Player Matchup

Awilix
Awilix
 
Awilix
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DudeWithAbelly
Kukulkan
Level 86
God Stats
22W - 12L
1,411 SR
Queue Stats
492W - 426L
1,457 Elo+
Solo
Guan Yu
Guan Yu
XEugeneShr3kkerX
Guan Yu
Level 104
God Stats
8W - 3L
1,500 SR
Queue Stats
100W - 102L
1,480 Elo+
Party 2
Artemis
Artemis
xXKillMePlsXx
Artemis
Level 106
God Stats
4W - 2L
1,579 SR
Queue Stats
137W - 138L
1,534 Elo+
Party 2
Sobek
Sobek
zikutomoto
Sobek
Level 102
God Stats
8W - 10L
1,459 SR
Queue Stats
69W - 70L
1,523 Elo+
Party 2
Team Averages
Level 107
1,490 SR
1,499 Elo+

VS

Team Averages
Level 92
1,659 SR
1,528 Elo+
Anubis
Anubis
BeckoningCow472
Anubis
Level 87
God Stats
4W - 4L
1,829 SR
Queue Stats
254W - 233L
1,536 Elo+
Party 3
Zhong Kui
Zhong Kui
CSOCSI69
Zhong Kui
Level 65
God Stats
8W - 4L
1,742 SR
Queue Stats
286W - 260L
1,513 Elo+
Party 1
Cliodhna
Cliodhna
ConorInCrocs
Cliodhna
Level 124
God Stats
7W - 5L
1,725 SR
Queue Stats
153W - 119L
1,587 Elo+
Party 3
Scylla
Scylla
RizsesHurka
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 108L
1,496 Elo+
Party 1
Kali
Kali
zao01owned
Kali
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
8 / 2 / 2
7,361
669
7,402
7,440
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
8
0 / 2 / 2
5,401
491
668
2,262
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 0 / 2
7,187
653
6,758
8,058
4,526
Breastplate

Breastplate

+20
Physical Protection

Artemis
12
3 / 0 / 2
6,708
610
4,682
4,555
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
11
3 / 0 / 5
6,822
620
3,608
8,295
5,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,353
487
3,441
6,088
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
CSOCSI69
Zhong Kui
8
0 / 3 / 1
5,130
466
4,498
6,561
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
ConorInCrocs
Cliodhna
9
0 / 2 / 0
5,313
483
3,145
6,601
1,746
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
8
1 / 4 / 2
5,060
460
3,983
6,295
1,434
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 4 / 0
6,262
569
3,417
9,014
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
17
Kills
4
4
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
2
2
4.5
L
0
4
2
0.25
L
Zhong Kui
CSOCSI69
Zhong Kui
0
3
1
0.17
L
Cliodhna
ConorInCrocs
Cliodhna
0
2
0
0
W
Kukulkan
0
2
2
0.5
L
Scylla
1
4
2
0.5
W
3
0
2
4
W
Artemis
3
0
2
4
L
3
4
0
0.75
W
Sobek
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,118
Damage
18,484
30,610
Taken
34,559
13,474
Mitigated
11,733
11,872
Healing
9,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,402
2,910
0
2,531
7,440
1,889
0
2,865
4,575
0
38,810
L
3,441
213
0
1,914
6,088
1,972
0
970
5,118
32,686
0
L
Zhong Kui
CSOCSI69
Zhong Kui
4,498
881
0
1,642
6,561
4,004
0
610
5,951
22,304
4,007
L
Cliodhna
ConorInCrocs
Cliodhna
3,145
615
0
1,850
6,601
1,746
0
0
6,601
0
26,590
W
Kukulkan
668
210
0
316
2,262
601
90
403
1,859
23,278
0
L
Scylla
3,983
359
0
1,356
6,295
1,434
0
1,404
4,891
21,807
0
W
6,758
1,283
0
2,155
8,058
4,526
0
664
7,394
0
43,590
W
Artemis
4,682
2,616
0
2,928
4,555
1,349
0
2,607
1,948
0
42,229
L
3,417
1,500
0
2,770
9,014
2,577
0
679
8,335
0
21,772
W
Sobek
3,608
134
0
3,942
8,295
5,109
0
4,863
3,432
14,755
8,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,479
Gold Earned
27,118
344
Minions Killed
255
0
Camps Cleared
0
1,027,374
Distance Traveled
992,690
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,361
669
69
6
0
256,584
1
L
Anubis
5,353
487
58
5
0
187,862
2
L
Zhong Kui
5,130
466
52
5
0
180,981
2
L
Cliodhna
5,313
483
62
6
0
176,171
3
W
Kukulkan
5,401
491
55
5
0
100,602
3
L
Scylla
5,060
460
36
3
0
214,733
3
W
Guan Yu
7,187
653
100
9
0
247,907
3
W
Artemis
6,708
610
81
7
0
194,448
4
L
Kali
6,262
569
47
4
0
232,943
3
W
Sobek
6,822
620
39
4
0
227,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role