Player Matchup

Cerberus
Cerberus
DarkmianV3
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 1
Raijin
Raijin
Exisciom
Raijin
Level 56
God Stats
0W - 1L
1,720 SR
Queue Stats
6W - 10L
1,406 Elo+
Party 1
Poseidon
Poseidon
HappyKillmoreAA
Poseidon
Level 108
God Stats
255W - 281L
1,592 SR
Queue Stats
258W - 283L
1,495 Elo+
Solo
Loki
Loki
MattMysterious
Loki
Level 85
God Stats
0W - 5L
1,288 SR
Queue Stats
121W - 102L
1,318 Elo+
Solo
Anhur
Anhur
hatecrime3199
Anhur
Level 125
God Stats
6W - 6L
1,500 SR
Queue Stats
298W - 334L
1,461 Elo+
Solo
Team Averages
Level 78
1,520 SR
1,381 Elo+

VS

Team Averages
Level 61
1,539 SR
1,355 Elo+
Neith
Neith
LathrellJM69
Neith
Level 46
God Stats
2W - 0L
1,690 SR
Queue Stats
5W - 13L
1,152 Elo+
Solo
Raijin
Raijin
Mraresome
Raijin
Level 42
God Stats
4W - 4L
1,473 SR
Queue Stats
27W - 37L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
NohsWerdna
Gilgamesh
Level 39
God Stats
2W - 2L
1,329 SR
Queue Stats
171W - 158L
1,537 Elo+
Solo
Bastet
Bastet
Starkiel
Bastet
Level 59
God Stats
2W - 0L
1,701 SR
Queue Stats
20W - 23L
1,336 Elo+
Solo
Anubis
Anubis
Yo_Its_DonAtari
Anubis
Level 121
God Stats
11W - 7L
1,500 SR
Queue Stats
182W - 166L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkmianV3
Cerberus
9
0 / 3 / 2
5,889
421
4,645
11,557
9,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
Exisciom
Raijin
11
1 / 5 / 4
6,912
494
2,755
7,271
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
13
2 / 3 / 3
7,620
544
6,309
9,354
2,435
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 4 / 1
7,372
527
2,867
8,454
2,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 3 / 0
6,242
446
2,518
7,937
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 9
6,391
457
7,063
7,748
1,912
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
Mraresome
Raijin
14
6 / 3 / 6
8,438
603
5,922
6,400
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
NohsWerdna
Gilgamesh
14
7 / 2 / 3
8,455
604
3,471
9,064
4,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
Starkiel
Bastet
11
2 / 3 / 7
7,289
521
6,451
7,967
5,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 0 / 2
7,857
561
4,688
3,793
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
9
Kills
18
18
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DarkmianV3
Cerberus
0
3
2
0.33
L
Raijin
Exisciom
Raijin
1
5
4
0.6
L
Poseidon
2
3
3
1.17
W
1
1
9
5.5
L
5
4
1
1.38
W
Raijin
Mraresome
Raijin
6
3
6
3
W
Gilgamesh
NohsWerdna
Gilgamesh
7
2
3
4.25
W
Bastet
Starkiel
Bastet
2
3
7
1.83
W
2
0
2
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,094
Damage
27,595
44,573
Taken
34,972
18,261
Mitigated
14,290
10,854
Healing
13,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DarkmianV3
Cerberus
4,645
290
0
2,483
11,557
9,526
0
1,322
10,169
16,784
0
L
Raijin
Exisciom
Raijin
2,755
81
0
877
7,271
1,819
78
3,298
3,801
33,017
0
L
Poseidon
6,309
325
0
2,866
9,354
2,435
204
3,989
5,327
48,819
0
W
7,063
4,796
0
3,397
7,748
1,912
0
3,779
3,947
0
30,927
L
2,867
690
0
2,429
8,454
2,452
13
1,339
7,051
0
25,003
W
Raijin
Mraresome
Raijin
5,922
334
0
375
6,400
1,703
0
3,682
2,487
44,955
0
W
Gilgamesh
NohsWerdna
Gilgamesh
3,471
482
0
2,855
9,064
4,005
0
1,873
7,121
0
47,498
W
Bastet
Starkiel
Bastet
6,451
709
1,777
2,172
7,967
5,073
0
2,987
4,940
0
23,459
W
4,688
92
0
2,429
3,793
1,597
0
1,025
2,768
51,801
0
L
2,518
705
0
2,199
7,937
2,029
372
286
7,615
0
38,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,035
Gold Earned
38,430
321
Minions Killed
374
0
Camps Cleared
0
1,294,255
Distance Traveled
1,318,114
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,889
421
39
3
0
262,842
2
L
Raijin
6,912
494
72
5
0
234,394
4
L
Poseidon
7,620
544
88
6
0
296,270
3
W
Neith
6,391
457
51
4
0
235,724
0
L
Loki
7,372
527
45
3
0
257,987
4
W
Raijin
8,438
603
90
6
0
255,936
3
W
Gilgamesh
8,455
604
78
6
0
301,448
0
W
Bastet
7,289
521
40
3
0
266,356
2
W
Anubis
7,857
561
115
8
0
258,650
7
L
Anhur
6,242
446
77
6
0
242,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role