Player Matchup

Janus
Janus
Silver II
DrakeDoog
Janus
Silver II
Level 105
God Stats
16W - 6L
1,590 SR
Queue Stats
241W - 240L
1,287 MMR
Solo
Neith
Neith
Silver I
alber0020
Neith
Silver I
Level 137
God Stats
13W - 6L
1,632 SR
Queue Stats
204W - 205L
1,305 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
cachurro699
Gilgamesh
Gold IV
Level 154
God Stats
5W - 2L
1,643 SR
Queue Stats
110W - 98L
1,406 MMR
Party 1
Athena
Athena
Silver I
thelarg
Athena
Silver I
Level 115
God Stats
5W - 2L
1,540 SR
Queue Stats
311W - 312L
1,183 MMR
Party 1
Nemesis
Nemesis
Gold V
xhino125
Nemesis
Gold V
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 123L
1,310 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,581 SR
1,298 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,541 SR
1,383 MMR
Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold V
Ackestrom
Chronos
Gold V
Level 65
God Stats
6W - 8L
1,827 SR
Queue Stats
168W - 163L
1,304 MMR
Solo
Amaterasu
Amaterasu
Gold V
MaterialsScience
Amaterasu
Gold V
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 138L
1,312 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Synsileoa
Ao Kuang
Silver I
Level 157
God Stats
7W - 10L
1,500 SR
Queue Stats
24W - 26L
1,500 MMR
Solo
Scylla
Scylla
Silver III
posedion11
Scylla
Silver III
Level 89
God Stats
12W - 22L
1,377 SR
Queue Stats
45W - 71L
1,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DrakeDoog
Janus
20
5 / 3 / 8
14,084
612
15,982
9,668
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
alber0020
Neith
20
5 / 8 / 10
14,160
616
18,938
17,044
6,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
cachurro699
Gilgamesh
20
21 / 2 / 10
16,063
698
32,200
21,312
17,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
thelarg
Athena
17
1 / 2 / 21
12,339
536
6,245
22,497
23,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
xhino125
Nemesis
19
9 / 0 / 12
13,799
600
17,264
18,305
14,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArachneCamazotzAresAgni

VS

Bans
ZeusGebBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
0 / 7 / 4
8,932
388
9,538
21,158
17,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
Ackestrom
Chronos
20
6 / 5 / 2
12,927
562
15,341
24,630
7,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
20
4 / 8 / 2
12,202
531
8,718
27,119
28,825
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
Synsileoa
Ao Kuang
17
3 / 10 / 2
10,447
454
8,171
22,391
6,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
posedion11
Scylla
16
2 / 11 / 1
10,111
440
7,229
17,825
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
26
41
Kills
15
15
Deaths
41
61
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
7
4
0.29
L
Chronos
Ackestrom
Chronos
6
5
2
1.4
W
Janus
DrakeDoog
Janus
5
3
8
3
L
Amaterasu
4
8
2
0.63
L
Ao Kuang
Synsileoa
Ao Kuang
3
10
2
0.4
W
Neith
alber0020
Neith
5
8
10
1.25
W
Gilgamesh
cachurro699
Gilgamesh
21
2
10
13
L
Scylla
posedion11
Scylla
2
11
1
0.23
W
Athena
thelarg
Athena
1
2
21
5.75
W
Nemesis
xhino125
Nemesis
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,629
Damage
48,997
88,826
Taken
113,123
65,986
Mitigated
63,855
25,242
Healing
24,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,538
1,620
80
2,393
21,158
17,362
0
6,214
14,805
0
47,359
L
Chronos
Ackestrom
Chronos
15,341
5,604
0
4,784
24,630
7,736
675
5,173
19,115
100,821
0
W
Janus
DrakeDoog
Janus
15,982
2,302
0
2,570
9,668
3,426
3,439
4,483
5,185
106,605
0
L
Amaterasu
8,718
4,754
0
10,092
27,119
28,825
2,290
3,775
23,212
0
72,911
L
Ao Kuang
Synsileoa
Ao Kuang
8,171
1,851
0
5,873
22,391
6,280
0
2,816
19,228
72,356
0
W
Neith
alber0020
Neith
18,938
6,911
0
2,820
17,044
6,586
2,697
9,024
8,020
0
117,150
W
Gilgamesh
cachurro699
Gilgamesh
32,200
11,940
0
5,000
21,312
17,525
3,534
8,671
12,641
0
120,910
L
Scylla
posedion11
Scylla
7,229
744
0
1,272
17,825
3,652
0
3,707
13,886
57,824
0
W
Athena
thelarg
Athena
6,245
1,923
0
4,270
22,497
23,725
91
8,176
14,321
20,712
0
W
Nemesis
xhino125
Nemesis
17,264
8,298
0
10,582
18,305
14,724
4,874
4,492
13,813
0
88,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,445
Gold Earned
54,619
624
Minions Killed
574
0
Camps Cleared
0
2,334,051
Distance Traveled
2,048,834
26
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,932
388
58
3
0
405,026
10
L
Chronos
12,927
562
171
7
0
453,462
4
W
Janus
14,084
612
193
8
0
456,891
10
L
Amaterasu
12,202
531
146
6
0
385,265
3
L
Ao Kuang
10,447
454
103
4
0
430,017
7
W
Neith
14,160
616
167
7
0
365,465
0
W
Gilgamesh
16,063
698
125
5
0
550,910
3
L
Scylla
10,111
440
96
4
0
375,064
5
W
Athena
12,339
536
33
1
0
499,837
5
W
Nemesis
13,799
600
106
5
0
460,948
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role