Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Kecskeh
Loki
Level 103
God Stats
7W - 3L
1,500 SR
Queue Stats
58W - 53L
1,634 Elo+
Party 3
Zeus
Zeus
SlappFesken
Zeus
Level 160
God Stats
24W - 19L
1,682 SR
Queue Stats
137W - 157L
1,503 Elo+
Party 1
Shiva
Shiva
TørrFesken
Shiva
Level 133
God Stats
4W - 4L
1,965 SR
Queue Stats
88W - 104L
1,472 Elo+
Party 1
Bakasura
Bakasura
paxito
Bakasura
Level 127
God Stats
2W - 2L
1,547 SR
Queue Stats
143W - 127L
1,591 Elo+
Party 3
Team Averages
Level 133
1,639 SR
1,540 Elo+

VS

Team Averages
Level 82
1,704 SR
1,602 Elo+
Atlas
Atlas
 
Atlas
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Dr0gon
Baron Samedi
Level 48
God Stats
43W - 31L
1,704 SR
Queue Stats
286W - 189L
1,661 Elo+
Party 2
Artemis
Artemis
Goblin2332
Artemis
Level 126
God Stats
9W - 3L
1,995 SR
Queue Stats
117W - 75L
1,709 Elo+
Party 2
Nemesis
Nemesis
Nehalenia
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,537 Elo+
Party 2
Hel
Hel
Rikuoy
Hel
Level 151
God Stats
3W - 2L
1,821 SR
Queue Stats
325W - 224L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 0 / 0
5,757
576
0
213
58
Loki
Kecskeh
Loki
17
6 / 5 / 7
8,717
872
12,764
11,091
4,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 0
5,742
574
0
521
141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 0
5,766
577
0
0
0
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bakasura
paxito
Bakasura
17
9 / 6 / 3
9,296
930
14,234
12,572
5,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 3 / 4
8,239
824
6,082
10,630
5,140
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Dr0gon
Baron Samedi
15
2 / 3 / 4
8,448
845
3,451
6,859
3,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Goblin2332
Artemis
16
2 / 1 / 6
8,790
879
5,709
9,498
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Nehalenia
Nemesis
12
0 / 5 / 4
7,259
726
770
7,524
2,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
Rikuoy
Hel
16
5 / 3 / 3
9,439
944
4,332
10,465
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
15
Kills
11
11
Deaths
15
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
0
0
W
Atlas
 
Atlas
2
3
4
1.33
W
Baron Samedi
Dr0gon
Baron Samedi
2
3
4
1.33
W
Artemis
Goblin2332
Artemis
2
1
6
5
L
Loki
Kecskeh
Loki
6
5
7
1.9
W
Nemesis
Nehalenia
Nemesis
0
5
4
0.4
W
Hel
Rikuoy
Hel
5
3
3
2.17
L
0
0
0
0
L
0
0
0
0
L
Bakasura
paxito
Bakasura
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,998
Damage
20,344
24,397
Taken
44,976
10,414
Mitigated
19,127
2,171
Healing
18,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
0
0
0
0
213
58
0
179
0
0
0
W
Atlas
 
Atlas
6,082
1,602
0
0
10,630
5,140
1,606
0
9,895
19,988
0
W
Baron Samedi
Dr0gon
Baron Samedi
3,451
363
935
665
6,859
3,334
1,241
0
6,315
27,918
0
W
Artemis
Goblin2332
Artemis
5,709
2,878
0
2,793
9,498
3,943
5,939
0
9,078
0
29,502
L
Loki
Kecskeh
Loki
12,764
2,443
0
326
11,091
4,555
0
5,404
5,527
0
33,553
W
Nemesis
Nehalenia
Nemesis
770
131
0
0
7,524
2,515
636
0
7,169
0
4,082
W
Hel
Rikuoy
Hel
4,332
457
8,834
5,603
10,465
4,195
1,820
0
9,744
22,684
0
L
0
0
0
0
521
141
0
451
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
paxito
Bakasura
14,234
7,019
0
1,845
12,572
5,660
0
7,178
5,005
0
35,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,278
Gold Earned
42,175
117
Minions Killed
201
0
Camps Cleared
0
485,784
Distance Traveled
875,031
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,757
576
0
0
0
103
0
W
Atlas
8,239
824
29
3
0
194,396
0
W
Baron Samedi
8,448
845
50
5
0
180,077
0
W
Artemis
8,790
879
68
7
0
179,367
2
L
Loki
8,717
872
51
5
0
171,497
1
W
Nemesis
7,259
726
5
1
0
136,800
0
W
Hel
9,439
944
49
5
0
184,391
1
L
Zeus
5,742
574
0
0
0
101,255
0
L
Shiva
5,766
577
0
0
0
284
0
L
Bakasura
9,296
930
66
7
0
212,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role