Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Just4Shiggles
The Morrigan
Level 146
God Stats
24W - 23L
1,506 SR
Queue Stats
856W - 991L
1,550 Elo+
Solo
Agni
Agni
Reaper00071
Agni
Level 159
God Stats
30W - 24L
1,604 SR
Queue Stats
95W - 95L
1,531 Elo+
Solo
Shiva
Shiva
SonOfPlouton
Shiva
Level 137
God Stats
15W - 13L
1,509 SR
Queue Stats
88W - 79L
1,529 Elo+
Party 1
Fafnir
Fafnir
TrueKingsReturn_
Fafnir
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
320W - 357L
1,540 Elo+
Solo
Team Averages
Level 146
1,524 SR
1,530 Elo+

VS

Team Averages
Level 115
1,626 SR
1,497 Elo+
Serqet
Serqet
Fearfuzzy
Serqet
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 73L
1,350 Elo+
Party 2
Zeus
Zeus
Hateful-Henry
Zeus
Level 123
God Stats
9W - 6L
1,872 SR
Queue Stats
127W - 141L
1,498 Elo+
Party 2
Ymir
Ymir
JulianMG
Ymir
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 125L
1,592 Elo+
Solo
Gilgamesh
Gilgamesh
RatchetPhantom
Gilgamesh
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Apollo
Apollo
pluckduck
Apollo
Level 129
God Stats
7W - 5L
1,757 SR
Queue Stats
36W - 44L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
16 / 3 / 15
12,654
904
25,682
15,144
8,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Just4Shiggles
The Morrigan
18
0 / 3 / 9
10,606
758
6,431
5,743
2,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 2 / 9
11,166
798
12,551
9,143
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 5 / 20
11,322
809
25,946
18,427
13,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 2 / 22
11,888
849
13,224
16,504
28,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fearfuzzy
Serqet
14
0 / 11 / 4
8,760
626
5,514
14,400
4,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 7 / 3
11,392
814
15,643
16,428
4,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
17
3 / 5 / 6
10,931
781
9,602
18,426
21,447
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
RatchetPhantom
Gilgamesh
15
0 / 7 / 9
9,226
659
8,127
27,730
11,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
pluckduck
Apollo
18
5 / 8 / 9
10,734
767
12,317
18,466
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
46
37
Kills
15
15
Deaths
38
75
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
16
3
15
7.83
L
Serqet
Fearfuzzy
Serqet
0
11
4
0.18
L
7
7
3
1.21
L
Ymir
3
5
6
1.2
W
The Morrigan
Just4Shiggles
The Morrigan
0
3
9
1.5
L
Gilgamesh
RatchetPhantom
Gilgamesh
0
7
9
0.64
W
7
2
9
5.75
W
8
5
20
3.6
W
6
2
22
8.5
L
Apollo
pluckduck
Apollo
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,834
Damage
51,203
64,961
Taken
95,450
56,225
Mitigated
48,799
18,858
Healing
16,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
25,682
2,875
0
5,321
15,144
8,490
433
4,894
10,250
0
44,692
L
Serqet
Fearfuzzy
Serqet
5,514
842
0
0
14,400
4,429
0
4,281
9,620
0
10,196
L
15,643
3,832
0
3,042
16,428
4,821
428
5,893
9,899
58,616
0
L
Ymir
9,602
1,082
0
2,902
18,426
21,447
0
5,775
11,619
38,491
0
W
The Morrigan
Just4Shiggles
The Morrigan
6,431
1,025
0
0
5,743
2,602
960
3,207
2,536
44,423
0
L
Gilgamesh
RatchetPhantom
Gilgamesh
8,127
2,840
183
6,485
27,730
11,592
190
8,493
17,391
25
17,385
W
12,551
430
279
1,514
9,143
3,633
0
2,931
5,960
49,389
0
W
25,946
4,856
994
5,977
18,427
13,206
258
6,548
11,219
0
37,461
W
13,224
4,074
0
4,773
16,504
28,294
365
7,690
8,532
31,550
0
L
Apollo
pluckduck
Apollo
12,317
7,386
0
3,891
18,466
6,510
1,240
5,445
12,670
0
36,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,636
Gold Earned
51,043
275
Minions Killed
244
0
Camps Cleared
0
1,401,338
Distance Traveled
1,309,252
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,654
904
33
2
0
321,830
1
L
Serqet
8,760
626
14
1
0
257,798
0
L
Zeus
11,392
814
75
5
0
244,714
1
L
Ymir
10,931
781
69
5
0
263,010
2
W
The Morrigan
10,606
758
111
8
0
233,212
4
L
Gilgamesh
9,226
659
24
2
0
283,196
0
W
Agni
11,166
798
48
3
0
283,855
3
W
Shiva
11,322
809
29
2
0
283,577
1
W
Fafnir
11,888
849
54
4
0
278,864
2
L
Apollo
10,734
767
62
4
0
260,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role