Player Matchup

Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
FrienemyActual01
Nu Wa
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 90L
1,612 Elo+
Solo
Sylvanus
Sylvanus
IIICurveIII
Sylvanus
Level 158
God Stats
1W - 1L
1,252 SR
Queue Stats
18W - 24L
1,491 Elo+
Party 1
Thor
Thor
NotNvLoky
Thor
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,622 Elo+
Party 1
Team Averages
Level 121
1,450 SR
1,545 Elo+

VS

Team Averages
Level 137
1,528 SR
1,539 Elo+
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
HIGHonLIFE1012
Arachne
Level 144
God Stats
2W - 3L
1,563 SR
Queue Stats
365W - 346L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
Hail_Rex_Raptor
Baron Samedi
Level 154
God Stats
33W - 26L
1,682 SR
Queue Stats
157W - 153L
1,590 Elo+
Solo
Kuzenbo
Kuzenbo
KingBabooon
Kuzenbo
Level 107
God Stats
11W - 17L
1,420 SR
Queue Stats
117W - 106L
1,516 Elo+
Solo
Cernunnos
Cernunnos
TheCelt990
Cernunnos
Level 122
God Stats
6W - 6L
1,473 SR
Queue Stats
137W - 155L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
7 / 3 / 4
10,499
875
12,896
8,436
3,461
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
 
Fafnir
15
2 / 2 / 9
9,207
767
5,436
13,987
17,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 2 / 7
8,590
716
9,429
4,496
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
IIICurveIII
Sylvanus
14
1 / 3 / 9
8,995
750
4,159
11,856
10,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
16
3 / 2 / 4
9,153
763
15,064
11,630
4,145
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 1 / 5
8,223
685
10,551
8,738
7,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 0 / 3
9,541
795
5,765
9,626
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Hail_Rex_Raptor
Baron Samedi
15
2 / 6 / 3
8,418
702
8,087
12,948
4,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
KingBabooon
Kuzenbo
14
0 / 5 / 7
7,885
657
6,280
14,522
15,101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
TheCelt990
Cernunnos
14
1 / 2 / 6
8,110
676
8,380
9,542
2,929
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
14
Kills
12
12
Deaths
14
33
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
3
4
3
W
Fafnir
 
Fafnir
2
2
9
3.25
L
Shiva
 
Shiva
3
1
5
5.5
W
1
2
7
2.25
L
6
0
3
7.5
L
Baron Samedi
Hail_Rex_Raptor
Baron Samedi
2
6
3
0.58
W
Sylvanus
IIICurveIII
Sylvanus
1
3
9
1.83
L
Kuzenbo
KingBabooon
Kuzenbo
0
5
7
0.7
W
Thor
3
2
4
2.5
L
Cernunnos
TheCelt990
Cernunnos
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,984
Damage
39,063
50,405
Taken
55,376
37,900
Mitigated
34,523
14,026
Healing
16,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,896
4,842
0
569
8,436
3,461
4,195
2,712
5,517
0
53,799
W
Fafnir
 
Fafnir
5,436
1,585
193
2,263
13,987
17,897
912
3,784
9,816
13,601
0
L
Shiva
 
Shiva
10,551
1,571
451
2,778
8,738
7,750
0
3,201
5,537
0
18,434
W
9,429
2,495
0
250
4,496
1,676
1,010
942
3,446
33,082
0
L
5,765
4,525
0
5,072
9,626
4,421
140
3,155
6,471
0
31,151
L
Baron Samedi
Hail_Rex_Raptor
Baron Samedi
8,087
233
1,794
2,877
12,948
4,322
0
3,735
9,213
31,514
0
W
Sylvanus
IIICurveIII
Sylvanus
4,159
663
4,051
5,549
11,856
10,721
578
4,376
7,172
10,554
0
L
Kuzenbo
KingBabooon
Kuzenbo
6,280
2,174
692
2,246
14,522
15,101
28
5,538
8,984
16,360
0
W
Thor
15,064
1,439
0
1,151
11,630
4,145
581
2,028
9,326
0
43,333
L
Cernunnos
TheCelt990
Cernunnos
8,380
4,178
0
961
9,542
2,929
1,102
3,395
6,147
0
30,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,444
Gold Earned
42,177
255
Minions Killed
216
0
Camps Cleared
0
1,152,292
Distance Traveled
1,097,239
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,499
875
115
10
0
230,237
2
W
Fafnir
9,207
767
16
1
0
237,094
1
L
Shiva
8,223
685
27
2
0
213,805
1
W
Nu Wa
8,590
716
45
4
0
213,820
4
L
Arachne
9,541
795
50
4
0
247,725
4
L
Baron Samedi
8,418
702
70
6
0
192,337
2
W
Sylvanus
8,995
750
18
2
0
224,308
0
L
Kuzenbo
7,885
657
13
1
0
230,788
3
W
Thor
9,153
763
61
5
0
246,833
1
L
Cernunnos
8,110
676
56
5
0
212,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role