Player Matchup

Mercury
Mercury
Eratles
Mercury
Level 157
God Stats
16W - 28L
1,500 SR
Queue Stats
350W - 366L
1,536 Elo+
Party 2
Anubis
Anubis
KnottyJackal
Anubis
Level 77
God Stats
6W - 17L
1,603 SR
Queue Stats
33W - 52L
1,520 Elo+
Solo
Achilles
Achilles
KorkoMan
Achilles
Level 17
God Stats
3W - 4L
1,534 SR
Queue Stats
82W - 74L
1,624 Elo+
Party 2
Team Averages
Level 84
1,546 SR
1,560 Elo+

VS

Team Averages
Level 92
1,770 SR
1,506 Elo+
Sobek
Sobek
DaimyoNobunaga1
Sobek
Level 29
God Stats
9W - 5L
1,896 SR
Queue Stats
470W - 388L
1,705 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FireFistJake
Ah Muzen Cab
Level 120
God Stats
57W - 18L
1,913 SR
Queue Stats
400W - 295L
1,779 Elo+
Party 1
Ra
Ra
NIGHTBS666
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 11L
1,033 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Eratles
Mercury
18
4 / 5 / 10
12,936
647
14,175
18,353
6,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
17
6 / 7 / 9
13,091
655
18,041
18,098
7,485
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
KorkoMan
Achilles
20
5 / 1 / 9
13,531
677
15,946
24,623
32,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 6
14,786
739
14,064
27,592
30,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
FireFistJake
Ah Muzen Cab
20
5 / 4 / 8
14,850
743
28,371
19,661
14,135
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 7 / 8
12,169
608
8,386
14,751
4,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
15
Kills
13
13
Deaths
15
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
4
6
2.5
L
Mercury
Eratles
Mercury
4
5
10
1.8
W
Ah Muzen Cab
FireFistJake
Ah Muzen Cab
5
4
8
2.25
L
Anubis
6
7
9
1.5
L
Achilles
KorkoMan
Achilles
5
1
9
9.5
W
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,162
Damage
50,821
61,074
Taken
62,004
47,247
Mitigated
48,592
11,212
Healing
20,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,064
1,313
596
6,340
27,592
30,137
39
9,148
17,827
24,906
0
L
Mercury
Eratles
Mercury
14,175
3,588
0
2,405
18,353
6,949
0
7,847
10,506
0
59,843
W
Ah Muzen Cab
FireFistJake
Ah Muzen Cab
28,371
11,195
0
4,589
19,661
14,135
3,027
4,889
14,155
0
94,529
L
Anubis
18,041
751
0
4,933
18,098
7,485
629
7,278
10,820
59,000
0
L
Achilles
KorkoMan
Achilles
15,946
2,752
0
3,874
24,623
32,813
89
7,790
16,833
0
44,255
W
8,386
345
5,172
3,822
14,751
4,320
530
5,399
9,058
49,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,558
Gold Earned
41,805
273
Minions Killed
210
11
Camps Cleared
5
1,057,359
Distance Traveled
1,057,215
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,786
739
5
0
0
344,116
1
L
Mercury
12,936
647
88
4
10
385,952
8
W
Ah Muzen Cab
14,850
743
108
5
1
372,034
4
L
Anubis
13,091
655
127
6
1
252,781
1
L
Achilles
13,531
677
58
3
0
418,626
1
W
Ra
12,169
608
97
5
4
341,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role