Player Matchup

Vamana
Vamana
Frisky4r33
Vamana
Level 47
God Stats
5W - 2L
1,531 SR
Queue Stats
12W - 12L
1,320 Elo+
Party 2
Cerberus
Cerberus
IMrSoIoI
Cerberus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,308 Elo+
Party 2
Vulcan
Vulcan
Zapie514
Vulcan
Level 63
God Stats
1W - 0L
1,455 SR
Queue Stats
11W - 6L
1,357 Elo+
Party 2
Team Averages
Level 64
1,495 SR
1,328 Elo+

VS

Team Averages
Level 69
1,467 SR
1,452 Elo+
Thanatos
Thanatos
BathtimeBernie
Thanatos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,455 Elo+
Party 1
Vulcan
Vulcan
DOBERman098
Vulcan
Level 147
God Stats
3W - 5L
1,429 SR
Queue Stats
18W - 35L
1,447 Elo+
Solo
Ymir
Ymir
TheAdamBomb003
Ymir
Level 27
God Stats
1W - 1L
1,471 SR
Queue Stats
1W - 6L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Frisky4r33
Vamana
17
7 / 1 / 15
11,587
772
16,153
17,321
12,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
IMrSoIoI
Cerberus
16
9 / 2 / 12
12,539
836
11,916
19,377
24,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
Zapie514
Vulcan
17
9 / 2 / 11
12,128
809
15,091
9,808
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
2 / 10 / 2
9,653
644
9,081
14,037
4,602
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
15
3 / 6 / 1
10,924
728
19,025
12,373
3,999
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 9 / 2
8,883
592
8,355
22,589
14,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
25
Kills
5
5
Deaths
25
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
10
2
0.3
L
Vulcan
3
6
1
0.58
W
Vamana
Frisky4r33
Vamana
7
1
15
14.5
W
Cerberus
IMrSoIoI
Cerberus
9
2
12
7.5
L
0
9
2
0.11
W
Vulcan
Zapie514
Vulcan
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,160
Damage
36,461
46,506
Taken
48,999
40,305
Mitigated
22,604
13,342
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
9,081
2,726
0
3,196
14,037
4,602
0
7,587
6,359
0
18,590
L
Vulcan
19,025
8,311
238
2,086
12,373
3,999
241
6,721
5,544
57,380
0
W
Vamana
Frisky4r33
Vamana
16,153
8,531
131
4,157
17,321
12,293
213
11,626
5,695
0
52,169
W
Cerberus
IMrSoIoI
Cerberus
11,916
1,144
173
5,624
19,377
24,317
292
8,958
10,419
27,986
0
L
8,355
2,403
193
805
22,589
14,003
306
12,309
9,815
20,381
0
W
Vulcan
Zapie514
Vulcan
15,091
4,501
0
3,257
9,808
3,695
1,454
7,347
2,461
46,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,254
Gold Earned
29,460
213
Minions Killed
129
11
Camps Cleared
3
871,223
Distance Traveled
693,106
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,653
644
25
2
1
211,389
0
L
Vulcan
10,924
728
78
5
2
255,658
1
W
Vamana
11,587
772
64
4
6
325,190
0
W
Cerberus
12,539
836
52
3
1
274,413
0
L
Ymir
8,883
592
26
2
0
226,059
0
W
Vulcan
12,128
809
97
6
4
271,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role