Player Matchup

Jormungandr
Jormungandr
Aphernum
Jormungandr
Level 87
God Stats
16W - 26L
1,414 SR
Queue Stats
649W - 710L
1,401 Elo+
Solo
Neith
Neith
Matilylava
Neith
Level 144
God Stats
6W - 9L
1,500 SR
Queue Stats
172W - 181L
1,360 Elo+
Solo
Bakasura
Bakasura
PAKISTANOS2002
Bakasura
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,536 Elo+
Solo
Odin
Odin
Saggy Rolls
Odin
Level 106
God Stats
5W - 7L
1,843 SR
Queue Stats
195W - 217L
1,518 Elo+
Solo
Ah Puch
Ah Puch
ahah123
Ah Puch
Level 44
God Stats
5W - 6L
1,393 SR
Queue Stats
25W - 26L
1,431 Elo+
Solo
Team Averages
Level 90
1,530 SR
1,449 Elo+

VS

Team Averages
Level 109
1,536 SR
1,559 Elo+
Bastet
Bastet
DinoSxmmy
Bastet
Level 83
God Stats
5W - 4L
1,534 SR
Queue Stats
104W - 108L
1,462 Elo+
Solo
Neith
Neith
GabiRCD1
Neith
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,725 Elo+
Solo
Ah Puch
Ah Puch
Pk-Ta-le-Seum-_-
Ah Puch
Level 48
God Stats
22W - 12L
1,591 SR
Queue Stats
298W - 308L
1,483 Elo+
Solo
Discordia
Discordia
WiIIiamsBrother
Discordia
Level 160
God Stats
39W - 25L
1,555 SR
Queue Stats
749W - 786L
1,524 Elo+
Solo
Terra
Terra
vikscheg
Terra
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 81L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aphernum
Jormungandr
17
2 / 0 / 7
12,501
1,136
10,055
15,566
21,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
17
7 / 4 / 5
12,537
1,140
13,443
13,524
4,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
17
0 / 9 / 6
10,746
977
4,291
18,531
9,677
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
0 / 0 / 8
11,154
1,014
8,877
16,214
12,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
ahah123
Ah Puch
17
4 / 5 / 6
11,947
1,086
19,782
16,923
4,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

170

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DinoSxmmy
Bastet
18
1 / 4 / 6
11,184
1,017
12,397
10,924
4,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
GabiRCD1
Neith
18
8 / 2 / 3
13,030
1,185
15,391
14,317
6,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 1 / 5
11,411
1,037
13,007
7,959
3,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
WiIIiamsBrother
Discordia
18
7 / 0 / 5
12,835
1,167
24,879
9,618
3,621
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Terra
vikscheg
Terra
18
2 / 6 / 8
12,298
1,118
9,944
19,723
20,871
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
45
13
Kills
18
18
Deaths
13
32
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aphernum
Jormungandr
2
0
7
5.5
W
Bastet
DinoSxmmy
Bastet
1
4
6
1
W
Neith
GabiRCD1
Neith
8
2
3
4.75
L
Neith
7
4
5
2.38
L
Bakasura
0
9
6
0.33
W
0
1
5
2.5
L
0
0
8
4
W
Discordia
WiIIiamsBrother
Discordia
7
0
5
9.5
L
Ah Puch
ahah123
Ah Puch
4
5
6
1.4
W
Terra
vikscheg
Terra
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,448
Damage
75,618
80,758
Taken
62,541
53,461
Mitigated
38,706
11,180
Healing
12,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aphernum
Jormungandr
10,055
1,688
376
1,532
15,566
21,765
0
9,201
6,365
33,476
0
W
Bastet
DinoSxmmy
Bastet
12,397
2,304
0
391
10,924
4,573
0
3,685
7,049
0
16,258
W
Neith
GabiRCD1
Neith
15,391
5,756
0
1,341
14,317
6,305
0
9,373
4,944
0
38,273
L
Neith
13,443
5,879
0
2,989
13,524
4,072
0
11,322
2,202
0
35,279
L
Bakasura
4,291
2,662
0
2,065
18,531
9,677
0
8,556
9,633
0
15,187
W
13,007
217
0
1,921
7,959
3,336
0
5,385
2,574
48,983
0
L
8,877
1,991
248
299
16,214
12,989
0
8,716
7,498
0
13,722
W
Discordia
WiIIiamsBrother
Discordia
24,879
1,093
124
2,298
9,618
3,621
0
4,683
4,935
48,944
0
L
Ah Puch
ahah123
Ah Puch
19,782
771
144
3,527
16,923
4,958
0
10,035
6,888
42,997
0
W
Terra
vikscheg
Terra
9,944
881
2,833
3,107
19,723
20,871
0
6,711
12,932
18,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,885
Gold Earned
60,758
237
Minions Killed
246
6
Camps Cleared
8
1,052,781
Distance Traveled
1,125,053
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,501
1,136
61
6
1
213,094
1
W
Bastet
11,184
1,017
13
1
0
250,470
0
W
Neith
13,030
1,185
68
6
4
207,900
0
L
Neith
12,537
1,140
63
6
2
194,170
0
L
Bakasura
10,746
977
40
4
2
215,879
1
W
Ah Puch
11,411
1,037
103
9
1
217,005
2
L
Odin
11,154
1,014
17
2
1
222,821
0
W
Discordia
12,835
1,167
55
5
3
235,282
3
L
Ah Puch
11,947
1,086
56
5
0
206,817
0
W
Terra
12,298
1,118
7
1
0
214,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role