Player Matchup

Guan Yu
Guan Yu
ChillZone018284
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 22L
1,500 Elo+
Party 3
Anubis
Anubis
Kandyman606
Anubis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,797 Elo+
Party 1
Rama
Rama
ZeRoKiWi4U
Rama
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 71L
1,460 Elo+
Party 3
Cthulhu
Cthulhu
bruin15
Cthulhu
Level 67
God Stats
2W - 6L
1,356 SR
Queue Stats
117W - 120L
1,555 Elo+
Solo
Discordia
Discordia
xXxPredatorxXx3
Discordia
Level 39
God Stats
4W - 9L
1,622 SR
Queue Stats
7W - 14L
1,525 Elo+
Party 1
Team Averages
Level 47
1,496 SR
1,567 Elo+

VS

Team Averages
Level 59
1,459 SR
1,368 Elo+
Anubis
Anubis
Diablo Blink
Anubis
Level 48
God Stats
6W - 4L
1,536 SR
Queue Stats
118W - 147L
1,388 Elo+
Solo
Mercury
Mercury
InfxEdits
Mercury
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
70W - 60L
1,312 Elo+
Party 2
Bellona
Bellona
N8iveKingg
Bellona
Level 99
God Stats
99W - 114L
1,472 SR
Queue Stats
470W - 447L
1,546 Elo+
Solo
Cerberus
Cerberus
cruzO313
Cerberus
Level 5
God Stats
3W - 4L
1,374 SR
Queue Stats
10W - 9L
1,269 Elo+
Party 2
Ganesha
Ganesha
danielbenitez_
Ganesha
Level 37
God Stats
1W - 0L
1,413 SR
Queue Stats
17W - 29L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 0
9,222
922
3,058
22,828
10,521
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
14
1 / 11 / 0
9,879
988
8,992
15,897
4,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 8 / 0
9,202
920
4,644
10,822
2,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
bruin15
Cthulhu
14
0 / 2 / 0
9,265
927
7,508
10,176
4,486
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
xXxPredatorxXx3
Discordia
15
0 / 2 / 0
9,514
951
15,634
6,872
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

16

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
4 / 0 / 22
11,715
1,172
14,807
6,130
3,374
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
InfxEdits
Mercury
18
17 / 1 / 12
13,325
1,333
21,437
11,149
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
N8iveKingg
Bellona
18
9 / 0 / 15
11,580
1,158
13,724
6,755
3,850
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
cruzO313
Cerberus
17
4 / 0 / 21
11,259
1,126
6,669
14,342
13,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
0 / 0 / 26
12,238
1,224
7,102
9,503
12,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
130
1
Kills
34
34
Deaths
1
0
Assists
96
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
W
Anubis
4
0
22
15
W
Mercury
InfxEdits
Mercury
17
1
12
23
L
Anubis
1
11
0
0.09
W
Bellona
N8iveKingg
Bellona
9
0
15
16.5
L
0
8
0
0
L
Cthulhu
bruin15
Cthulhu
0
2
0
0
W
Cerberus
cruzO313
Cerberus
4
0
21
14.5
W
0
0
26
13
L
Discordia
xXxPredatorxXx3
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,836
Damage
63,739
66,595
Taken
47,879
23,449
Mitigated
38,497
2,609
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,058
917
245
609
22,828
10,521
0
12,130
10,395
0
10,108
W
Anubis
14,807
1,583
442
4,144
6,130
3,374
0
4,754
1,376
40,592
0
W
Mercury
InfxEdits
Mercury
21,437
12,350
0
4,594
11,149
4,896
0
7,639
3,403
0
35,229
L
Anubis
8,992
41
19
1,269
15,897
4,362
0
7,177
8,592
23,593
0
W
Bellona
N8iveKingg
Bellona
13,724
2,498
0
486
6,755
3,850
0
3,303
3,452
0
27,071
L
4,644
2,890
0
46
10,822
2,576
0
3,181
7,500
0
8,374
L
Cthulhu
bruin15
Cthulhu
7,508
1,218
106
251
10,176
4,486
0
4,029
6,147
22,522
0
W
Cerberus
cruzO313
Cerberus
6,669
793
0
2,608
14,342
13,952
0
9,557
4,785
18,388
0
W
7,102
354
0
1,502
9,503
12,425
0
6,881
2,622
24,940
0
L
Discordia
xXxPredatorxXx3
Discordia
15,634
803
0
64
6,872
1,504
0
1,460
5,383
32,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,082
Gold Earned
60,117
132
Minions Killed
214
4
Camps Cleared
8
764,908
Distance Traveled
976,065
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,222
922
9
1
1
149,495
4
W
Anubis
11,715
1,172
80
8
2
169,987
0
W
Mercury
13,325
1,333
35
4
6
207,429
0
L
Anubis
9,879
988
31
3
0
157,226
0
W
Bellona
11,580
1,158
53
5
0
201,434
1
L
Rama
9,202
920
15
2
1
141,582
0
L
Cthulhu
9,265
927
31
3
0
138,765
1
W
Cerberus
11,259
1,126
46
5
0
204,404
0
W
Ganesha
12,238
1,224
0
0
0
192,811
0
L
Discordia
9,514
951
46
5
2
177,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role