Player Matchup

Serqet
Serqet
Salty_Sway69
Serqet
Level 57
God Stats
2W - 1L
1,742 SR
Queue Stats
178W - 157L
1,507 Elo+
Party 1
Fenrir
Fenrir
Sh_tReapsCody
Fenrir
Level 55
God Stats
75W - 61L
1,581 SR
Queue Stats
491W - 427L
1,559 Elo+
Party 1
Olorun
Olorun
VCRAZY-_K1Dz-X
Olorun
Level 45
God Stats
2W - 0L
1,705 SR
Queue Stats
154W - 111L
1,609 Elo+
Party 2
Sobek
Sobek
israelmexican11
Sobek
Level 125
God Stats
9W - 4L
1,869 SR
Queue Stats
193W - 177L
1,589 Elo+
Party 2
Vulcan
Vulcan
jay_the_savage43
Vulcan
Level 32
God Stats
1W - 1L
1,537 SR
Queue Stats
20W - 13L
1,277 Elo+
Party 1
Team Averages
Level 63
1,687 SR
1,508 Elo+

VS

Team Averages
Level 80
1,550 SR
1,512 Elo+
Atlas
Atlas
CoNNaN678
Atlas
Level 102
God Stats
1W - 4L
1,511 SR
Queue Stats
48W - 64L
1,461 Elo+
Party 3
Baron Samedi
Baron Samedi
Vintage_Nero
Baron Samedi
Level 126
God Stats
12W - 12L
1,485 SR
Queue Stats
214W - 234L
1,536 Elo+
Party 3
Ao Kuang
Ao Kuang
XdannyboiX6625
Ao Kuang
Level 63
God Stats
9W - 5L
1,751 SR
Queue Stats
146W - 152L
1,378 Elo+
Solo
Amaterasu
Amaterasu
Xxbu55yslayerxX
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
Zero_Gaboking
Medusa
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
2 / 1 / 6
6,067
607
2,660
5,672
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
9 / 2 / 2
7,151
715
8,483
5,726
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 2 / 4
6,713
671
5,236
6,535
2,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 1 / 7
6,014
601
4,376
8,615
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 4 / 1
5,957
596
3,909
4,988
1,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CoNNaN678
Atlas
9
4 / 4 / 3
6,027
603
4,508
10,116
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Vintage_Nero
Baron Samedi
9
1 / 3 / 1
5,212
521
4,733
5,173
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
9
4 / 6 / 3
5,706
571
3,458
8,820
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Xxbu55yslayerxX
Amaterasu
9
0 / 4 / 0
5,257
526
936
8,109
3,687
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 3 / 4
5,153
515
4,782
6,925
2,033
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
20
Kills
10
10
Deaths
20
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Atlas
CoNNaN678
Atlas
4
4
3
1.38
W
Serqet
2
1
6
5
W
9
2
2
5
W
4
2
4
3
L
Baron Samedi
Vintage_Nero
Baron Samedi
1
3
1
0.5
L
Ao Kuang
4
6
3
0.92
L
Amaterasu
Xxbu55yslayerxX
Amaterasu
0
4
0
0
L
1
3
4
1
W
2
1
7
5.5
W
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,664
Damage
18,417
31,536
Taken
39,143
11,760
Mitigated
16,242
10,214
Healing
8,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
CoNNaN678
Atlas
4,508
1,509
66
1,972
10,116
6,077
0
2,743
7,141
15,568
0
W
Serqet
2,660
951
0
500
5,672
1,621
0
2,363
3,309
0
23,277
W
8,483
1,798
0
2,181
5,726
2,030
740
1,100
4,626
0
27,003
W
5,236
2,709
82
3,194
6,535
2,104
0
4,452
2,083
32,016
5,326
L
Baron Samedi
Vintage_Nero
Baron Samedi
4,733
347
92
715
5,173
1,726
0
2,082
2,875
23,437
0
L
Ao Kuang
3,458
1,315
57
2,430
8,820
2,719
0
3,555
5,265
15,293
0
L
Amaterasu
Xxbu55yslayerxX
Amaterasu
936
528
0
2,150
8,109
3,687
0
241
7,868
0
22,957
L
4,782
2,451
46
995
6,925
2,033
270
3,573
3,352
0
26,377
W
4,376
705
0
3,055
8,615
4,864
0
2,829
5,786
11,619
2,926
W
3,909
793
37
1,165
4,988
1,141
582
1,955
3,033
28,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,902
Gold Earned
27,355
249
Minions Killed
202
0
Camps Cleared
0
976,098
Distance Traveled
942,159
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,027
603
24
2
0
190,632
2
W
Serqet
6,067
607
48
5
0
192,422
2
W
Fenrir
7,151
715
60
6
0
191,658
0
W
Olorun
6,713
671
72
7
0
180,952
5
L
Baron Samedi
5,212
521
43
4
0
193,663
4
L
Ao Kuang
5,706
571
29
3
0
185,472
1
L
Amaterasu
5,257
526
60
6
0
186,330
1
L
Medusa
5,153
515
46
5
0
186,062
0
W
Sobek
6,014
601
21
2
0
212,641
1
W
Vulcan
5,957
596
48
5
0
198,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role