Player Matchup

Neith
Neith
 
Neith
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LokiTez2139
Baron Samedi
Level 23
God Stats
1W - 3L
1,768 SR
Queue Stats
129W - 147L
1,470 Elo+
Solo
Cabrakan
Cabrakan
Realmorningstar
Cabrakan
Level 29
God Stats
17W - 21L
1,513 SR
Queue Stats
119W - 126L
1,480 Elo+
Solo
Susano
Susano
errinshark
Susano
Level 18
God Stats
2W - 1L
1,800 SR
Queue Stats
50W - 43L
1,538 Elo+
Solo
Nu Wa
Nu Wa
iipompomii
Nu Wa
Level 29
God Stats
1W - 3L
1,482 SR
Queue Stats
12W - 10L
1,511 Elo+
Solo
Team Averages
Level 21
1,613 SR
1,500 Elo+

VS

Team Averages
Level 67
1,621 SR
1,746 Elo+
Tsukuyomi
Tsukuyomi
Bůcket
Tsukuyomi
Level 157
God Stats
6W - 1L
1,885 SR
Queue Stats
150W - 38L
2,032 Elo+
Party 2
Merlin
Merlin
DefaultNPC
Merlin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,841 Elo+
Party 1
Apollo
Apollo
ExodiaSealedOne
Apollo
Level 20
God Stats
3W - 1L
1,816 SR
Queue Stats
56W - 9L
1,995 Elo+
Party 2
King Arthur
King Arthur
MattDamonSenpai
King Arthur
Level 8
God Stats
1W - 0L
1,529 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
eoHardy5411
Cabrakan
Level 27
God Stats
8W - 7L
1,376 SR
Queue Stats
57W - 54L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 1 / 1
8,943
559
3,577
4,725
717
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
LokiTez2139
Baron Samedi
18
3 / 10 / 5
11,193
700
17,275
21,716
10,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
18
2 / 7 / 10
11,062
691
18,415
25,813
17,517
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
errinshark
Susano
19
6 / 9 / 2
11,829
739
15,036
21,038
13,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
20
8 / 5 / 7
12,977
811
26,163
17,344
5,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bůcket
Tsukuyomi
20
10 / 4 / 11
14,241
890
21,501
24,768
10,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
DefaultNPC
Merlin
20
1 / 4 / 5
12,548
784
8,450
13,352
5,381
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 2 / 4
15,047
940
21,064
22,534
8,327
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
MattDamonSenpai
King Arthur
19
2 / 7 / 10
12,247
765
11,745
25,567
20,861
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
eoHardy5411
Cabrakan
20
6 / 2 / 16
13,243
828
16,436
22,253
24,906
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
78
19
Kills
32
32
Deaths
19
25
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
1
0.5
W
Tsukuyomi
Bůcket
Tsukuyomi
10
4
11
3.88
W
Merlin
DefaultNPC
Merlin
1
4
5
0.88
W
13
2
4
7.5
L
Baron Samedi
LokiTez2139
Baron Samedi
3
10
5
0.55
W
King Arthur
MattDamonSenpai
King Arthur
2
7
10
1
L
Cabrakan
2
7
10
1
W
Cabrakan
eoHardy5411
Cabrakan
6
2
16
7
L
Susano
errinshark
Susano
6
9
2
0.78
L
Nu Wa
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,466
Damage
79,196
90,636
Taken
108,474
48,075
Mitigated
70,142
14,594
Healing
29,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,577
320
0
97
4,725
717
0
411
4,300
0
6,669
W
Tsukuyomi
Bůcket
Tsukuyomi
21,501
3,708
0
6,982
24,768
10,667
575
10,457
14,158
0
67,771
W
Merlin
DefaultNPC
Merlin
8,450
142
285
1,601
13,352
5,381
3,481
8,657
4,469
53,507
0
W
21,064
14,227
0
12,276
22,534
8,327
6,087
12,280
9,944
0
98,589
L
Baron Samedi
LokiTez2139
Baron Samedi
17,275
1,211
1,625
4,524
21,716
10,848
0
5,348
16,144
48,416
0
W
King Arthur
MattDamonSenpai
King Arthur
11,745
2,030
234
4,730
25,567
20,861
14
14,574
9,822
0
51,235
L
Cabrakan
18,415
1,611
0
5,256
25,813
17,517
0
8,065
17,506
30,828
0
W
Cabrakan
eoHardy5411
Cabrakan
16,436
1,382
0
3,709
22,253
24,906
39
14,222
6,898
26,616
0
L
Susano
errinshark
Susano
15,036
4,280
0
1,308
21,038
13,230
0
6,634
14,112
0
31,394
L
Nu Wa
26,163
4,829
173
1,611
17,344
5,763
0
4,120
12,980
77,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,004
Gold Earned
67,326
217
Minions Killed
384
0
Camps Cleared
0
1,187,526
Distance Traveled
1,715,985
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,943
559
5
0
0
95,397
0
W
Tsukuyomi
14,241
890
73
5
0
383,500
3
W
Merlin
12,548
784
104
7
0
305,995
0
W
Apollo
15,047
940
123
8
0
352,253
2
L
Baron Samedi
11,193
700
62
4
0
256,330
0
W
King Arthur
12,247
765
75
5
0
338,987
0
L
Cabrakan
11,062
691
26
2
0
252,870
2
W
Cabrakan
13,243
828
9
1
0
335,250
2
L
Susano
11,829
739
26
2
0
274,841
0
L
Nu Wa
12,977
811
98
6
0
308,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role