Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BlackGohan0
Shiva
Level 101
God Stats
28W - 24L
1,767 SR
Queue Stats
64W - 69L
1,537 Elo+
Solo
Kukulkan
Kukulkan
SaltyColt960619
Kukulkan
Level 109
God Stats
28W - 22L
1,610 SR
Queue Stats
79W - 80L
1,495 Elo+
Solo
Thanatos
Thanatos
Zelgius6532
Thanatos
Level 109
God Stats
1W - 0L
1,385 SR
Queue Stats
50W - 46L
1,523 Elo+
Solo
Izanami
Izanami
grimreaper778
Izanami
Level 106
God Stats
4W - 6L
1,345 SR
Queue Stats
44W - 49L
1,498 Elo+
Solo
Team Averages
Level 102
1,521 SR
1,511 Elo+

VS

Team Averages
Level 105
1,485 SR
1,481 Elo+
Hera
Hera
 
Hera
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Defiac
Serqet
Level 158
God Stats
1W - 9L
1,268 SR
Queue Stats
140W - 132L
1,468 Elo+
Solo
Mercury
Mercury
JLO-SUPERMAN-JLO
Mercury
Level 96
God Stats
3W - 3L
1,607 SR
Queue Stats
33W - 48L
1,489 Elo+
Solo
Poseidon
Poseidon
TriiiiiiiiiiizZ
Poseidon
Level 114
God Stats
12W - 7L
1,657 SR
Queue Stats
168W - 184L
1,481 Elo+
Solo
Merlin
Merlin
UncleDadddy
Merlin
Level 37
God Stats
9W - 14L
1,393 SR
Queue Stats
33W - 49L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 1 / 7
8,200
820
3,893
8,110
7,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 2 / 5
7,873
787
4,402
8,546
6,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Kukulkan
15
1 / 1 / 6
7,594
759
5,878
4,996
1,746
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Zelgius6532
Thanatos
15
3 / 3 / 4
7,777
778
6,490
7,751
3,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
13
1 / 2 / 2
7,425
743
2,990
7,105
2,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 3 / 5
7,542
754
4,537
6,214
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
Defiac
Serqet
14
3 / 4 / 1
7,322
732
4,834
8,973
4,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 2
6,588
659
2,315
4,533
1,086
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
13
2 / 2 / 2
6,991
699
6,939
6,911
2,033
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
13
3 / 1 / 1
7,119
712
8,826
4,289
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
12
Kills
9
9
Deaths
12
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
7
6.5
L
Hera
 
Hera
1
3
5
1.17
W
4
2
5
3.25
L
Serqet
Defiac
Serqet
3
4
1
0.88
L
0
2
2
0.5
W
Kukulkan
1
1
6
4
L
Poseidon
2
2
2
1.5
L
Merlin
3
1
1
3.5
W
Thanatos
Zelgius6532
Thanatos
3
3
4
1.67
W
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,653
Damage
27,451
36,508
Taken
30,920
21,118
Mitigated
13,767
7,585
Healing
3,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,893
508
0
1,096
8,110
7,496
0
4,728
3,242
9,687
0
L
Hera
 
Hera
4,537
723
0
411
6,214
4,864
0
2,043
4,005
19,429
0
W
4,402
850
108
1,508
8,546
6,128
0
5,046
3,500
0
16,945
L
Serqet
Defiac
Serqet
4,834
918
0
635
8,973
4,409
0
2,066
6,762
0
13,596
L
2,315
1,302
0
0
4,533
1,086
0
886
3,618
0
13,591
W
Kukulkan
5,878
544
0
893
4,996
1,746
876
2,728
2,040
31,935
0
L
Poseidon
6,939
577
454
1,585
6,911
2,033
0
2,452
4,359
20,310
0
L
Merlin
8,826
211
0
0
4,289
1,375
0
2,324
1,873
23,346
0
W
Thanatos
Zelgius6532
Thanatos
6,490
901
0
3,980
7,751
3,130
458
2,902
4,663
0
28,930
W
Izanami
2,990
1,481
0
0
7,105
2,618
817
4,898
1,871
0
22,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,869
Gold Earned
35,562
201
Minions Killed
158
0
Camps Cleared
0
1,080,618
Distance Traveled
1,028,486
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,200
820
10
1
0
208,331
1
L
Hera
7,542
754
34
3
0
182,734
0
W
Shiva
7,873
787
32
3
0
225,757
1
L
Serqet
7,322
732
27
3
0
224,478
0
L
Mercury
6,588
659
26
3
0
216,253
4
W
Kukulkan
7,594
759
61
6
0
224,316
1
L
Poseidon
6,991
699
33
3
0
208,356
2
L
Merlin
7,119
712
38
4
0
196,665
0
W
Thanatos
7,777
778
48
5
0
232,247
3
W
Izanami
7,425
743
50
5
0
189,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role