Player Matchup

Neith
Neith
Diamond II
CptChaaapo
Neith
Diamond II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
311W - 206L
2,242 MMR
Party 1
Skadi
Skadi
Diamond IV
OmegaXxBoom
Skadi
Diamond IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 135L
2,117 MMR
Party 1
Sylvanus
Sylvanus
Diamond IV
vIlIIIIIIv
Sylvanus
Diamond IV
Level 156
God Stats
1W - 1L
1,369 SR
Queue Stats
239W - 218L
2,204 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,456 SR
2,187 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,776 SR
1,870 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum V
BBSTAAR
Ah Muzen Cab
Platinum V
Level 148
God Stats
40W - 20L
1,723 SR
Queue Stats
745W - 721L
1,754 MMR
Solo
Tyr
Tyr
Platinum I
Impured-Timec
Tyr
Platinum I
Level 147
God Stats
1W - 1L
1,868 SR
Queue Stats
58W - 65L
1,983 MMR
Solo
Vulcan
Vulcan
Platinum II
SneakyNealers94
Vulcan
Platinum II
Level 124
God Stats
39W - 33L
1,737 SR
Queue Stats
93W - 75L
1,873 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
5 / 5 / 6
13,126
656
25,592
19,937
6,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 1 / 5
15,207
760
28,797
16,350
6,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
vIlIIIIIIv
Sylvanus
17
1 / 4 / 10
13,306
665
9,662
25,732
25,604
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
PersephoneAchillesGilgameshGebAtlas

VS

Bans
BastetAresThothTerraAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BBSTAAR
Ah Muzen Cab
16
3 / 7 / 5
12,204
610
14,814
24,567
12,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 5 / 6
12,782
639
14,947
29,879
34,514
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
3 / 3 / 5
13,383
669
22,844
16,477
4,884
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
15
Kills
10
10
Deaths
15
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BBSTAAR
Ah Muzen Cab
3
7
5
0.79
W
Neith
5
5
6
1.6
L
4
5
6
1.4
W
9
1
5
11.5
L
3
3
5
1.83
W
Sylvanus
vIlIIIIIIv
Sylvanus
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,051
Damage
52,605
62,019
Taken
70,923
38,604
Mitigated
51,622
21,427
Healing
22,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BBSTAAR
Ah Muzen Cab
14,814
5,795
0
7,555
24,567
12,224
1,621
4,385
20,182
0
45,425
W
Neith
25,592
7,941
0
4,322
19,937
6,391
975
8,623
10,908
0
59,276
L
14,947
1,307
623
9,186
29,879
34,514
96
3,480
26,399
0
33,383
W
28,797
10,537
0
1,670
16,350
6,609
2,569
5,931
9,948
0
103,013
L
22,844
8,169
261
4,500
16,477
4,884
36
2,039
14,438
64,657
0
W
Sylvanus
vIlIIIIIIv
Sylvanus
9,662
1,720
4,655
10,780
25,732
25,604
276
8,975
16,090
25,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,639
Gold Earned
38,369
257
Minions Killed
185
11
Camps Cleared
6
1,024,156
Distance Traveled
1,097,401
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,204
610
68
3
3
334,475
3
W
Neith
13,126
656
73
4
5
320,551
5
L
Tyr
12,782
639
39
2
0
373,007
0
W
Skadi
15,207
760
147
7
6
374,334
3
L
Vulcan
13,383
669
78
4
3
389,919
5
W
Sylvanus
13,306
665
37
2
0
329,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role