Player Matchup

Nox
Nox
TheNagaOverlord
Nox
Level 64
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 2L
1,460 Elo+
Party 1
Amaterasu
Amaterasu
binney
Amaterasu
Level 117
God Stats
0W - 1L
1,699 SR
Queue Stats
1W - 2L
1,460 Elo+
Party 1
Neith
Neith
jefell
Neith
Level 43
God Stats
1W - 1L
1,574 SR
Queue Stats
1W - 2L
1,460 Elo+
Party 1
Team Averages
Level 75
1,663 SR
1,460 Elo+

VS

Team Averages
Level 97
1,540 SR
1,513 Elo+
Hun Batz
Hun Batz
Artefakto
Hun Batz
Level 122
God Stats
66W - 53L
1,591 SR
Queue Stats
97W - 110L
1,507 Elo+
Solo
Merlin
Merlin
Gaarrus01
Merlin
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 59L
1,443 Elo+
Party 2
Awilix
Awilix
Zoxias
Awilix
Level 87
God Stats
81W - 71L
1,528 SR
Queue Stats
81W - 75L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 1
9,609
739
4,621
10,608
3,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
binney
Amaterasu
12
1 / 6 / 4
8,564
659
8,805
13,962
10,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
jefell
Neith
11
0 / 8 / 4
7,922
609
3,640
11,935
3,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Artefakto
Hun Batz
15
5 / 1 / 12
10,061
774
8,349
7,660
3,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
Gaarrus01
Merlin
14
8 / 4 / 7
10,629
818
9,940
7,339
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Zoxias
Awilix
17
10 / 0 / 13
11,517
886
12,386
10,047
7,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
5
Kills
23
23
Deaths
5
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Artefakto
Hun Batz
5
1
12
11
W
Merlin
Gaarrus01
Merlin
8
4
7
2.88
L
4
9
1
0.5
W
Awilix
Zoxias
Awilix
10
0
13
16.5
L
Amaterasu
binney
Amaterasu
1
6
4
0.5
L
Neith
jefell
Neith
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,066
Damage
30,675
36,505
Taken
25,046
18,195
Mitigated
13,760
1,966
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Artefakto
Hun Batz
8,349
1,888
0
1,461
7,660
3,732
121
1,504
6,006
0
40,110
W
Merlin
Gaarrus01
Merlin
9,940
1,078
0
895
7,339
2,655
1,004
1,207
5,973
30,602
0
L
4,621
901
0
67
10,608
3,613
30
2,400
7,835
25,648
0
W
Awilix
Zoxias
Awilix
12,386
5,352
0
5,243
10,047
7,373
1,390
2,367
7,503
0
36,240
L
Amaterasu
binney
Amaterasu
8,805
2,314
0
1,153
13,962
10,710
0
3,797
9,678
0
23,187
L
Neith
jefell
Neith
3,640
2,354
0
746
11,935
3,872
204
3,151
8,318
0
17,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,095
Gold Earned
32,207
99
Minions Killed
141
2
Camps Cleared
10
622,014
Distance Traveled
695,917
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,061
774
40
3
5
231,097
4
W
Merlin
10,629
818
51
4
2
174,543
2
L
Nox
9,609
739
42
3
1
184,491
2
W
Awilix
11,517
886
50
4
3
290,277
2
L
Amaterasu
8,564
659
27
2
0
229,539
2
L
Neith
7,922
609
30
2
1
207,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role