Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Apache375
Ra
Level 77
God Stats
2W - 3L
1,263 SR
Queue Stats
201W - 210L
1,383 Elo+
Solo
Izanami
Izanami
Bosso127
Izanami
Level 68
God Stats
10W - 8L
1,226 SR
Queue Stats
151W - 145L
1,327 Elo+
Party 1
Amaterasu
Amaterasu
Heterochromia98
Amaterasu
Level 85
God Stats
20W - 13L
1,870 SR
Queue Stats
369W - 340L
1,404 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kenre28
Tsukuyomi
Level 22
God Stats
2W - 3L
1,358 SR
Queue Stats
76W - 95L
1,149 Elo+
Party 1
Team Averages
Level 73
1,443 SR
1,353 Elo+

VS

Team Averages
Level 59
1,396 SR
1,317 Elo+
Ares
Ares
Calipsoooo
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,401 Elo+
Solo
Osiris
Osiris
Maximus2133
Osiris
Level 88
God Stats
1W - 3L
1,438 SR
Queue Stats
40W - 44L
1,391 Elo+
Party 3
Nemesis
Nemesis
l3erniii
Nemesis
Level 45
God Stats
5W - 7L
1,171 SR
Queue Stats
16W - 36L
1,210 Elo+
Party 2
Sol
Sol
lexerian
Sol
Level 64
God Stats
3W - 4L
1,476 SR
Queue Stats
38W - 45L
1,371 Elo+
Party 3
Charybdis
Charybdis
weralka231
Charybdis
Level 31
God Stats
6W - 14L
1,395 SR
Queue Stats
16W - 36L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 1 / 10
8,182
545
5,389
13,158
9,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
3 / 2 / 5
8,164
544
9,643
7,948
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Bosso127
Izanami
17
10 / 0 / 3
9,877
658
10,159
7,176
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Heterochromia98
Amaterasu
15
1 / 0 / 4
8,606
574
5,095
13,618
10,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Kenre28
Tsukuyomi
13
5 / 0 / 3
8,321
555
6,434
11,126
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,122
408
9,357
15,461
12,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
11
1 / 3 / 0
6,560
437
10,737
9,266
8,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
l3erniii
Nemesis
12
2 / 5 / 1
7,085
472
4,299
11,562
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 2
6,028
402
6,990
6,952
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
weralka231
Charybdis
10
0 / 7 / 1
6,201
413
3,222
8,458
1,125
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
20
Kills
3
3
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
10
6
W
3
2
5
2.75
W
Izanami
Bosso127
Izanami
10
0
3
11.5
L
0
3
1
0.17
W
Amaterasu
Heterochromia98
Amaterasu
1
0
4
3
W
Tsukuyomi
Kenre28
Tsukuyomi
5
0
3
6.5
L
Osiris
1
3
0
0.33
L
Nemesis
l3erniii
Nemesis
2
5
1
0.5
L
0
2
2
0.5
L
Charybdis
weralka231
Charybdis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,720
Damage
34,605
53,026
Taken
51,699
29,508
Mitigated
28,285
26,456
Healing
10,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,389
1,388
5,141
3,699
13,158
9,098
252
7,006
6,081
24,354
0
W
9,643
439
1,683
2,861
7,948
2,953
0
3,887
4,025
49,192
0
W
Izanami
Bosso127
Izanami
10,159
6,306
0
3,208
7,176
2,614
3,291
957
6,219
0
82,905
L
9,357
371
98
1,948
15,461
12,812
0
6,179
9,282
21,696
0
W
Amaterasu
Heterochromia98
Amaterasu
5,095
2,524
0
7,689
13,618
10,707
0
2,370
10,634
0
49,448
W
Tsukuyomi
Kenre28
Tsukuyomi
6,434
3,044
0
2,175
11,126
4,136
456
2,127
8,874
0
46,839
L
Osiris
10,737
3,950
0
2,496
9,266
8,291
0
1,416
7,850
0
30,869
L
Nemesis
l3erniii
Nemesis
4,299
2,051
0
3,256
11,562
3,746
0
2,966
8,596
0
40,111
L
6,990
708
0
1,605
6,952
2,311
0
3,992
2,960
34,596
0
L
Charybdis
weralka231
Charybdis
3,222
2,009
108
746
8,458
1,125
137
479
7,979
0
27,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,150
Gold Earned
31,996
457
Minions Killed
255
0
Camps Cleared
0
1,453,899
Distance Traveled
1,402,694
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,182
545
37
2
0
267,208
7
W
Ra
8,164
544
83
6
0
302,945
2
W
Izanami
9,877
658
136
9
0
283,661
0
L
Ares
6,122
408
11
1
0
289,351
1
W
Amaterasu
8,606
574
121
8
0
297,132
6
W
Tsukuyomi
8,321
555
80
5
0
302,953
2
L
Osiris
6,560
437
41
3
0
294,443
1
L
Nemesis
7,085
472
74
5
0
305,779
0
L
Sol
6,028
402
67
4
0
252,177
3
L
Charybdis
6,201
413
62
4
0
260,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role