Player Matchup

Artio
Artio
Diamond IV
 
Artio
Diamond IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond V
AceDuke
Heimdallr
Diamond V
Level 142
God Stats
6W - 8L
1,480 SR
Queue Stats
80W - 69L
2,054 MMR
Solo
Amaterasu
Amaterasu
Diamond V
Nagatari
Amaterasu
Diamond V
Level 160
God Stats
12W - 5L
1,784 SR
Queue Stats
263W - 250L
2,159 MMR
Solo
Arachne
Arachne
Diamond IV
midman5
Arachne
Diamond IV
Level 105
God Stats
12W - 9L
1,647 SR
Queue Stats
360W - 316L
2,040 MMR
Solo
Hel
Hel
Platinum I
samisyxe
Hel
Platinum I
Level 106
God Stats
8W - 4L
1,785 SR
Queue Stats
242W - 220L
2,036 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,639 SR
1,958 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,587 SR
2,075 MMR
Medusa
Medusa
Diamond IV
GamerFletch
Medusa
Diamond IV
Level 160
God Stats
18W - 14L
1,675 SR
Queue Stats
491W - 473L
2,093 MMR
Party 1
Fenrir
Fenrir
Platinum I
ItsAlphym8
Fenrir
Platinum I
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 32L
2,236 MMR
Party 1
Janus
Janus
Platinum I
Rundal
Janus
Platinum I
Level 141
God Stats
8W - 2L
1,758 SR
Queue Stats
115W - 99L
2,011 MMR
Solo
Kali
Kali
Platinum I
TAINZYYY
Kali
Platinum I
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
280W - 253L
2,014 MMR
Solo
Yemoja
Yemoja
Platinum IV
Šasuké
Yemoja
Platinum IV
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 57L
2,019 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 0 / 1
7,242
381
2,618
13,218
11,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
AceDuke
Heimdallr
15
3 / 6 / 0
9,380
494
12,857
14,695
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Nagatari
Amaterasu
14
0 / 5 / 0
8,474
446
5,128
15,742
11,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
midman5
Arachne
12
0 / 1 / 2
7,619
401
4,162
11,562
5,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
0 / 3 / 1
9,374
493
12,861
10,305
7,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CamazotzGebPersephoneAgni

VS

Bans
BastetIzanamiThothAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
3 / 1 / 1
12,759
672
6,707
11,559
4,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
ItsAlphym8
Fenrir
19
6 / 0 / 4
13,495
710
15,948
21,265
25,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Rundal
Janus
20
2 / 0 / 3
12,730
670
12,273
10,365
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
19
4 / 0 / 2
12,161
640
10,530
14,101
9,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Šasuké
Yemoja
15
0 / 2 / 5
10,147
534
4,362
13,997
13,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
15
15
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
1
0.5
L
Heimdallr
AceDuke
Heimdallr
3
6
0
0.5
W
Medusa
3
1
1
3.5
W
Fenrir
ItsAlphym8
Fenrir
6
0
4
8
L
Amaterasu
Nagatari
Amaterasu
0
5
0
0
W
Janus
Rundal
Janus
2
0
3
3.5
W
Kali
4
0
2
5
L
Arachne
midman5
Arachne
0
1
2
1
L
0
3
1
0.17
W
Yemoja
Šasuké
Yemoja
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,626
Damage
49,820
65,522
Taken
71,287
42,537
Mitigated
56,580
24,964
Healing
29,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,618
327
692
3,318
13,218
11,461
0
5,414
7,536
19,912
0
L
Heimdallr
AceDuke
Heimdallr
12,857
6,664
0
3,212
14,695
5,864
0
3,135
11,462
0
74,356
W
Medusa
6,707
3,355
0
4,892
11,559
4,229
6,065
1,478
10,081
0
109,619
W
Fenrir
ItsAlphym8
Fenrir
15,948
7,233
0
12,250
21,265
25,825
2,415
4,213
17,052
0
85,819
L
Amaterasu
Nagatari
Amaterasu
5,128
3,106
0
6,786
15,742
11,869
0
538
15,178
0
50,243
W
Janus
Rundal
Janus
12,273
836
584
2,740
10,365
3,663
2,327
3,971
6,394
109,657
0
W
Kali
10,530
5,831
0
3,508
14,101
9,606
6,095
1,234
12,867
0
97,787
L
Arachne
midman5
Arachne
4,162
2,226
0
5,086
11,562
5,679
0
2,529
8,905
0
49,322
L
12,861
543
1,445
4,425
10,305
7,664
0
3,868
6,263
93,016
0
W
Yemoja
Šasuké
Yemoja
4,362
596
2,026
3,391
13,997
13,257
192
5,167
8,830
16,401
5,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,089
Gold Earned
61,292
551
Minions Killed
741
0
Camps Cleared
0
1,774,718
Distance Traveled
2,086,307
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,242
381
29
2
0
391,629
6
L
Heimdallr
9,380
494
133
7
0
317,522
3
W
Medusa
12,759
672
182
10
0
347,580
9
W
Fenrir
13,495
710
155
8
0
438,925
4
L
Amaterasu
8,474
446
124
7
0
323,524
2
W
Janus
12,730
670
216
11
0
467,068
5
W
Kali
12,161
640
151
8
0
434,514
3
L
Arachne
7,619
401
94
5
0
389,439
3
L
Hel
9,374
493
171
9
0
352,604
7
W
Yemoja
10,147
534
37
2
0
398,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role