Player Matchup

Terra
Terra
 
Terra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Asire94
Chaac
Level 151
God Stats
10W - 6L
1,699 SR
Queue Stats
708W - 702L
1,448 Elo+
Solo
Hercules
Hercules
Bad__At__Ranked
Hercules
Level 29
God Stats
1W - 1L
1,704 SR
Queue Stats
108W - 85L
1,606 Elo+
Solo
Bellona
Bellona
Kasalina1
Bellona
Level 101
God Stats
4W - 4L
1,489 SR
Queue Stats
724W - 736L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Patrovice
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 89
1,578 SR
1,514 Elo+

VS

Team Averages
Level 98
1,500 SR
1,638 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Feuillecha
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 23L
1,670 Elo+
Solo
Awilix
Awilix
Jenacia
Awilix
Level 157
God Stats
6W - 6L
1,500 SR
Queue Stats
429W - 412L
1,564 Elo+
Party 1
Hou Yi
Hou Yi
MeioFrangoPara15
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,863 Elo+
Solo
Sol
Sol
SwigSwoty
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 5 / 5
7,831
602
9,126
16,910
18,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chaac
Asire94
Chaac
15
2 / 3 / 5
8,553
658
18,229
19,161
24,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
16
3 / 5 / 6
9,857
758
15,607
27,716
21,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Kasalina1
Bellona
16
5 / 6 / 3
9,815
755
10,768
16,463
15,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Patrovice
Ah Muzen Cab
14
1 / 5 / 4
8,299
638
10,590
11,326
4,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
7 / 3 / 14
10,440
803
15,819
13,020
7,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Horus
15
0 / 2 / 19
9,733
749
9,570
22,736
25,016
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Awilix
Jenacia
Awilix
16
4 / 4 / 11
9,838
757
8,810
14,958
8,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 1 / 11
10,481
806
24,531
14,335
7,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 2 / 18
10,100
777
20,149
11,734
5,525
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
11
Kills
24
24
Deaths
12
23
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
5
5
0.5
W
Rama
 
Rama
7
3
14
4.67
L
Chaac
Asire94
Chaac
2
3
5
1.5
L
Hercules
3
5
6
1.2
W
Horus
0
2
19
4.75
W
Awilix
Jenacia
Awilix
4
4
11
2.38
L
Bellona
Kasalina1
Bellona
5
6
3
1.08
W
9
1
11
14.5
L
Ah Muzen Cab
Patrovice
Ah Muzen Cab
1
5
4
0.6
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,320
Damage
78,879
91,576
Taken
76,783
84,798
Mitigated
54,124
33,684
Healing
34,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
9,126
326
5,859
3,773
16,910
18,545
128
2,780
14,130
13,433
0
W
Rama
 
Rama
15,819
8,651
2,060
2,469
13,020
7,050
1,273
1,736
10,948
0
31,793
L
Chaac
Asire94
Chaac
18,229
571
1,652
6,731
19,161
24,851
0
3,209
15,952
109
31,165
L
Hercules
15,607
3,829
1,478
8,466
27,716
21,050
50
5,891
21,825
456
27,185
W
Horus
9,570
4,581
8,584
8,730
22,736
25,016
152
2,809
19,118
0
12,853
W
Awilix
Jenacia
Awilix
8,810
2,668
2,101
2,825
14,958
8,799
568
2,121
12,548
0
15,438
L
Bellona
Kasalina1
Bellona
10,768
487
1,319
3,475
16,463
15,836
69
5,927
10,536
0
18,562
W
24,531
13,335
1,378
3,128
14,335
7,734
806
2,110
11,860
0
39,996
L
Ah Muzen Cab
Patrovice
Ah Muzen Cab
10,590
2,366
0
931
11,326
4,516
668
2,342
8,984
0
25,807
W
20,149
3,230
236
2,892
11,734
5,525
3,216
872
10,488
41,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,355
Gold Earned
50,592
106
Minions Killed
153
0
Camps Cleared
0
1,122,000
Distance Traveled
1,159,429
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,831
602
13
1
0
206,246
0
W
Rama
10,440
803
34
3
0
211,655
1
L
Chaac
8,553
658
21
2
0
248,930
1
L
Hercules
9,857
758
20
2
0
239,345
0
W
Horus
9,733
749
11
1
0
252,098
0
W
Awilix
9,838
757
23
2
0
247,699
0
L
Bellona
9,815
755
17
1
0
223,950
1
W
Hou Yi
10,481
806
38
3
0
217,663
1
L
Ah Muzen Cab
8,299
638
35
3
0
203,529
1
W
Sol
10,100
777
47
4
0
230,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role