Player Matchup

Gilgamesh
Gilgamesh
Gold II
husoOo
Gilgamesh
Gold II
Level 103
God Stats
1W - 0L
1,724 SR
Queue Stats
12W - 10L
1,784 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 103
1,724 SR
1,784 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,500 SR
1,500 MMR
Izanami
Izanami
Platinum I
 
Izanami
Platinum I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
husoOo
Gilgamesh
19
8 / 0 / 1
13,655
975
15,661
17,973
22,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
Ah Muzen CabBellonaAnhurChronosBastet

VS

Bans
Hou YiUllrKaliSolSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
0 / 9 / 0
10,786
770
9,662
17,183
12,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
8
Kills
0
0
Deaths
9
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
9
0
0
W
Gilgamesh
husoOo
Gilgamesh
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,661
Damage
9,662
17,973
Taken
17,183
22,032
Mitigated
12,549
4,605
Healing
1,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,662
5,708
0
1,318
17,183
12,549
0
285
16,898
0
58,925
W
Gilgamesh
husoOo
Gilgamesh
15,661
6,620
0
4,605
17,973
22,032
2,080
441
17,532
0
83,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,655
Gold Earned
10,786
132
Minions Killed
132
9
Camps Cleared
3
292,255
Distance Traveled
239,441
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,786
770
132
9
3
239,441
0
W
Gilgamesh
13,655
975
132
9
9
292,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role