Player Matchup

He Bo
He Bo
 
He Bo
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
BalancedRu
Camazotz
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 194L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
KILL3RinDAshadow
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,445 Elo+
Solo
Chronos
Chronos
KatieSweetTricks
Chronos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,609 Elo+
Solo
Cliodhna
Cliodhna
SaveSarahConnor
Cliodhna
Level 79
God Stats
10W - 4L
1,292 SR
Queue Stats
199W - 227L
1,476 Elo+
Solo
Team Averages
Level 70
1,458 SR
1,496 Elo+

VS

Team Averages
Level 106
1,563 SR
1,439 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
KaylaPanda02_TTV
Cabrakan
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 91L
1,477 Elo+
Solo
Hades
Hades
Magiknight1460
Hades
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 67L
1,446 Elo+
Solo
Loki
Loki
MasterBushSmack
Loki
Level 86
God Stats
2W - 2L
1,888 SR
Queue Stats
70W - 69L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
Merlinswond
Gilgamesh
Level 125
God Stats
27W - 29L
1,427 SR
Queue Stats
1,133W - 1,408L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
3 / 5 / 7
11,333
756
11,646
8,131
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
BalancedRu
Camazotz
16
1 / 5 / 8
9,797
653
5,348
12,782
5,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gilgamesh
19
7 / 4 / 10
12,869
858
11,890
26,115
16,433
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 5 / 6
9,252
617
7,351
12,698
4,263
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
17
6 / 8 / 5
11,083
739
20,632
13,151
4,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
0 / 3 / 22
11,619
775
14,143
13,908
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 5 / 15
11,332
755
4,982
17,401
19,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
18 / 2 / 8
13,795
920
22,771
16,673
10,731
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
6 / 5 / 18
11,310
754
9,322
10,869
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Merlinswond
Gilgamesh
15
1 / 4 / 7
10,571
705
5,827
14,989
8,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
97
18
Kills
27
27
Deaths
19
36
Assists
70
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
5
7
1.3
W
Jing Wei
 
Jing Wei
0
3
22
3.67
L
Camazotz
BalancedRu
Camazotz
1
5
8
1
L
Gilgamesh
7
4
10
3
L
1
5
6
0.8
W
2
5
15
1.9
W
18
2
8
11
W
6
5
18
3
W
Gilgamesh
Merlinswond
Gilgamesh
1
4
7
1.13
L
Cliodhna
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,867
Damage
57,045
72,877
Taken
73,840
32,443
Mitigated
51,309
22,248
Healing
29,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,646
552
465
422
8,131
2,618
983
2,369
5,614
22,361
0
W
Jing Wei
 
Jing Wei
14,143
7,675
1,885
4,514
13,908
7,017
3,086
4,023
9,742
0
46,001
L
Camazotz
BalancedRu
Camazotz
5,348
1,192
715
3,314
12,782
5,119
867
4,958
7,557
0
14,708
L
Gilgamesh
11,890
2,200
2,719
9,932
26,115
16,433
623
9,614
16,159
63
27,400
L
7,351
3,029
407
3,093
12,698
4,263
2,104
3,761
8,688
19,830
0
W
4,982
602
1,055
2,433
17,401
19,686
506
3,693
13,609
7,545
0
W
22,771
317
2,499
7,449
16,673
10,731
292
4,270
12,289
42,055
0
W
9,322
1,535
1,589
1,588
10,869
5,711
1,243
3,036
7,793
0
20,936
W
Gilgamesh
Merlinswond
Gilgamesh
5,827
359
2,896
3,723
14,989
8,164
30
4,038
10,755
90
19,643
L
Cliodhna
20,632
885
401
780
13,151
4,010
763
7,141
5,946
0
29,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,334
Gold Earned
58,627
131
Minions Killed
153
0
Camps Cleared
0
1,180,586
Distance Traveled
1,298,645
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,333
756
28
2
0
214,192
0
W
Jing Wei
11,619
775
67
4
0
247,745
3
L
Camazotz
9,797
653
24
2
0
256,146
0
L
Gilgamesh
12,869
858
30
2
0
275,147
1
L
Chronos
9,252
617
29
2
0
216,977
0
W
Cabrakan
11,332
755
9
1
0
240,306
0
W
Hades
13,795
920
39
3
0
290,437
1
W
Loki
11,310
754
16
1
0
286,591
0
W
Gilgamesh
10,571
705
22
1
0
233,566
8
L
Cliodhna
11,083
739
20
1
0
218,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role