Player Matchup

Hou Yi
Hou Yi
Cryptic N0S
Hou Yi
Level 66
God Stats
7W - 5L
1,682 SR
Queue Stats
160W - 143L
1,420 Elo+
Solo
Amaterasu
Amaterasu
Kv Laka
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,063 Elo+
Solo
Baba Yaga
Baba Yaga
X6Mr_BishoP9X
Baba Yaga
Level 159
God Stats
0W - 3L
1,234 SR
Queue Stats
181W - 141L
1,438 Elo+
Solo
Ymir
Ymir
choco_tunda
Ymir
Level 108
God Stats
8W - 9L
1,515 SR
Queue Stats
64W - 62L
1,468 Elo+
Solo
Fenrir
Fenrir
rexy6911
Fenrir
Level 155
God Stats
3W - 4L
1,417 SR
Queue Stats
455W - 429L
1,501 Elo+
Solo
Team Averages
Level 119
1,470 SR
1,378 Elo+

VS

Team Averages
Level 110
1,574 SR
1,483 Elo+
Achilles
Achilles
BigPipiMan
Achilles
Level 81
God Stats
2W - 2L
1,428 SR
Queue Stats
13W - 17L
1,435 Elo+
Party 1
Merlin
Merlin
EsteRhino
Merlin
Level 87
God Stats
2W - 0L
1,714 SR
Queue Stats
37W - 37L
1,504 Elo+
Party 1
Thanatos
Thanatos
MAXIMO-_-KILLER
Thanatos
Level 141
God Stats
7W - 3L
1,653 SR
Queue Stats
225W - 229L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
MFCherry
Baron Samedi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,468 Elo+
Party 1
Shiva
Shiva
xJUSxLEGENDARY
Shiva
Level 121
God Stats
27W - 23L
1,573 SR
Queue Stats
317W - 347L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
2 / 8 / 3
9,230
420
9,016
18,259
5,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Kv Laka
Amaterasu
17
4 / 3 / 7
10,995
500
13,982
22,701
27,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
X6Mr_BishoP9X
Baba Yaga
16
6 / 8 / 7
10,905
496
18,860
18,294
6,314
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
0 / 8 / 8
8,636
393
8,003
28,813
25,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
rexy6911
Fenrir
18
10 / 7 / 4
11,849
539
16,979
17,959
7,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigPipiMan
Achilles
15
9 / 5 / 12
10,620
483
13,715
19,816
16,287
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
EsteRhino
Merlin
15
3 / 7 / 12
9,795
445
15,604
15,424
5,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
20
5 / 3 / 9
11,688
531
12,215
21,406
9,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
MFCherry
Baron Samedi
16
8 / 4 / 17
11,461
521
23,430
16,420
13,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
9 / 3 / 13
12,065
548
21,470
19,184
10,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
97
22
Kills
34
34
Deaths
22
29
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Achilles
BigPipiMan
Achilles
9
5
12
3
L
Hou Yi
2
8
3
0.44
W
Merlin
EsteRhino
Merlin
3
7
12
1.29
L
Amaterasu
Kv Laka
Amaterasu
4
3
7
2.5
W
Thanatos
5
3
9
3.17
W
Baron Samedi
MFCherry
Baron Samedi
8
4
17
4.13
L
Baba Yaga
X6Mr_BishoP9X
Baba Yaga
6
8
7
1.19
L
0
8
8
0.5
L
Fenrir
rexy6911
Fenrir
10
7
4
1.71
W
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,840
Damage
86,434
106,026
Taken
92,250
73,201
Mitigated
54,467
24,173
Healing
41,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BigPipiMan
Achilles
13,715
2,851
0
2,417
19,816
16,287
1,156
4,408
15,408
0
41,915
L
Hou Yi
9,016
3,661
0
3,202
18,259
5,954
0
5,605
12,529
0
62,282
W
Merlin
EsteRhino
Merlin
15,604
656
368
2,553
15,424
5,093
355
5,734
9,690
52,745
0
L
Amaterasu
Kv Laka
Amaterasu
13,982
4,393
0
9,761
22,701
27,161
0
5,412
16,937
510
62,484
W
Thanatos
12,215
2,632
0
16,150
21,406
9,511
0
5,221
16,185
0
102,236
W
Baron Samedi
MFCherry
Baron Samedi
23,430
1,984
5,316
7,011
16,420
13,125
0
7,352
9,068
52,593
0
L
Baba Yaga
X6Mr_BishoP9X
Baba Yaga
18,860
904
384
2,886
18,294
6,314
0
6,567
10,486
52,739
119
L
8,003
1,407
601
3,372
28,813
25,969
0
13,847
14,114
24,604
0
L
Fenrir
rexy6911
Fenrir
16,979
4,434
0
3,967
17,959
7,803
0
6,024
11,641
0
63,459
W
21,470
3,992
1,006
6,347
19,184
10,451
0
4,532
14,369
92
94,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,615
Gold Earned
55,629
412
Minions Killed
490
0
Camps Cleared
0
1,984,215
Distance Traveled
2,073,725
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,620
483
55
3
0
409,354
0
L
Hou Yi
9,230
420
97
4
0
361,509
6
W
Merlin
9,795
445
96
4
0
358,974
1
L
Amaterasu
10,995
500
112
5
0
439,896
3
W
Thanatos
11,688
531
139
6
0
461,010
0
W
Baron Samedi
11,461
521
50
2
0
410,590
2
L
Baba Yaga
10,905
496
65
3
0
394,992
0
L
Ymir
8,636
393
35
2
0
406,964
1
L
Fenrir
11,849
539
103
5
0
380,854
6
W
Shiva
12,065
548
150
7
0
433,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role