui
greensourlime
Zhong Kui
21,897
3,845
1,100
6,265
19,313
13,284
2,153
10,088
9,085
51,360
0
W
13,325
3,459
2,026
3,248
21,504
24,956
1,385
10,391
10,637
0
28,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,517
Gold Earned
63,176
150
Minions Killed
174
0
Camps Cleared
0
1,411,858
Distance Traveled
1,266,919
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,085
770
22
1
0
332,790
0
W
Kuzenbo
12,763
751
14
1
0
256,759
2
L
Heimdallr
13,142
773
43
3
0
217,521
0
L
Zhong Kui
13,188
776
52
3
0
225,359
1
L
Anhur
12,042
708
28
2
0
237,839
1
L
Cthulhu
13,002
765
34
2
0
302,638
0
L
Sobek
11,802
694
17
1
0
283,562
0
W
Cliodhna
14,380
846
22
1
0
267,641
0
W
Zhong Kui
12,839
755
69
4
0
264,580
0
W
Odin
11,450
674
23
1
0
290,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role