Player Matchup

Hades
Hades
NIEDZWIEDZ_55
Hades
Level 41
God Stats
54W - 62L
1,487 SR
Queue Stats
78W - 119L
1,318 Elo+
Party 2
Loki
Loki
PL_Lickitung_
Loki
Level 76
God Stats
10W - 23L
1,218 SR
Queue Stats
55W - 85L
1,295 Elo+
Party 2
Neith
Neith
PingwinMatka
Neith
Level 13
God Stats
7W - 12L
1,469 SR
Queue Stats
40W - 77L
1,289 Elo+
Party 2
Ymir
Ymir
S4ckMyKukle
Ymir
Level 7
God Stats
2W - 11L
1,235 SR
Queue Stats
7W - 15L
1,247 Elo+
Party 2
Nu Wa
Nu Wa
Wiktor03_PL
Nu Wa
Level 62
God Stats
17W - 41L
1,411 SR
Queue Stats
68W - 110L
1,314 Elo+
Party 2
Team Averages
Level 40
1,364 SR
1,293 Elo+

VS

Team Averages
Level 37
1,404 SR
1,321 Elo+
Ymir
Ymir
JaviLopez34
Ymir
Level 16
God Stats
16W - 14L
1,207 SR
Queue Stats
26W - 23L
1,324 Elo+
Party 1
Bellona
Bellona
Nacor_19
Bellona
Level 36
God Stats
10W - 13L
1,389 SR
Queue Stats
46W - 57L
1,378 Elo+
Party 3
Loki
Loki
Thug-_Life_Baby
Loki
Level 45
God Stats
71W - 43L
1,279 SR
Queue Stats
94W - 67L
1,207 Elo+
Party 1
Vulcan
Vulcan
francliln
Vulcan
Level 66
God Stats
11W - 6L
1,859 SR
Queue Stats
98W - 77L
1,523 Elo+
Party 3
Neith
Neith
joseww2004
Neith
Level 24
God Stats
1W - 2L
1,288 SR
Queue Stats
20W - 19L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,158
551
5,748
5,059
2,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 3 / 2
7,099
546
4,867
8,940
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 4 / 1
6,498
500
6,956
7,558
1,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 4 / 3
6,036
464
4,173
12,594
8,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 1 / 1
6,795
523
1,182
3,867
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 6
6,721
517
4,256
11,697
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Nacor_19
Bellona
11
1 / 0 / 0
6,928
533
1,411
7,038
5,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 0 / 4
8,632
664
6,159
5,677
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
francliln
Vulcan
13
1 / 2 / 1
7,603
585
3,757
5,224
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
11
5 / 1 / 4
6,975
537
9,114
6,216
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
13
13
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
L
0
1
0
0
W
Bellona
Nacor_19
Bellona
1
0
0
1
L
3
3
2
1.33
L
3
4
1
0.88
L
0
4
3
0.38
W
6
0
4
8
L
0
1
1
0.5
W
Vulcan
francliln
Vulcan
1
2
1
0.75
W
Neith
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,926
Damage
24,697
38,018
Taken
35,852
16,137
Mitigated
20,464
8,866
Healing
11,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,256
980
0
1,202
11,697
8,575
50
2,446
9,251
18,901
2,116
L
5,748
449
0
2,753
5,059
2,290
0
0
4,781
37,376
0
W
Bellona
Nacor_19
Bellona
1,411
270
0
2,762
7,038
5,802
0
4,998
2,040
0
28,107
L
4,867
1,053
0
2,398
8,940
2,426
0
2,231
6,709
0
41,064
L
6,956
2,827
0
1,917
7,558
1,704
828
1,176
6,382
0
28,618
L
4,173
518
0
692
12,594
8,804
26
2,344
10,250
19,926
0
W
6,159
2,746
0
3,683
5,677
1,901
0
1,431
4,221
0
62,210
L
1,182
196
0
1,106
3,867
913
239
2,029
1,838
31,058
0
W
Vulcan
francliln
Vulcan
3,757
1,116
0
1,509
5,224
1,640
0
745
4,319
52,410
0
W
Neith
9,114
3,831
0
1,906
6,216
2,546
390
1,298
4,918
0
35,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,586
Gold Earned
36,859
305
Minions Killed
383
0
Camps Cleared
0
1,188,357
Distance Traveled
1,306,356
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,721
517
31
2
0
238,024
0
L
Hades
7,158
551
86
7
0
211,312
0
W
Bellona
6,928
533
76
6
0
245,296
2
L
Loki
7,099
546
62
5
0
293,266
0
L
Neith
6,498
500
55
4
0
233,208
3
L
Ymir
6,036
464
26
2
0
240,471
2
W
Loki
8,632
664
117
9
0
299,823
0
L
Nu Wa
6,795
523
76
6
0
210,100
0
W
Vulcan
7,603
585
101
8
0
279,217
3
W
Neith
6,975
537
58
4
0
243,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role