Player Matchup

Chaac
Chaac
Gl0W x Prime
Chaac
Level 63
God Stats
5W - 6L
1,510 SR
Queue Stats
145W - 199L
1,322 Elo+
Party 2
Geb
Geb
Gl0W x Yoshi
Geb
Level 128
God Stats
5W - 6L
1,444 SR
Queue Stats
77W - 103L
1,329 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gl0WxSynchro
Morgan Le Fay
Level 26
God Stats
7W - 10L
1,313 SR
Queue Stats
26W - 42L
1,218 Elo+
Party 2
Heimdallr
Heimdallr
PaintArmy97
Heimdallr
Level 79
God Stats
7W - 6L
1,482 SR
Queue Stats
140W - 174L
1,335 Elo+
Party 2
Da Ji
Da Ji
Stefan6669197
Da Ji
Level 68
God Stats
1W - 3L
1,156 SR
Queue Stats
158W - 166L
1,413 Elo+
Solo
Team Averages
Level 73
1,381 SR
1,323 Elo+

VS

Team Averages
Level 100
1,528 SR
1,410 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
anagrt13
Medusa
Level 44
God Stats
68W - 76L
1,405 SR
Queue Stats
584W - 705L
1,373 Elo+
Party 1
Arachne
Arachne
guixito14
Arachne
Level 49
God Stats
48W - 49L
1,483 SR
Queue Stats
805W - 954L
1,380 Elo+
Party 1
Hercules
Hercules
max62680-72300
Hercules
Level 127
God Stats
2W - 0L
1,802 SR
Queue Stats
255W - 305L
1,341 Elo+
Solo
Persephone
Persephone
pasapi
Persephone
Level 122
God Stats
11W - 8L
1,448 SR
Queue Stats
338W - 353L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,808
486
7,446
13,631
12,378
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 3
7,045
503
4,191
10,701
7,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Gl0WxSynchro
Morgan Le Fay
11
2 / 6 / 0
6,780
484
4,105
8,331
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
PaintArmy97
Heimdallr
11
3 / 5 / 2
6,504
465
5,542
10,547
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 7 / 0
6,631
474
4,453
11,041
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 5 / 4
6,142
439
2,935
9,261
8,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
anagrt13
Medusa
12
3 / 1 / 6
7,082
506
9,486
7,884
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
guixito14
Arachne
12
5 / 0 / 5
7,807
558
4,951
9,743
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
13
4 / 2 / 0
8,047
575
6,814
10,890
8,545
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Persephone
pasapi
Persephone
15
13 / 1 / 4
9,824
702
11,695
6,990
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
26
26
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
5
4
0.6
L
0
5
1
0.1
L
2
3
3
1.17
L
Morgan Le Fay
Gl0WxSynchro
Morgan Le Fay
2
6
0
0.33
L
Heimdallr
PaintArmy97
Heimdallr
3
5
2
0.8
L
1
7
0
0.14
W
Medusa
anagrt13
Medusa
3
1
6
6
W
Arachne
guixito14
Arachne
5
0
5
7.5
W
Hercules
4
2
0
2
W
Persephone
pasapi
Persephone
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,737
Damage
35,881
54,251
Taken
44,768
29,291
Mitigated
25,374
12,079
Healing
13,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,935
158
120
1,517
9,261
8,749
0
2,424
6,837
24,209
0
L
7,446
1,447
0
4,169
13,631
12,378
0
1,819
11,812
0
41,518
L
4,191
680
295
1,883
10,701
7,641
208
3,749
6,952
28,033
0
L
Morgan Le Fay
Gl0WxSynchro
Morgan Le Fay
4,105
460
0
1,872
8,331
2,426
0
5,391
2,940
33,169
0
L
Heimdallr
PaintArmy97
Heimdallr
5,542
2,431
0
2,350
10,547
2,523
322
1,879
8,668
0
31,065
L
4,453
1,173
0
1,510
11,041
4,323
0
1,792
9,249
0
44,478
W
Medusa
anagrt13
Medusa
9,486
3,766
0
2,433
7,884
2,409
1,398
1,639
6,245
0
40,285
W
Arachne
guixito14
Arachne
4,951
3,972
0
4,717
9,743
3,447
0
662
9,081
0
37,916
W
Hercules
6,814
3,264
0
3,145
10,890
8,545
0
0
10,890
0
46,764
W
Persephone
pasapi
Persephone
11,695
506
0
1,996
6,990
2,224
310
3,570
3,419
54,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,768
Gold Earned
38,902
334
Minions Killed
398
0
Camps Cleared
0
1,245,912
Distance Traveled
1,362,786
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,142
439
54
4
0
216,276
0
L
Chaac
6,808
486
84
6
0
260,628
0
L
Geb
7,045
503
46
3
0
266,032
1
L
Morgan Le Fay
6,780
484
65
5
0
218,355
1
L
Heimdallr
6,504
465
60
4
0
243,435
1
L
Da Ji
6,631
474
79
6
0
257,462
0
W
Medusa
7,082
506
62
4
0
324,472
2
W
Arachne
7,807
558
78
6
0
314,159
0
W
Hercules
8,047
575
116
8
0
240,495
2
W
Persephone
9,824
702
88
6
0
267,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role