Player Matchup

Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
 
Athena
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Silver II
Homura_FT
Cerberus
Silver II
Level 127
God Stats
1W - 4L
1,465 SR
Queue Stats
328W - 322L
1,168 MMR
Solo
Freya
Freya
Silver I
SkyZ NaTsU
Freya
Silver I
Level 122
God Stats
11W - 4L
1,606 SR
Queue Stats
30W - 31L
1,179 MMR
Solo
Apollo
Apollo
Silver II
zubodel888
Apollo
Silver II
Level 156
God Stats
80W - 53L
1,521 SR
Queue Stats
513W - 541L
1,171 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,518 SR
1,304 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,578 SR
1,166 MMR
Mercury
Mercury
Silver I
Chaponito
Mercury
Silver I
Level 128
God Stats
24W - 23L
1,361 SR
Queue Stats
90W - 92L
1,204 MMR
Party 3
Bacchus
Bacchus
Silver I
Grako29
Bacchus
Silver I
Level 159
God Stats
8W - 6L
1,711 SR
Queue Stats
332W - 353L
1,164 MMR
Solo
Kukulkan
Kukulkan
Gold IV
LoneWolf xSafix
Kukulkan
Gold IV
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 245L
1,268 MMR
Party 2
Mulan
Mulan
Silver II
Remestaque
Mulan
Silver II
Level 123
God Stats
7W - 5L
1,766 SR
Queue Stats
91W - 99L
1,066 MMR
Party 3
Charybdis
Charybdis
Silver I
zell181
Charybdis
Silver I
Level 127
God Stats
21W - 24L
1,552 SR
Queue Stats
230W - 225L
1,125 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
0 / 7 / 1
8,103
426
4,811
18,100
7,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
 
Athena
12
2 / 6 / 1
7,799
410
5,151
20,562
14,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Homura_FT
Cerberus
16
0 / 2 / 2
9,512
501
5,863
16,459
12,986
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
15
3 / 7 / 1
9,235
486
11,838
16,642
8,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
zubodel888
Apollo
17
3 / 4 / 2
10,611
558
5,410
10,785
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
ChaacAchillesGebLoki

VS

Bans
BastetOsirisGilgameshZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chaponito
Mercury
20
7 / 0 / 11
12,251
645
11,422
12,721
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Grako29
Bacchus
16
5 / 0 / 16
10,829
570
8,301
16,136
17,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
16
5 / 5 / 11
10,245
539
8,742
9,466
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
17
3 / 2 / 7
10,598
558
14,870
14,877
13,161
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
zell181
Charybdis
17
6 / 3 / 8
11,220
591
18,200
13,382
5,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
79
8
Kills
26
26
Deaths
10
7
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
7
1
0.07
L
Athena
 
Athena
2
6
1
0.42
W
Mercury
Chaponito
Mercury
7
0
11
12.5
W
Bacchus
Grako29
Bacchus
5
0
16
13
L
Cerberus
Homura_FT
Cerberus
0
2
2
0.5
W
Kukulkan
5
5
11
2.1
W
Mulan
3
2
7
3.25
L
Freya
3
7
1
0.5
W
Charybdis
zell181
Charybdis
6
3
8
3.33
L
Apollo
zubodel888
Apollo
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,073
Damage
61,535
82,548
Taken
66,582
47,050
Mitigated
45,586
22,964
Healing
26,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,811
3,911
0
6,352
18,100
7,037
0
2,426
15,444
0
40,363
L
Athena
 
Athena
5,151
667
433
4,316
20,562
14,904
0
5,627
14,777
20,916
0
W
Mercury
Chaponito
Mercury
11,422
5,932
0
7,641
12,721
5,232
915
2,830
9,681
0
109,142
W
Bacchus
Grako29
Bacchus
8,301
725
778
5,507
16,136
17,918
312
5,327
10,689
26,545
0
L
Cerberus
Homura_FT
Cerberus
5,863
357
0
5,015
16,459
12,986
0
1,466
14,234
59,157
0
W
Kukulkan
8,742
1,383
0
250
9,466
3,908
1,753
4,785
4,455
63,924
0
W
Mulan
14,870
1,555
0
7,104
14,877
13,161
937
5,254
9,553
0
63,570
L
Freya
11,838
3,475
0
4,939
16,642
8,010
0
5,936
10,328
61,761
6,927
W
Charybdis
zell181
Charybdis
18,200
11,592
0
5,363
13,382
5,367
3,837
3,401
9,981
0
85,764
L
Apollo
zubodel888
Apollo
5,410
2,137
0
1,909
10,785
4,113
1,258
1,104
9,665
0
73,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,260
Gold Earned
55,143
544
Minions Killed
621
0
Camps Cleared
0
1,760,046
Distance Traveled
1,906,886
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,103
426
91
5
0
391,873
1
L
Athena
7,799
410
31
2
0
336,913
5
W
Mercury
12,251
645
187
10
0
478,105
2
W
Bacchus
10,829
570
29
2
0
398,213
7
L
Cerberus
9,512
501
157
8
0
344,006
11
W
Kukulkan
10,245
539
130
7
0
347,531
1
W
Mulan
10,598
558
137
7
0
354,951
2
L
Freya
9,235
486
115
6
0
309,927
0
W
Charybdis
11,220
591
138
7
0
328,086
2
L
Apollo
10,611
558
150
8
0
377,327
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role