Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Elmos21
Athena
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 11L
1,632 Elo+
Party 1
Artio
Artio
saimusas
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,711 Elo+
Solo
Erlang Shen
Erlang Shen
tripluf
Erlang Shen
Level 160
God Stats
9W - 6L
1,500 SR
Queue Stats
578W - 557L
1,519 Elo+
Party 1
Team Averages
Level 124
1,500 SR
1,572 Elo+

VS

Team Averages
Level 87
1,508 SR
1,553 Elo+
Cu Chulainn
Cu Chulainn
B1N0M1NUS
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,382 Elo+
Party 3
Odin
Odin
Der-Ganove-01
Odin
Level 68
God Stats
3W - 6L
1,418 SR
Queue Stats
100W - 111L
1,420 Elo+
Party 3
Chang'e
Chang'e
Miscris
Chang'e
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
232W - 198L
1,668 Elo+
Party 2
Ullr
Ullr
ProDaddy1
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,760 Elo+
Party 2
Hercules
Hercules
fenand
Hercules
Level 160
God Stats
3W - 1L
1,620 SR
Queue Stats
31W - 32L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
5 / 3 / 18
9,875
823
20,984
13,391
7,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ra
 
Ra
16
5 / 1 / 18
9,747
812
15,348
8,733
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Elmos21
Athena
17
6 / 3 / 25
10,741
895
12,142
26,905
22,975
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
saimusas
Artio
16
3 / 1 / 19
9,414
785
6,110
12,644
18,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
tripluf
Erlang Shen
18
12 / 3 / 14
10,748
896
22,517
16,642
13,105
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
B1N0M1NUS
Cu Chulainn
15
2 / 6 / 6
8,510
709
13,041
21,459
13,307
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 8 / 7
8,388
699
8,539
21,950
18,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
Miscris
Chang'e
14
2 / 7 / 3
8,328
694
11,810
11,811
4,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
16
4 / 6 / 4
8,892
741
11,922
14,149
5,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
fenand
Hercules
16
2 / 4 / 6
8,834
736
10,556
17,555
21,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
37
31
Kills
11
11
Deaths
31
94
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
3
18
4.67
W
Ra
 
Ra
5
1
18
14
L
Cu Chulainn
B1N0M1NUS
Cu Chulainn
2
6
6
0.83
L
1
8
7
0.56
W
Athena
Elmos21
Athena
6
3
25
6.17
L
Chang'e
Miscris
Chang'e
2
7
3
0.5
L
Ullr
4
6
4
1
L
Hercules
fenand
Hercules
2
4
6
1.25
W
Artio
saimusas
Artio
3
1
19
12.5
W
Erlang Shen
tripluf
Erlang Shen
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,101
Damage
55,868
78,315
Taken
86,924
66,951
Mitigated
64,461
35,441
Healing
28,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
20,984
785
3,124
3,970
13,391
7,705
582
1,550
11,841
44,242
0
W
Ra
 
Ra
15,348
2,185
9,807
3,669
8,733
5,132
1,212
986
7,747
33,370
0
L
Cu Chulainn
B1N0M1NUS
Cu Chulainn
13,041
2,155
739
3,991
21,459
13,307
0
14,444
7,015
607
26,975
L
8,539
2,288
486
3,329
21,950
18,887
0
13,485
8,465
335
15,132
W
Athena
Elmos21
Athena
12,142
2,947
445
7,604
26,905
22,975
259
3,686
23,219
16,836
0
L
Chang'e
Miscris
Chang'e
11,810
784
6,007
2,977
11,811
4,911
0
8,741
3,070
24,516
0
L
Ullr
11,922
5,006
549
2,457
14,149
5,895
0
7,809
6,340
0
25,889
L
Hercules
fenand
Hercules
10,556
1,694
910
6,790
17,555
21,461
0
10,105
7,450
0
15,775
W
Artio
saimusas
Artio
6,110
1,295
1,404
1,781
12,644
18,034
138
3,260
9,384
9,867
0
W
Erlang Shen
tripluf
Erlang Shen
22,517
8,414
1,132
2,505
16,642
13,105
2,917
2,996
13,646
0
36,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,525
Gold Earned
42,952
129
Minions Killed
102
0
Camps Cleared
0
1,098,934
Distance Traveled
957,762
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,875
823
51
4
0
203,834
0
W
Ra
9,747
812
37
3
0
231,606
6
L
Cu Chulainn
8,510
709
30
3
0
196,562
0
L
Odin
8,388
699
6
1
0
182,803
0
W
Athena
10,741
895
11
1
0
210,001
0
L
Chang'e
8,328
694
26
2
0
187,210
0
L
Ullr
8,892
741
32
3
0
192,705
0
L
Hercules
8,834
736
8
1
0
198,482
0
W
Artio
9,414
785
4
0
0
247,334
0
W
Erlang Shen
10,748
896
26
2
0
206,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role