Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Gaivodka
Arachne
Level 47
God Stats
3W - 6L
1,461 SR
Queue Stats
115W - 136L
1,414 Elo+
Solo
He Bo
He Bo
REPLAYPLZ
He Bo
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 94L
1,634 Elo+
Party 1
Ymir
Ymir
StiJin1
Ymir
Level 43
God Stats
28W - 17L
1,622 SR
Queue Stats
68W - 47L
1,585 Elo+
Party 1
Chronos
Chronos
Teuntjeeeh
Chronos
Level 85
God Stats
0W - 3L
1,309 SR
Queue Stats
164W - 135L
1,575 Elo+
Party 1
Team Averages
Level 76
1,478 SR
1,542 Elo+

VS

Team Averages
Level 80
1,555 SR
1,713 Elo+
Horus
Horus
DawnFM
Horus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 5L
1,875 Elo+
Party 2
Scylla
Scylla
KRWNY
Scylla
Level 60
God Stats
9W - 3L
1,784 SR
Queue Stats
32W - 15L
1,948 Elo+
Party 2
Odin
Odin
Peterverz
Odin
Level 106
God Stats
11W - 4L
1,500 SR
Queue Stats
109W - 130L
1,411 Elo+
Solo
Apollo
Apollo
RepeatAfterMe
Apollo
Level 47
God Stats
2W - 1L
1,721 SR
Queue Stats
14W - 4L
1,818 Elo+
Party 2
Osiris
Osiris
Sevenate
Osiris
Level 139
God Stats
2W - 3L
1,271 SR
Queue Stats
37W - 32L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
2 / 3 / 2
8,198
512
5,634
13,733
9,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Gaivodka
Arachne
12
3 / 7 / 4
7,738
484
6,199
14,388
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
REPLAYPLZ
He Bo
13
4 / 9 / 0
7,967
498
11,433
12,231
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
StiJin1
Ymir
10
1 / 4 / 5
7,125
445
4,032
16,922
9,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Teuntjeeeh
Chronos
9
1 / 8 / 3
6,291
393
5,864
10,544
944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DawnFM
Horus
15
11 / 3 / 9
9,849
616
15,129
14,762
6,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
KRWNY
Scylla
16
12 / 1 / 9
10,627
664
18,081
6,248
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
14
2 / 3 / 5
9,085
568
7,516
12,763
11,350
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 2 / 7
9,856
616
5,362
9,639
3,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Sevenate
Osiris
16
5 / 2 / 5
9,807
613
7,546
11,886
6,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
11
Kills
31
31
Deaths
11
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
3
2
1
W
Horus
DawnFM
Horus
11
3
9
5.17
L
Arachne
Gaivodka
Arachne
3
7
4
0.71
W
Scylla
KRWNY
Scylla
12
1
9
16.5
W
Odin
2
3
5
1.5
L
He Bo
REPLAYPLZ
He Bo
4
9
0
0.44
W
1
2
7
2.25
W
Osiris
Sevenate
Osiris
5
2
5
3.75
L
Ymir
StiJin1
Ymir
1
4
5
0.88
L
Chronos
Teuntjeeeh
Chronos
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,162
Damage
53,634
67,818
Taken
55,298
24,768
Mitigated
31,019
11,718
Healing
15,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,634
2,941
0
3,543
13,733
9,043
0
1,266
12,467
0
41,197
W
Horus
DawnFM
Horus
15,129
6,045
993
4,877
14,762
6,962
1,381
7,677
6,001
0
45,714
L
Arachne
Gaivodka
Arachne
6,199
4,025
0
2,952
14,388
3,259
0
3,399
10,989
0
38,806
W
Scylla
KRWNY
Scylla
18,081
1,398
0
1,198
6,248
2,392
0
3,117
2,967
63,312
0
W
Odin
7,516
1,568
0
1,273
12,763
11,350
190
1,003
11,732
0
38,848
L
He Bo
REPLAYPLZ
He Bo
11,433
446
0
1,250
12,231
2,487
0
4,710
7,521
42,492
0
W
5,362
3,106
0
3,727
9,639
3,811
5,188
4,502
5,075
0
71,874
W
Osiris
Sevenate
Osiris
7,546
1,380
0
3,586
11,886
6,504
1,209
4,448
7,031
0
61,336
L
Ymir
StiJin1
Ymir
4,032
533
311
2,381
16,922
9,035
0
6,415
10,507
14,666
0
L
Chronos
Teuntjeeeh
Chronos
5,864
2,320
0
1,281
10,544
944
0
2,291
8,253
23,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,319
Gold Earned
49,224
293
Minions Killed
486
0
Camps Cleared
0
1,449,798
Distance Traveled
1,573,022
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,198
512
81
5
0
296,924
0
W
Horus
9,849
616
65
4
0
295,774
4
L
Arachne
7,738
484
64
4
0
345,610
6
W
Scylla
10,627
664
82
5
0
330,817
7
W
Odin
9,085
568
88
6
0
312,193
8
L
He Bo
7,967
498
88
6
0
266,511
1
W
Apollo
9,856
616
139
9
0
299,902
4
W
Osiris
9,807
613
112
7
0
334,336
2
L
Ymir
7,125
445
21
1
0
306,366
4
L
Chronos
6,291
393
39
2
0
234,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role