Player Matchup

Nu Wa
Nu Wa
B0ta
Nu Wa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,495 Elo+
Party 3
Bacchus
Bacchus
d1dky
Bacchus
Level 12
God Stats
6W - 9L
1,496 SR
Queue Stats
24W - 35L
1,409 Elo+
Party 3
Hun Batz
Hun Batz
joziee
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
shaxyo
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,359 SR
Queue Stats
4W - 9L
1,152 Elo+
Party 1
Neith
Neith
v1kkhair3s69
Neith
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 6L
1,235 Elo+
Party 1
Team Averages
Level 47
1,471 SR
1,345 Elo+

VS

Team Averages
Level 56
1,491 SR
1,366 Elo+
Nu Wa
Nu Wa
AeraKent
Nu Wa
Level 8
God Stats
16W - 24L
1,281 SR
Queue Stats
25W - 40L
1,262 Elo+
Party 2
Anubis
Anubis
Jaghart
Anubis
Level 47
God Stats
3W - 4L
1,452 SR
Queue Stats
148W - 164L
1,337 Elo+
Solo
Camazotz
Camazotz
Zacira12
Camazotz
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 75L
1,385 Elo+
Party 2
Neith
Neith
meri777
Neith
Level 66
God Stats
1W - 2L
1,319 SR
Queue Stats
2W - 3L
1,272 Elo+
Solo
Achilles
Achilles
tchtch123
Achilles
Level 117
God Stats
5W - 7L
1,904 SR
Queue Stats
222W - 199L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
B0ta
Nu Wa
20
5 / 8 / 17
17,802
1,113
29,198
21,049
4,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
d1dky
Bacchus
20
3 / 5 / 17
17,392
1,087
12,396
29,872
42,950
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
joziee
Hun Batz
20
12 / 6 / 10
19,562
1,223
32,154
27,159
9,639
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
shaxyo
Ah Muzen Cab
20
6 / 10 / 12
17,611
1,101
30,846
23,987
6,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
0 / 5 / 13
16,110
1,007
11,657
18,216
4,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AeraKent
Nu Wa
20
2 / 7 / 11
16,601
1,038
20,749
20,090
5,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Jaghart
Anubis
20
16 / 9 / 12
21,218
1,326
49,271
31,912
15,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Camazotz
Zacira12
Camazotz
20
9 / 4 / 9
17,849
1,116
18,639
22,981
7,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
meri777
Neith
17
1 / 4 / 3
14,766
923
2,887
10,285
2,088
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
tchtch123
Achilles
20
6 / 2 / 16
18,551
1,159
24,563
34,221
77,405
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
85
26
Kills
34
34
Deaths
26
69
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AeraKent
Nu Wa
2
7
11
1.07
L
Nu Wa
B0ta
Nu Wa
5
8
17
1.69
W
Anubis
Jaghart
Anubis
16
9
12
2.44
W
Camazotz
Zacira12
Camazotz
9
4
9
3.38
L
Bacchus
d1dky
Bacchus
3
5
17
2.3
L
Hun Batz
joziee
Hun Batz
12
6
10
2.83
W
Neith
meri777
Neith
1
4
3
0.63
L
Ah Muzen Cab
shaxyo
Ah Muzen Cab
6
10
12
1.2
W
Achilles
tchtch123
Achilles
6
2
16
7
L
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,251
Damage
116,109
120,283
Taken
119,489
68,019
Mitigated
108,143
9,862
Healing
24,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AeraKent
Nu Wa
20,749
3,763
164
754
20,090
5,336
0
5,892
14,067
42,919
0
L
Nu Wa
B0ta
Nu Wa
29,198
4,488
0
67
21,049
4,400
0
13,279
7,770
58,821
0
W
Anubis
Jaghart
Anubis
49,271
58
0
15,427
31,912
15,810
0
8,773
22,896
117,717
0
W
Camazotz
Zacira12
Camazotz
18,639
1,016
0
5,903
22,981
7,504
0
8,057
14,924
0
27,766
L
Bacchus
d1dky
Bacchus
12,396
1,336
0
654
29,872
42,950
0
18,120
11,752
33,128
0
L
Hun Batz
joziee
Hun Batz
32,154
8,272
0
1,420
27,159
9,639
0
14,615
12,544
0
72,050
W
Neith
meri777
Neith
2,887
568
0
230
10,285
2,088
0
4,691
5,594
0
13,478
L
Ah Muzen Cab
shaxyo
Ah Muzen Cab
30,846
13,511
0
5,067
23,987
6,130
0
13,228
10,759
0
73,332
W
Achilles
tchtch123
Achilles
24,563
2,184
0
1,601
34,221
77,405
0
14,181
19,436
0
59,920
L
11,657
743
0
2,654
18,216
4,900
0
10,778
7,438
0
47,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,477
Gold Earned
88,985
371
Minions Killed
337
11
Camps Cleared
5
1,658,360
Distance Traveled
1,308,791
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
16,601
1,038
56
4
0
223,721
0
L
Nu Wa
17,802
1,113
50
3
1
317,917
1
W
Anubis
21,218
1,326
193
12
2
271,436
0
W
Camazotz
17,849
1,116
18
1
3
342,990
0
L
Bacchus
17,392
1,087
27
2
0
332,573
0
L
Hun Batz
19,562
1,223
91
6
8
369,545
0
W
Neith
14,766
923
20
1
0
137,130
0
L
Ah Muzen Cab
17,611
1,101
112
7
2
288,417
0
W
Achilles
18,551
1,159
50
3
0
333,514
0
L
Neith
16,110
1,007
91
6
0
349,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role