Player Matchup

Baron Samedi
Baron Samedi
CheGuevara95
Baron Samedi
Level 24
God Stats
5W - 3L
1,480 SR
Queue Stats
84W - 138L
1,273 Elo+
Party 1
Xbalanque
Xbalanque
XSoULxKiLLerX
Xbalanque
Level 46
God Stats
7W - 1L
1,467 SR
Queue Stats
253W - 305L
1,402 Elo+
Party 1
Hercules
Hercules
almn7os
Hercules
Level 25
God Stats
4W - 12L
1,310 SR
Queue Stats
32W - 74L
1,251 Elo+
Party 1
Freya
Freya
diHunT
Freya
Level 129
God Stats
4W - 0L
1,883 SR
Queue Stats
82W - 80L
1,477 Elo+
Solo
Merlin
Merlin
xNeeNo
Merlin
Level 27
God Stats
23W - 35L
1,311 SR
Queue Stats
78W - 131L
1,312 Elo+
Party 1
Team Averages
Level 50
1,490 SR
1,343 Elo+

VS

Team Averages
Level 61
1,394 SR
1,444 Elo+
Athena
Athena
 
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DaviDLucaS1
Sol
Level 8
God Stats
2W - 4L
1,402 SR
Queue Stats
7W - 10L
1,268 Elo+
Party 2
Eset
Eset
Wolf664
Eset
Level 87
God Stats
0W - 2L
1,262 SR
Queue Stats
180W - 177L
1,524 Elo+
Solo
Bakasura
Bakasura
afonsoajs
Bakasura
Level 115
God Stats
0W - 2L
1,221 SR
Queue Stats
24W - 22L
1,460 Elo+
Party 2
Sun Wukong
Sun Wukong
yngve_hardRock
Sun Wukong
Level 68
God Stats
5W - 6L
1,585 SR
Queue Stats
146W - 189L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CheGuevara95
Baron Samedi
16
1 / 0 / 6
9,476
677
6,869
7,209
4,384
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
XSoULxKiLLerX
Xbalanque
17
6 / 3 / 4
10,125
723
17,035
14,871
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
almn7os
Hercules
17
3 / 1 / 11
10,810
772
5,635
14,776
14,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
diHunT
Freya
18
14 / 3 / 3
11,744
839
20,257
13,625
5,992
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
xNeeNo
Merlin
17
2 / 2 / 9
10,434
745
13,313
9,024
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
5 / 6 / 0
11,097
793
10,880
26,828
26,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
1 / 4 / 2
9,389
671
5,636
9,111
3,024
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Eset
Wolf664
Eset
14
2 / 8 / 1
9,313
665
7,048
9,710
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
afonsoajs
Bakasura
16
1 / 6 / 3
9,457
676
5,330
11,557
5,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
yngve_hardRock
Sun Wukong
15
0 / 2 / 5
9,184
656
9,638
21,828
12,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
26
Kills
9
9
Deaths
26
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
5
6
0
0.83
W
Baron Samedi
CheGuevara95
Baron Samedi
1
0
6
4
L
1
4
2
0.5
L
Eset
Wolf664
Eset
2
8
1
0.31
W
Xbalanque
XSoULxKiLLerX
Xbalanque
6
3
4
2.67
L
Bakasura
afonsoajs
Bakasura
1
6
3
0.42
W
Hercules
almn7os
Hercules
3
1
11
8.5
W
Freya
diHunT
Freya
14
3
3
5.17
W
Merlin
xNeeNo
Merlin
2
2
9
3.25
L
Sun Wukong
yngve_hardRock
Sun Wukong
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,109
Damage
38,532
59,505
Taken
79,034
35,163
Mitigated
51,259
13,476
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
10,880
2,963
0
899
26,828
26,711
163
12,286
14,542
26,672
0
W
Baron Samedi
CheGuevara95
Baron Samedi
6,869
644
1,321
1,510
7,209
4,384
1,021
2,934
4,158
26,927
0
L
5,636
993
0
569
9,111
3,024
1,020
4,356
4,755
23,962
0
L
Eset
Wolf664
Eset
7,048
37
574
599
9,710
3,121
0
6,301
3,409
22,412
0
W
Xbalanque
XSoULxKiLLerX
Xbalanque
17,035
11,912
0
2,595
14,871
5,751
346
7,477
7,122
0
35,332
L
Bakasura
afonsoajs
Bakasura
5,330
3,141
0
922
11,557
5,976
0
5,438
6,119
0
23,863
W
Hercules
almn7os
Hercules
5,635
1,718
0
3,149
14,776
14,913
279
5,598
8,527
6,989
12,397
W
Freya
diHunT
Freya
20,257
8,682
0
3,517
13,625
5,992
1,295
4,589
8,528
49,383
0
W
Merlin
xNeeNo
Merlin
13,313
808
0
1,384
9,024
4,123
3,053
2,966
5,738
44,998
0
L
Sun Wukong
yngve_hardRock
Sun Wukong
9,638
1,333
427
6,010
21,828
12,427
0
13,438
8,390
0
24,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,589
Gold Earned
48,440
218
Minions Killed
194
0
Camps Cleared
0
1,431,054
Distance Traveled
1,225,486
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,097
793
45
3
0
287,723
5
W
Baron Samedi
9,476
677
38
3
0
268,944
0
L
Sol
9,389
671
34
2
0
181,027
1
L
Eset
9,313
665
32
2
0
207,931
4
W
Xbalanque
10,125
723
37
3
0
293,813
0
L
Bakasura
9,457
676
47
3
0
225,845
1
W
Hercules
10,810
772
26
2
0
293,844
0
W
Freya
11,744
839
33
2
0
286,426
4
W
Merlin
10,434
745
84
6
0
288,027
0
L
Sun Wukong
9,184
656
36
3
0
322,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role