Player Matchup

Izanami
Izanami
DrunkBourbon
Izanami
Level 104
God Stats
2W - 1L
1,768 SR
Queue Stats
38W - 51L
1,495 Elo+
Party 2
Horus
Horus
DrunkT3kila
Horus
Level 6
God Stats
3W - 3L
1,737 SR
Queue Stats
9W - 13L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
LuMiOo
Gilgamesh
Level 23
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Rostvin5
Cliodhna
Level 46
God Stats
2W - 8L
1,832 SR
Queue Stats
174W - 180L
1,479 Elo+
Solo
Kukulkan
Kukulkan
Zebakiin
Kukulkan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,120 Elo+
Party 3
Team Averages
Level 44
1,714 SR
1,412 Elo+

VS

Team Averages
Level 47
1,499 SR
1,437 Elo+
Arachne
Arachne
 
Arachne
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
AdamBraz
Hades
Level 67
God Stats
4W - 1L
1,724 SR
Queue Stats
205W - 209L
1,496 Elo+
Party 4
Charybdis
Charybdis
Charlie_Oleary12
Charybdis
Level 26
God Stats
3W - 8L
1,212 SR
Queue Stats
48W - 64L
1,257 Elo+
Party 4
King Arthur
King Arthur
FleecyManx
King Arthur
Level 40
God Stats
19W - 22L
1,430 SR
Queue Stats
106W - 113L
1,380 Elo+
Solo
Sol
Sol
Vielt
Sol
Level 39
God Stats
35W - 24L
1,629 SR
Queue Stats
199W - 189L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrunkBourbon
Izanami
13
6 / 3 / 0
8,256
590
9,694
10,171
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 5
6,894
492
3,769
14,082
13,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
LuMiOo
Gilgamesh
14
1 / 3 / 0
7,297
521
6,101
12,241
8,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Rostvin5
Cliodhna
12
0 / 3 / 1
6,734
481
6,841
10,737
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Zebakiin
Kukulkan
8
0 / 7 / 0
5,444
389
1,158
7,669
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
8 / 1 / 5
8,680
620
9,377
12,947
4,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
AdamBraz
Hades
11
2 / 2 / 3
6,844
489
4,896
11,612
7,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
11
0 / 3 / 2
6,790
485
2,986
5,368
900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
FleecyManx
King Arthur
14
3 / 1 / 1
8,350
596
7,708
9,350
6,406
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
Vielt
Sol
15
7 / 0 / 4
9,174
655
13,839
8,766
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
20
20
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
1
5
10.5
W
Hades
AdamBraz
Hades
2
2
3
1.75
W
Charybdis
0
3
2
0.33
L
Izanami
DrunkBourbon
Izanami
6
3
0
2
L
0
4
5
0.63
W
King Arthur
FleecyManx
King Arthur
3
1
1
3.5
L
Gilgamesh
LuMiOo
Gilgamesh
1
3
0
0.33
L
Cliodhna
Rostvin5
Cliodhna
0
3
1
0.17
W
Sol
Vielt
Sol
7
0
4
9
L
Kukulkan
Zebakiin
Kukulkan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,563
Damage
38,806
54,900
Taken
48,043
33,043
Mitigated
22,289
15,925
Healing
17,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,377
6,530
0
4,836
12,947
4,557
27
61
12,886
0
60,685
W
Hades
AdamBraz
Hades
4,896
136
255
2,838
11,612
7,332
0
0
11,612
26,365
2,996
W
Charybdis
2,986
1,648
0
1,458
5,368
900
798
0
5,368
0
36,578
L
Izanami
DrunkBourbon
Izanami
9,694
7,032
0
3,007
10,171
3,729
801
3,949
6,222
0
66,352
L
3,769
2,008
1,778
4,017
14,082
13,755
130
5,125
8,957
0
14,580
W
King Arthur
FleecyManx
King Arthur
7,708
1,580
0
1,597
9,350
6,406
0
0
9,350
0
50,614
L
Gilgamesh
LuMiOo
Gilgamesh
6,101
2,452
0
5,410
12,241
8,532
0
0
12,241
0
47,307
L
Cliodhna
Rostvin5
Cliodhna
6,841
340
0
1,713
10,737
4,209
0
3,975
6,762
0
47,446
W
Sol
Vielt
Sol
13,839
5,784
0
6,462
8,766
3,094
413
1,097
7,669
58,502
8,305
L
Kukulkan
Zebakiin
Kukulkan
1,158
363
0
0
7,669
2,818
0
3,714
3,955
17,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,625
Gold Earned
39,838
388
Minions Killed
430
0
Camps Cleared
0
1,244,975
Distance Traveled
1,402,910
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,680
620
94
7
0
339,025
3
W
Hades
6,844
489
38
3
0
276,615
5
W
Charybdis
6,790
485
82
6
0
257,810
0
L
Izanami
8,256
590
127
9
0
243,495
3
L
Horus
6,894
492
22
2
0
252,534
1
W
King Arthur
8,350
596
93
7
0
281,929
4
L
Gilgamesh
7,297
521
102
7
0
239,918
3
L
Cliodhna
6,734
481
99
7
0
309,543
5
W
Sol
9,174
655
123
9
0
247,531
4
L
Kukulkan
5,444
389
38
3
0
199,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role