Player Matchup

Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze I
Bellaqua
Hou Yi
Bronze I
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 127L
1,280 MMR
Solo
Achilles
Achilles
Silver I
Goodeesh
Achilles
Silver I
Level 126
God Stats
3W - 3L
1,282 SR
Queue Stats
56W - 54L
1,273 MMR
Solo
Horus
Horus
Silver III
likelemon
Horus
Silver III
Level 85
God Stats
16W - 14L
1,655 SR
Queue Stats
89W - 102L
1,253 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
pandabeer456
Ao Kuang
Bronze III
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 20L
1,275 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,487 SR
1,316 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,500 SR
1,353 MMR
Neith
Neith
Silver IV
 
Neith
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver I
Ackestrom
Vulcan
Silver I
Level 65
God Stats
3W - 8L
1,500 SR
Queue Stats
168W - 163L
1,258 MMR
Solo
Cabrakan
Cabrakan
Gold V
MaterialsScience
Cabrakan
Gold V
Level 152
God Stats
2W - 4L
1,500 SR
Queue Stats
138W - 138L
1,266 MMR
Solo
Sobek
Sobek
Silver I
Synsileoa
Sobek
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 1 / 2
6,501
650
2,474
4,642
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Bellaqua
Hou Yi
12
5 / 0 / 1
6,964
696
5,121
5,719
1,725
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Goodeesh
Achilles
11
3 / 1 / 1
6,540
654
3,656
6,609
4,538
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
likelemon
Horus
9
1 / 0 / 6
5,810
581
2,372
5,606
3,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ao Kuang
pandabeer456
Ao Kuang
12
2 / 2 / 1
6,527
653
2,080
7,081
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
ThothAthenaAtlasGilgamesh

VS

Bans
BastetCharybdisGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 3 / 0
5,806
581
3,274
4,663
1,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
 
Arachne
10
2 / 1 / 0
5,688
569
1,450
4,882
2,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Ackestrom
Vulcan
11
0 / 3 / 3
6,069
607
4,548
5,582
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
4,706
471
3,066
7,279
5,189
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Synsileoa
Sobek
4
0 / 3 / 0
3,862
386
337
5,085
2,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
4
4
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
2
4
L
Neith
 
Neith
2
3
0
0.67
L
Arachne
 
Arachne
2
1
0
2
L
Vulcan
Ackestrom
Vulcan
0
3
3
0.5
W
Hou Yi
Bellaqua
Hou Yi
5
0
1
5.5
W
Achilles
Goodeesh
Achilles
3
1
1
3.5
L
0
4
0
0
L
Sobek
Synsileoa
Sobek
0
3
0
0
W
Horus
likelemon
Horus
1
0
6
4
W
Ao Kuang
pandabeer456
Ao Kuang
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,703
Damage
12,675
29,657
Taken
27,491
13,772
Mitigated
12,051
11,879
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,474
90
0
1,277
4,642
1,490
0
2,397
2,067
32,493
0
L
Neith
 
Neith
3,274
1,133
0
862
4,663
1,263
0
0
4,663
0
30,688
L
Arachne
 
Arachne
1,450
1,071
0
2,248
4,882
2,010
0
763
4,119
0
30,038
L
Vulcan
Ackestrom
Vulcan
4,548
948
0
1,364
5,582
1,498
0
2,358
3,224
33,241
0
W
Hou Yi
Bellaqua
Hou Yi
5,121
2,865
0
1,869
5,719
1,725
0
322
5,397
0
43,357
W
Achilles
Goodeesh
Achilles
3,656
1,239
0
2,203
6,609
4,538
0
2,036
4,535
778
29,652
L
3,066
564
0
2,225
7,279
5,189
0
881
6,398
18,866
0
L
Sobek
Synsileoa
Sobek
337
96
55
1,423
5,085
2,091
0
354
4,731
6,199
0
W
Horus
likelemon
Horus
2,372
1,314
1,238
2,010
5,606
3,308
0
1,083
4,489
0
11,368
W
Ao Kuang
pandabeer456
Ao Kuang
2,080
701
0
3,282
7,081
2,711
1,196
1,783
5,218
32,111
7,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,342
Gold Earned
26,131
322
Minions Killed
254
0
Camps Cleared
0
993,051
Distance Traveled
793,675
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,501
650
78
8
0
195,243
3
L
Neith
5,806
581
59
6
0
166,262
2
L
Arachne
5,688
569
68
7
0
193,004
7
L
Vulcan
6,069
607
69
7
0
198,236
4
W
Hou Yi
6,964
696
85
9
0
186,436
2
W
Achilles
6,540
654
62
6
0
188,863
5
L
Cabrakan
4,706
471
46
5
0
170,997
1
L
Sobek
3,862
386
12
1
0
65,176
0
W
Horus
5,810
581
18
2
0
216,808
3
W
Ao Kuang
6,527
653
79
8
0
205,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role