Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Esteban_El_CRUCK
Zeus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WaahGwaan_Shotta
Ah Muzen Cab
Level 67
God Stats
1W - 1L
1,469 SR
Queue Stats
42W - 34L
1,446 Elo+
Solo
Achilles
Achilles
XxKesRYtxX
Achilles
Level 66
God Stats
0W - 5L
1,500 SR
Queue Stats
20W - 33L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iiSikez
Cu Chulainn
Level 109
God Stats
1W - 4L
1,243 SR
Queue Stats
206W - 221L
1,531 Elo+
Solo
Team Averages
Level 89
1,443 SR
1,495 Elo+

VS

Team Averages
Level 89
1,524 SR
1,421 Elo+
Neith
Neith
Alegua07
Neith
Level 76
God Stats
6W - 10L
1,230 SR
Queue Stats
38W - 43L
1,368 Elo+
Party 1
Fenrir
Fenrir
El_NegativoTV
Fenrir
Level 85
God Stats
18W - 13L
1,744 SR
Queue Stats
95W - 97L
1,451 Elo+
Party 1
Ah Puch
Ah Puch
MystConversions-
Ah Puch
Level 131
God Stats
1W - 4L
1,315 SR
Queue Stats
50W - 44L
1,617 Elo+
Solo
Ymir
Ymir
lRs lLethger
Ymir
Level 85
God Stats
1W - 1L
1,818 SR
Queue Stats
13W - 15L
1,240 Elo+
Solo
Olorun
Olorun
lilbrownbean57
Olorun
Level 66
God Stats
186W - 161L
1,512 SR
Queue Stats
816W - 885L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 3 / 3
7,401
493
8,942
13,482
10,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 7 / 1
7,289
486
3,470
8,467
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
WaahGwaan_Shotta
Ah Muzen Cab
11
0 / 4 / 3
6,878
459
5,041
7,918
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
XxKesRYtxX
Achilles
10
1 / 6 / 1
6,621
441
3,956
10,356
3,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
iiSikez
Cu Chulainn
11
1 / 5 / 2
7,285
486
7,724
14,904
8,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alegua07
Neith
12
5 / 0 / 4
7,568
505
7,321
7,924
2,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 3 / 2
7,993
533
5,003
9,155
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
8 / 1 / 2
8,937
596
10,414
7,145
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 6
7,567
504
4,838
12,546
10,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
4 / 1 / 2
8,731
582
7,456
11,194
4,062
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
5
Kills
25
25
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
3
0.83
W
Neith
Alegua07
Neith
5
0
4
7
W
5
3
2
2
L
2
7
1
0.36
W
8
1
2
9
L
Ah Muzen Cab
WaahGwaan_Shotta
Ah Muzen Cab
0
4
3
0.38
L
Achilles
XxKesRYtxX
Achilles
1
6
1
0.25
L
Cu Chulainn
iiSikez
Cu Chulainn
1
5
2
0.4
W
3
0
6
6
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,133
Damage
35,032
55,127
Taken
47,964
26,998
Mitigated
23,227
9,922
Healing
15,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,942
2,554
123
2,663
13,482
10,137
0
4,929
8,417
37,886
0
W
Neith
Alegua07
Neith
7,321
3,940
0
961
7,924
2,601
2,103
2,478
5,446
0
44,777
W
5,003
834
0
568
9,155
3,645
26
1,962
7,075
0
40,486
L
3,470
381
0
1,121
8,467
2,191
150
4,022
4,205
27,435
0
W
10,414
621
0
3,179
7,145
2,727
87
1,231
5,750
60,141
0
L
Ah Muzen Cab
WaahGwaan_Shotta
Ah Muzen Cab
5,041
2,268
257
2,569
7,918
2,413
442
1,768
6,124
0
36,282
L
Achilles
XxKesRYtxX
Achilles
3,956
550
0
535
10,356
3,413
0
3,900
6,378
0
30,452
L
Cu Chulainn
iiSikez
Cu Chulainn
7,724
1,799
0
2,654
14,904
8,844
0
7,423
7,295
0
37,143
W
4,838
707
431
4,047
12,546
10,192
348
3,576
8,970
22,449
0
W
7,456
4,284
130
6,531
11,194
4,062
854
2,703
8,311
59,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,474
Gold Earned
40,796
283
Minions Killed
425
0
Camps Cleared
0
1,395,763
Distance Traveled
1,413,165
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,401
493
48
3
0
297,746
0
W
Neith
7,568
505
92
6
0
265,576
2
W
Fenrir
7,993
533
59
4
0
313,988
0
L
Zeus
7,289
486
51
3
0
244,550
0
W
Ah Puch
8,937
596
120
8
0
284,833
2
L
Ah Muzen Cab
6,878
459
61
4
0
269,850
4
L
Achilles
6,621
441
57
4
0
318,635
1
L
Cu Chulainn
7,285
486
66
4
0
264,982
3
W
Ymir
7,567
504
37
2
0
290,306
3
W
Olorun
8,731
582
117
8
0
258,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role