Player Matchup

Nu Wa
Nu Wa
Silver V
Argest
Nu Wa
Silver V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 42L
1,165 MMR
Party 2
Atlas
Atlas
Silver I
CI3oJIo4
Atlas
Silver I
Level 105
God Stats
3W - 1L
1,850 SR
Queue Stats
130W - 144L
1,148 MMR
Solo
Skadi
Skadi
Silver V
Kr1sti
Skadi
Silver V
Level 72
God Stats
4W - 3L
1,548 SR
Queue Stats
16W - 46L
1,165 MMR
Party 2
Ao Kuang
Ao Kuang
Silver I
Synsileoa
Ao Kuang
Silver I
Level 157
God Stats
7W - 10L
1,312 SR
Queue Stats
24W - 26L
1,196 MMR
Solo
Bellona
Bellona
Silver III
ZaynTeX
Bellona
Silver III
Level 127
God Stats
3W - 2L
1,334 SR
Queue Stats
167W - 165L
1,175 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,509 SR
1,170 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,558 SR
1,170 MMR
He Bo
He Bo
Silver I
Aléxandru
He Bo
Silver I
Level 140
God Stats
1W - 4L
1,285 SR
Queue Stats
311W - 324L
1,135 MMR
Solo
Fenrir
Fenrir
Silver IV
BaNaNaXQX
Fenrir
Silver IV
Level 106
God Stats
2W - 3L
1,389 SR
Queue Stats
6W - 12L
1,316 MMR
Party 1
Ymir
Ymir
Silver III
Dalokka
Ymir
Silver III
Level 101
God Stats
8W - 10L
1,537 SR
Queue Stats
154W - 160L
1,043 MMR
Party 1
Apollo
Apollo
Silver II
GINKOO
Apollo
Silver II
Level 105
God Stats
6W - 3L
1,712 SR
Queue Stats
29W - 33L
1,205 MMR
Solo
Mulan
Mulan
Gold V
TheBigVortex08
Mulan
Gold V
Level 156
God Stats
5W - 5L
1,867 SR
Queue Stats
254W - 250L
1,149 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Argest
Nu Wa
17
1 / 10 / 5
10,782
415
12,538
15,521
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
CI3oJIo4
Atlas
14
2 / 9 / 6
10,122
389
12,546
29,268
29,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Kr1sti
Skadi
15
2 / 11 / 5
10,179
392
12,365
19,918
13,329
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
Synsileoa
Ao Kuang
20
8 / 6 / 1
13,080
503
17,921
28,102
11,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
ZaynTeX
Bellona
17
3 / 10 / 5
11,856
456
24,251
28,632
33,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
NeithArachneIzanamiAthenaAnubis

VS

Bans
GilgameshPoseidonThothKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
13 / 4 / 6
14,330
551
19,104
13,840
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
BaNaNaXQX
Fenrir
19
9 / 3 / 18
13,411
516
12,322
19,169
9,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Dalokka
Ymir
19
3 / 2 / 24
13,116
504
9,260
28,248
36,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
GINKOO
Apollo
20
15 / 1 / 14
15,039
578
27,842
24,137
12,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 6 / 20
14,405
554
32,767
35,692
46,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
128
16
Kills
46
46
Deaths
16
22
Assists
82
Player
Kills
Deaths
Assists
KDA
W
He Bo
13
4
6
4
L
Nu Wa
Argest
Nu Wa
1
10
5
0.35
W
Fenrir
BaNaNaXQX
Fenrir
9
3
18
6
L
Atlas
CI3oJIo4
Atlas
2
9
6
0.56
W
Ymir
Dalokka
Ymir
3
2
24
7.5
W
Apollo
GINKOO
Apollo
15
1
14
22
L
Skadi
Kr1sti
Skadi
2
11
5
0.41
L
Ao Kuang
Synsileoa
Ao Kuang
8
6
1
1.42
W
6
6
20
2.67
L
Bellona
ZaynTeX
Bellona
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,621
Damage
101,295
121,441
Taken
121,086
91,358
Mitigated
110,972
20,589
Healing
46,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
19,104
819
0
2,367
13,840
5,086
829
6,791
6,567
122,053
0
L
Nu Wa
Argest
Nu Wa
12,538
3,561
0
1,507
15,521
4,451
35
5,588
9,847
77,287
0
W
Fenrir
BaNaNaXQX
Fenrir
12,322
2,206
0
5,536
19,169
9,897
978
7,114
11,769
0
78,138
L
Atlas
CI3oJIo4
Atlas
12,546
4,466
0
3,292
29,268
29,098
0
6,928
22,097
30,160
0
W
Ymir
Dalokka
Ymir
9,260
1,246
1,191
5,925
28,248
36,837
345
10,598
16,533
38,694
6,546
W
Apollo
GINKOO
Apollo
27,842
12,612
0
11,949
24,137
12,880
8,492
7,577
15,642
0
158,645
L
Skadi
Kr1sti
Skadi
12,365
5,148
389
2,001
19,918
13,329
0
2,891
16,854
0
50,131
L
Ao Kuang
Synsileoa
Ao Kuang
17,921
4,023
0
10,310
28,102
11,149
450
7,127
20,653
99,651
0
W
32,767
4,703
0
19,312
35,692
46,272
1,408
15,117
20,575
1,132
102,896
L
Bellona
ZaynTeX
Bellona
24,251
6,070
0
3,090
28,632
33,331
0
5,321
22,395
10,675
49,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,019
Gold Earned
70,301
452
Minions Killed
719
0
Camps Cleared
0
2,194,404
Distance Traveled
2,443,845
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,330
551
163
6
0
470,659
6
L
Nu Wa
10,782
415
128
5
0
408,327
2
W
Fenrir
13,411
516
101
4
0
527,950
0
L
Atlas
10,122
389
27
1
0
479,282
12
W
Ymir
13,116
504
66
3
0
484,749
7
W
Apollo
15,039
578
208
8
0
494,889
10
L
Skadi
10,179
392
75
3
0
389,806
7
L
Ao Kuang
13,080
503
134
5
0
474,126
5
W
Mulan
14,405
554
181
7
0
465,598
4
L
Bellona
11,856
456
88
3
0
442,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role