Player Matchup

Pele
Pele
AjLaKaos
Pele
Level 84
God Stats
11W - 25L
1,180 SR
Queue Stats
945W - 1,061L
1,325 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JamboCollins
Ah Muzen Cab
Level 51
God Stats
1W - 5L
1,121 SR
Queue Stats
179W - 244L
1,368 Elo+
Party 2
Atlas
Atlas
MrsZavarka
Atlas
Level 64
God Stats
14W - 11L
1,617 SR
Queue Stats
152W - 181L
1,399 Elo+
Party 3
Sol
Sol
USER2515
Sol
Level 31
God Stats
37W - 43L
1,425 SR
Queue Stats
125W - 147L
1,341 Elo+
Party 3
Kukulkan
Kukulkan
Yuzepie
Kukulkan
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 114L
1,414 Elo+
Solo
Team Averages
Level 63
1,368 SR
1,369 Elo+

VS

Team Averages
Level 24
1,460 SR
1,353 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Arugato
Neith
Level 12
God Stats
0W - 1L
1,441 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1
Cliodhna
Cliodhna
Macaflen
Cliodhna
Level 45
God Stats
10W - 9L
1,614 SR
Queue Stats
100W - 123L
1,220 Elo+
Solo
Persephone
Persephone
Misteltein
Persephone
Level 19
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Sigrilinn
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
1 / 5 / 7
8,271
517
5,552
12,661
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
JamboCollins
Ah Muzen Cab
14
7 / 3 / 11
8,982
561
8,920
12,445
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
13
4 / 2 / 16
8,872
555
5,981
12,837
12,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
15 / 1 / 10
11,170
698
17,259
10,783
4,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Yuzepie
Kukulkan
13
4 / 2 / 2
8,406
525
7,701
9,154
2,774
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 6 / 7
6,550
409
2,742
10,087
6,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Arugato
Neith
10
2 / 7 / 5
6,691
418
8,083
10,004
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Macaflen
Cliodhna
13
5 / 2 / 3
8,142
509
3,913
9,650
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
Misteltein
Persephone
11
2 / 9 / 4
7,591
474
8,741
11,995
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Sigrilinn
Guan Yu
11
3 / 7 / 6
7,709
482
9,258
17,985
13,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
37
31
Kills
12
13
Deaths
31
46
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
6
7
0.58
W
Pele
1
5
7
0.9
L
Neith
Arugato
Neith
2
7
5
0.64
W
Ah Muzen Cab
JamboCollins
Ah Muzen Cab
7
3
11
4.17
L
Cliodhna
Macaflen
Cliodhna
5
2
3
3.25
L
Persephone
Misteltein
Persephone
2
9
4
0.44
W
Atlas
4
2
16
6
L
Guan Yu
Sigrilinn
Guan Yu
3
7
6
0.86
W
15
1
10
20
W
Kukulkan
Yuzepie
Kukulkan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,413
Damage
32,737
57,880
Taken
59,721
27,612
Mitigated
29,913
21,542
Healing
15,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,742
1,004
2,224
2,985
10,087
6,457
24
7,398
2,689
13,157
0
W
Pele
5,552
1,623
0
2,239
12,661
3,392
258
1,496
11,061
0
70,605
L
Neith
Arugato
Neith
8,083
3,484
0
683
10,004
3,096
0
5,721
4,283
0
29,276
W
Ah Muzen Cab
JamboCollins
Ah Muzen Cab
8,920
2,694
0
6,100
12,445
4,058
390
2,294
10,077
0
50,788
L
Cliodhna
Macaflen
Cliodhna
3,913
363
0
6,209
9,650
3,085
0
2,112
7,538
0
39,592
L
Persephone
Misteltein
Persephone
8,741
1,175
118
841
11,995
3,633
0
7,815
4,171
35,739
0
W
Atlas
5,981
1,720
0
2,627
12,837
12,888
171
1,767
10,994
19,457
0
L
Guan Yu
Sigrilinn
Guan Yu
9,258
1,343
285
2,498
17,985
13,642
0
7,888
10,097
0
23,382
W
17,259
6,376
0
6,586
10,783
4,500
4,923
2,412
8,255
68,048
0
W
Kukulkan
Yuzepie
Kukulkan
7,701
1,101
0
3,990
9,154
2,774
264
3,036
6,010
46,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,701
Gold Earned
36,683
401
Minions Killed
256
0
Camps Cleared
0
1,533,886
Distance Traveled
1,499,976
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,550
409
21
1
0
247,355
0
W
Pele
8,271
517
87
5
0
312,011
4
L
Neith
6,691
418
64
4
0
290,879
1
W
Ah Muzen Cab
8,982
561
84
5
0
298,343
5
L
Cliodhna
8,142
509
71
4
0
326,475
0
L
Persephone
7,591
474
61
4
0
319,086
0
W
Atlas
8,872
555
17
1
0
332,088
1
L
Guan Yu
7,709
482
39
2
0
316,181
0
W
Sol
11,170
698
132
8
0
313,981
0
W
Kukulkan
8,406
525
81
5
0
277,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role