Player Matchup

Anubis
Anubis
IronFalda
Anubis
Level 128
God Stats
23W - 20L
1,857 SR
Queue Stats
486W - 370L
1,626 Elo+
Party 1
Neith
Neith
IronJackv2
Neith
Level 109
God Stats
36W - 30L
1,657 SR
Queue Stats
234W - 194L
1,643 Elo+
Party 1
Bellona
Bellona
Lihab
Bellona
Level 10
God Stats
5W - 2L
1,816 SR
Queue Stats
19W - 11L
1,552 Elo+
Party 1
Team Averages
Level 82
1,776 SR
1,607 Elo+

VS

Team Averages
Level 89
1,418 SR
1,449 Elo+
Nu Wa
Nu Wa
CherryBerserker
Nu Wa
Level 89
God Stats
1W - 2L
1,269 SR
Queue Stats
136W - 150L
1,483 Elo+
Party 2
Ares
Ares
gitarhero
Ares
Level 129
God Stats
1W - 3L
1,525 SR
Queue Stats
59W - 43L
1,583 Elo+
Party 2
Loki
Loki
luki921206
Loki
Level 49
God Stats
3W - 5L
1,461 SR
Queue Stats
8W - 24L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IronFalda
Anubis
14
5 / 1 / 5
8,476
848
6,023
5,117
2,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
11
3 / 3 / 3
7,567
757
7,033
9,195
2,823
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Lihab
Bellona
12
3 / 0 / 7
8,337
834
8,199
9,431
9,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,991
699
7,328
7,111
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
11
3 / 1 / 1
7,471
747
5,283
9,181
7,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 4
6,656
666
4,671
8,835
3,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
4
4
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Anubis
IronFalda
Anubis
5
1
5
7.5
W
Neith
3
3
3
1.5
W
Bellona
Lihab
Bellona
3
0
7
6.5
L
Ares
3
1
1
3.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,255
Damage
17,282
23,743
Taken
25,127
14,675
Mitigated
13,709
7,930
Healing
2,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,328
1,457
0
285
7,111
1,789
0
2,749
4,362
22,951
0
W
Anubis
IronFalda
Anubis
6,023
432
0
1,718
5,117
2,145
0
2,654
2,164
24,096
0
W
Neith
7,033
5,085
0
3,515
9,195
2,823
1,008
4,632
3,950
0
33,646
W
Bellona
Lihab
Bellona
8,199
2,065
22
2,675
9,431
9,707
0
4,756
4,117
0
19,241
L
Ares
5,283
386
0
495
9,181
7,967
0
1,551
7,630
11,979
0
L
4,671
663
0
2,078
8,835
3,953
0
2,077
6,758
0
16,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,380
Gold Earned
21,118
123
Minions Killed
80
7
Camps Cleared
3
557,653
Distance Traveled
563,526
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,991
699
52
5
0
176,858
1
W
Anubis
8,476
848
64
6
2
184,294
2
W
Neith
7,567
757
45
5
5
174,430
0
W
Bellona
8,337
834
14
1
0
198,929
2
L
Ares
7,471
747
8
1
0
196,817
3
L
Loki
6,656
666
20
2
3
189,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role