Player Matchup

Xing Tian
Xing Tian
DigDugDaSlugPugs
Xing Tian
Level 85
God Stats
10W - 2L
2,048 SR
Queue Stats
162W - 87L
1,703 Elo+
Party 2
Cupid
Cupid
LittleZilla
Cupid
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 127L
1,510 Elo+
Solo
Scylla
Scylla
Migby
Scylla
Level 29
God Stats
2W - 5L
1,389 SR
Queue Stats
231W - 161L
1,579 Elo+
Party 2
Raijin
Raijin
Springyyy
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 49L
1,566 Elo+
Party 2
Ravana
Ravana
ehv8
Ravana
Level 127
God Stats
10W - 4L
1,865 SR
Queue Stats
267W - 173L
1,624 Elo+
Party 2
Team Averages
Level 62
1,660 SR
1,596 Elo+

VS

Team Averages
Level 68
1,569 SR
1,513 Elo+
Sun Wukong
Sun Wukong
Bůcket
Sun Wukong
Level 157
God Stats
3W - 2L
1,545 SR
Queue Stats
148W - 63L
1,888 Elo+
Party 1
Apollo
Apollo
ChaserKMD
Apollo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 90L
1,379 Elo+
Party 3
Agni
Agni
Concept10
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,288 Elo+
Party 3
Xbalanque
Xbalanque
ExodiaSealedOne
Xbalanque
Level 20
God Stats
7W - 2L
2,022 SR
Queue Stats
74W - 17L
1,807 Elo+
Party 1
Cthulhu
Cthulhu
kix6116
Cthulhu
Level 68
God Stats
1W - 4L
1,281 SR
Queue Stats
73W - 77L
1,203 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
17
8 / 3 / 6
13,806
1,381
17,809
22,959
26,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 6 / 7
11,064
1,106
14,091
21,814
7,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Migby
Scylla
17
2 / 9 / 6
11,050
1,105
5,480
15,750
4,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Springyyy
Raijin
18
1 / 11 / 12
11,994
1,199
11,377
20,309
6,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
ehv8
Ravana
17
4 / 7 / 5
11,909
1,191
13,875
17,416
7,084
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

93

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bůcket
Sun Wukong
19
13 / 3 / 16
13,844
1,384
17,759
16,922
10,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
ChaserKMD
Apollo
18
7 / 4 / 13
12,149
1,215
17,189
13,056
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
19
2 / 4 / 19
11,915
1,192
9,594
8,724
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
ExodiaSealedOne
Xbalanque
19
11 / 4 / 18
13,988
1,399
30,050
13,539
4,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
kix6116
Cthulhu
18
3 / 1 / 20
12,364
1,236
12,472
18,871
18,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
122
16
Kills
36
36
Deaths
16
36
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bůcket
Sun Wukong
13
3
16
7
W
Apollo
ChaserKMD
Apollo
7
4
13
3.38
W
Agni
2
4
19
2.88
L
Xing Tian
8
3
6
3.67
W
Xbalanque
ExodiaSealedOne
Xbalanque
11
4
18
5
L
1
6
7
0.75
L
Scylla
Migby
Scylla
2
9
6
0.56
L
Raijin
Springyyy
Raijin
1
11
12
0.64
L
Ravana
ehv8
Ravana
4
7
5
0.93
W
Cthulhu
kix6116
Cthulhu
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,632
Damage
87,064
98,248
Taken
71,112
52,062
Mitigated
42,081
4,412
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bůcket
Sun Wukong
17,759
3,270
0
3,433
16,922
10,997
0
7,754
8,468
0
29,114
W
Apollo
ChaserKMD
Apollo
17,189
12,403
0
2,080
13,056
4,923
0
8,116
4,940
0
34,734
W
Agni
9,594
1,345
0
965
8,724
2,844
0
5,504
3,220
23,163
0
L
Xing Tian
17,809
1,313
0
1,065
22,959
26,128
0
6,078
16,881
32,649
0
W
Xbalanque
ExodiaSealedOne
Xbalanque
30,050
12,976
0
412
13,539
4,784
0
6,150
7,389
0
51,073
L
14,091
9,864
549
1,251
21,814
7,489
0
4,669
17,145
0
28,615
L
Scylla
Migby
Scylla
5,480
878
0
69
15,750
4,961
0
4,115
11,635
19,429
0
L
Raijin
Springyyy
Raijin
11,377
1,555
279
414
20,309
6,400
0
2,718
17,591
29,554
0
L
Ravana
ehv8
Ravana
13,875
3,860
0
785
17,416
7,084
0
4,486
12,930
0
32,072
W
Cthulhu
kix6116
Cthulhu
12,472
1,528
1,470
5,623
18,871
18,533
0
7,142
11,729
26,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,823
Gold Earned
64,260
161
Minions Killed
182
6
Camps Cleared
10
932,505
Distance Traveled
919,093
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,844
1,384
28
3
2
192,180
1
W
Apollo
12,149
1,215
40
4
0
182,800
0
W
Agni
11,915
1,192
33
3
0
161,528
0
L
Xing Tian
13,806
1,381
38
4
0
219,576
1
W
Xbalanque
13,988
1,399
42
4
8
180,064
1
L
Cupid
11,064
1,106
27
3
3
176,845
0
L
Scylla
11,050
1,105
24
2
1
164,741
0
L
Raijin
11,994
1,199
29
3
0
164,236
0
L
Ravana
11,909
1,191
43
4
2
207,107
0
W
Cthulhu
12,364
1,236
39
4
0
202,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role